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God Splice’s Arethos, the Aqua Gaurdian:

 

OCG fix: “This card cannot be Normal Summoned or Set. This card can only be Special Summoned by removing from play 1 Sea Serpent-Type monster, 1 Fish-Type monster, and 1 Fish-Type monster from your hand or Graveyard. When this card is Special Summoned, move it to your Field Spell Card Zone. Once per turn, this card can move to an adjacent unoccupied Card Zone. This card gains the appropriate effect based on the type of Card Zone occupied by this card:

-Monster Card Zone: Discard 1 card from your hand to inflict 300 damage to both players.

-Spell & Trap Card Zone: Once per turn, you can decrease the ATK of this card by 400 to add 1 Spell or Trap card from your Graveyard to your hand.

Field Spell Card Zone: All Aqua-Type monsters, Sea Serpent-Type monsters, and Fish-Type monsters gain 500 ATK. This card is treated as “Umi”.

 

Errors:

 

-Guardian misspelled in name and sub-type.

-”from your hand or Graveyard” should be after list of types you remove.

- Continuiation of sentence for seperate effects. (The Field Spell Card Zone effect.)

-”You” shouldn’t be capitalized.

-Wording incorrect for moving the card to an adjacent card zone.

-Wording incorrect for how it gets effects based on its zone.

-Card Zone missing from the 3 categories.

-Incorrect wording for Monster Card Zone effect.

-Unnecessary comma in Spell & Trap Card Zone effect.

-Missing apostrophe on card’s on Spell & Trap Card Zone effect.

-Incorrect wording for types on the Field Spell Card Zone effect.

-Continuation of seperate effects for Field Spell Card Zone effect.

-Incorrect wording for treating it as Umi.

-Not using new OCG for increase. (Check Acidic Downpour.)

-You said cards again when it needed an apostrophe again.

-OCG listed didn’t match the card.

 

OCG=7/20 Blundersome OCG, we’ll see if you can make up for it.

Name= 3/5 Misspelling in name and kinda meh.

Balance: A little cheap, would be better if it were from hand and field, removing from grave summoning requirements for monsters of its ATK is pretty op’d. Also, the Spell and Trap Card Zone effect is a little strong. 13/20

Effect: Long and shows some effort, but the OCG is disappointing. Thought out pretty well. 16/20

Originality: Quite original, although there have been a lot of Zone sets lately. 8/10

Little things: No circulation, which is good. ^_^ However, you did need EN001 instead of 0001 as part 2 in Set ID. 7.5/10

Picture: Not bad. You did give it a hololing effect, however, there is no background. 10/15.

 

7+3+13+16+8+7.5+10=64.5%

 

Not your best. :/

Elemental Hero Anthony’s “Lillian, Goddess of Water”

OCG fix: This card cannot be Normal Summoned or Set. This card can be Special Summoned by removing from play 2 WATER monsters from your Graveyard. Once per turn during your Standby Phase, you can Special Summon 1 WATER monster with 2000 ATK or less from your Graveyard. When this card is destroyed, all monsters Special Summoned by this card’s effect are destroyed.

 

Errors:

-Unnecessary comma after “Once per turn” due to the fact that it is followed by a phase. In this case, the comma only goes after the phase, not once per turn.

-One should be 1.

-Capital G on Graveyard.

- The phrase ”whose ATK is 2000 or less” should be “with 2000 ATK or less”.

-To your side of the field isn’t needed.

-Last sentence is misworded.

 

OCG=14/20 Not the best OCG, but pretty decent.

Name: of Water could be much flashier, other than that its fine. 4/5

Picture: Works with name, could be more divine for goddess-ship. 13/15

Effect: Thought out nicely, reasonably long. 16/20

Balance: A little on the strong side with the easy Summoning requirement. 13/20

Originality: Reminds me a little of Alien Mother, but other than that it’s original. 8/10

Little things: -EN001, not TL001, otherwise its good. 8/10

14+4+13+16+13+8+8=76%

 

Not bad.

 

landonj56’s Dark Laviathen- Doroak

 

OCG: Perfect, but copied and pasted from Red Dragon Archfiend. I do not like plagiarism. 1/20

Name: Leviathan misspelled, hyphen should be a space away from Leviathan. 2.5/5

Picture: Blurry, and what’s that guy in the corner in it for? 9/15

Effect: Not thought out at all, copied and pasted. 1/20

Balance: Fine, but that’s not to your credit, that’s to the maker of Red Dragon Archfiend. 1/20

Originality: 1/10 You should know why.

Little Things: 10/10 At least you did this right.

 

1+2.5+9+1+1+1+10=25.5%

 

Such a pity it was that you had to take all of the ideas from someone else’s card as your own.

 

PowerTime’s Queen Kraken. (Queen Kraken will get you the best marks of the 3 so its the card I’ll mark.)

OCG fix: When this card is Summoned while another WATER monster is face-up on the field, you can select and activate 1 of the following effects:

-Special Summon 1 Fish-Type monster froom your hand or Deck.

- Destroy 1 card on the field and remove from play 1 card in either player’s Graveyard.

 

Errors:

-Cap the S on Summoned.

-WATER, since its an attribute, it’s not a type.

-Misworded 1st sentence.

-Misworded 2nd sentence.

-Cap S on Summon

-Fish-type should be Fish-Type monster.

-Cap D in destroy for start of sentence.

-Misworded in part 2 of the last sentence.

-One should be 1.

-Players needs an apostrophe.

-Cap the G on Graveyard.

 

OCG: 9/20

 

Name: It’’s simple and effective. 5/5

Picture: Nice. It’s swamping a boat. It’d be nice to see more of the actual Kraken in the pic though. 12.5/15

Effect: Shows some effort, but could use some work. 14/20

Balance: The first effect is rather cheap, because you could summon another Queen Kraken and use it to Summon another and swarm the field. Second is ok, it’s like a monarch’s effect. I’d take out the first bullet and replace it with something a little more balanced. ^_^ 12/20

Originality: Nice work. ^_^ Very original, although second effect reminds me of monarchs a little bit. 9/10

Little things: Circulation is bad. Set ID is also unrealistic. 2.5/10

 

9+5+2.5+12.5+14+12+9=63.5%

 

Marshmallon King’s “Aquarius God of the Sea”

OCG: This card gains 400 ATK for each card in your Graveyard. Once per turn, each player sends the top card of their Deck to the Graveyard. When this card is destroyed, remove from play 2 Sea Sepent-Type monsters to Special Summon this caard iin face-down Defense Position. When this card destroys a monster by battle, add 1 monster from your Deck to your hand whose Level is equal to the Level of the destroyed monster.

 

Errors:

 

-Don’t say points.

-Both players is each player.

-there=their

-Comma after “When tis card is destroyed”

-Monsters needed after Sea Serpent-Type

-Comma after by battle.

-Misworded last sentence.

-Cap L on Level.

-Didn’t mention where you’re adding the card to your hand from.

 

OCG: 11/20

 

Name: Needs hyphen or comma between Aquarius and God. Kida meh. 3.5/5

Picture: It works, although I don’t like the water. 14/15

Effect: Long, shows good amount of thought. 18/20

Balance: Overpowered. its easy to have 20 card in the Graveyard for 8000 ATK, it also has 2 other positive effects. 8/20

Originality: Very original. ^_^ 9/10

Little Thinigs: Don’t use circulation, only 1 ? is needed in the ATK, set ID is good. 4/10

 

11+3.5+14+18+8+9+4=67.5%

 

Sorta meh, but I’m harsh.

 

 

 

DX Games’ Sea Dragon Lord

OCG fix: This card cannot be Normal Summoned or Set. This card can only be Special Smmoned by Tributing 1 Dragon-Type monster and 1 Sea Serpent-Type monster you control. All Dragon-Type monsters on the field are also treated as Sea Serpent-Type monsters. This card cannot be attaacked as long as you contrrol a face-up Sea Serpent-Type monster.

 

Errors:

-Can not=cannot.

-Cap T in Tributing.

-Dragon=Dragon-Type monster.

-Sea-serpent-type monster=Sea Serpent-Type monster.

-Dragon-type monster=Dragon-Type monster.

-Sea-serpent type=Sea Serpent-Type monsters.

-Sea-serpent type monster=Sea Serpent-Type monster.

-The monster has to be face-up so oeveryone knows its a Sea Serpent-Type monster.

 

OCG: COuld’ve been close to perfect if you watched those types, ah well, that’s life. 12/20

Name: Kinda plain. 4/5

Picture: The mouth is kinda sttrange, but I love the water. 14/15

Effect: Nice, you used 1 effect to support the other, very well thought. 19/20

Balance: Good balance for 2-tributes, weak stats balanced by good effect. Maybe slightly UP’s due to the Summoning requirement, haard to use Serpents and Dragons in 1 deck. 16/20

Originality: Original, but last effect reminds me of one of Command Knight’s effects. 7/10

Little Things: Great Set ID and no Circulation, perfect. 10/10

 

12+4+14+19+16+7+10=82%

 

Nice! First card over 80% so far.

 

302930’s Chaos Aquaserpent

 

OCG fix: This card can only be Special Summoned by removing from play 3 WATER monsters from your Graveyard. Tribute 1 monster you control to remove 1 card on the field from play. If you activate this effect, this card cannot attack this turn.

 

Errors:

-Misworded Summoning requirement.

-a=1

-on your side of the field=you control

-Use=activate

Very good. Almost perfect... 16/20

Name: Cool name. 5/5

Picture: Logo in bottom-left corner. You can tell it was drawn, over-used pic. 8/15

Balance: A little OPd due to the optional easy Special Summon requirement, but nothing serious. 15/20

Effect: Kinda plain, not too long. Doesn’t show much effort. 11/20

Originality: Summoning requirement is original, but other effect is BLS-Envoy of the Beginning’s effect with an added tribute cost. 6/10

Little things: No circulation (good), no Set ID (bad.) 6/10

 

6+6+11+15+5+16+8=67%

 

Ok, but more effort is needed.

 

sportsplayer627’s Ryujin, King of the Sea:

OCG fix: This card cannot be Normal Summoned or Set. This card can only be Special Summoned by Tributing 3 WATER monsters you control. Once per turn, you can discard 1 card to Special Summon as many Level 4 or lower WATER monsters as possible from your Deck. Monsters Special Summoned by this effect have their effect(s) negated and cannot decare an attack. If this card is targeted by an opponent’s card effect, you can Tribute 1 WATER monster you control to negate the activation of the card and destroy it.

 

Errors:

 

-Cap t on Tributing.

-Water is not a type.

-Water is not a type

-Misworded 4th sentence.

-Misworded last sentence

-Water is not a type.

15/20. Very good for a long effect. Remember< WATER monster, not WATER type monster.

Name: Pretty good, could use some flash. 4/5

Picture: REALLY good, just crop out the signature at the bottom right corner. 14/15

Balance: Make it so that the monsters Special Summoned by its effect can’t be tributed. Otherwise its good. 16/20

Effect: Very long and well thought out. Great effort shown. 19/20

Originality: Can’t think of anything that it reminds me of it. 9/10

Little things: Set ID needs EN before 107. Otherwise good. 7/10

 

15+4+14+16+19+9+7=85% Wow! Great job!

 

Hunter the Legend’s Vepo’, the Arctic Spirit.

OCG: This card cannot be Special Summoned. Once per turn, remove from play any number of Spell Cards from your Graveyard to activate 1 of the following effects based on the number of Spell Cards you removed from play:

-1-3: Destroy 1 Spell or Trap Card on the field.

-4-6: Draw 2 cards.

-7+: This card gains 100 ATK for each of your removed from play Spell Cards.

 

Errors:

 

-Monster=Card in the cannot be Special Summoned thing.

-May=can.

-Count the number of Spell Cards=no. Never ever ever.

-may=can again.

-3 sentences when only 2 were needed.

-the=1 of the

-The way you said to remove the spell cards from play was misworded.

-The way you said activate 1 of the effects based on the number of Spell Cards removed was misworded.

-Increase is out-dated OCG. Remember that.

11/20

Name: Cool, but why the apostrophe after Vepo? 4.5/5

Picture: A great pic, although spirits are more ghostly than this. This doesn’t say spirit to me. Arctic warrior but not arctic spirit. Pretty good. 13.5/15

Balance: It’s pretty balanced, although it’s kinda cheap that you can remove 1 Spell Card to destroy an S/T every turn. And the 4-6 effect is better than the 7+effect. Make the 7+ effect 200 to power it up, and make the 1-3 effect something else. 16/20

Effect: It’s another one of those long effects by you that works cool-ly, you did a good job here. 18/20

Originality: Reminds me a bit of White-Horned Dragon, and reminds me a lot of Dark Assailant. 5/10

Little Things: Set ID is messed up, and you have circulation. 4/10

11+4.5+13.5+16+18+5+4=72% Not bad, but not good either.

 

Deswombat4ever’s Aquatic Terror - Lone Crab

OCG: When this card is Summoned, toss a coin. -Heads: Tribute 1 “Aquatic Terror” monster you control to Special Summon 1 Level 6 or lower “Aquatic Terror” monster in Attack Position. -Tails: Your opponent can pay 1000 Life Points to Special Summon 1 FIRE monster from their Graveyard in Attack Position.

 

Errors:

-Cap S on Summoned.

-Toss a coin is new correct OCG

-If the result is heads= -Heads, check Arcana Force monsters.

-may=can

-one=1

-Send one “Aquatic Terror” monster on the field to the Graveyard=Tribute 1 “Aquatic Terror monster you control.

-to the field should be taken out.

-face up=face-up

-face-up should be taken out as face-down Attack Position doesn’t exist.

-If the result is tails=-Tails:

-to the field should be taken out again.

-face up=face-up again.

-face-up should be taken out as face-down Attack Position doesn’t exist again.

 

7/20 Wow, making the same mistakes multiple times reaally burned you.

 

Name: It works! 5/5

Picture: It’s a Lone Crab, water is a little bad though. 14/15

Balance: Balanced, since both of the effects might not be applicable and Heads effect isn’t broken for you in any way. 18/20

Effect: You put a lot of work into it, it’s long, and it’s fair. ^_^ 18/20

Originality: It’s all new but the coin tosses. 9/10

Little Things: Should be WOW-EN046, you’re not supposed to have circulation. 4/10

 

4+9+18+18+14+5+7=75% Work on that OCG.

 

Nelsn3’s Nightmare of the Brine:

OCG fix: During battle between this attacking monster and a non-FIRE monster, halve the ATK of this card until the end of the Damage Step.

 

Mistakes:

-Whenever=During Battle

-The owner of this card declares an attack=ths attacking monster.

-monster that does not have a FIRE attribute=non-FIRE monster.

-attribute=Attribute

-cards=card’s

-end of their Battle Phase=end of the Damage Step.

 

For a short effect, the OCG could’ve been a lot better. 10/20

Name: Cool! 5/5

Picture: Get the signature out of their, I don’t like that beam of light in the pic. The monster itself is cool. 12/15

Balance: It serves as a good wall when you aren’t attacking with it, but you can really only attack with it against FIRE monsters. This card might be slightly UP’ed but it’s not too much of an issue. 16/20

Effect: Doesn’t show too much effort at all. Looks rather hastily done, rushed. 11/20

Originality: It IS original. 9/10

Little things: Perfect. 10/10

 

10+9+11+16+12+5+10=73% Little things, originality, balance, and name helped you a lot.

 

Ultimate_Ryan’s Zexo - The Time Rippler

OCG: When this card destroys a monster by battle and sends it to the Graveyard, roll a six-sided die. Based on the result, apply the appropriate effect.

1-2: Your opponent skips their next Battle Phase.

3-4: Your opponent skips their next Standby Phase.

5-6: Skip your next Main Phase.

 

Errors:

-Fortune is not a type, this means it’s unrealistic, make it a Warrior, Spellcaster, or Psychic-Type.

-You need to put by battle after destroys a monster.

-It’s always been roll a six-sided die, never just die.

-You need a colin after 1-2.

-Take out must.

-His/her is out-dated.

-You need a period after the sentence, c’mon now.

-You need a colin after 3-4.

-Take out must again.

-His/her is out-dated here too.

-You need a period after the sentence again.

9/20 Repetition of same mistake burn. Ouch!

 

Name: The isn’t capitalized, nothing to do with water. 3/5

Picture: Fits the name, but the face looks like its made of plastic. 13/15

Balance: You balanced it out very well. 18/20

Effect: You put some effort into it, but all the OCG problems make it look rushed.. 13/20

Originality: It’s original. 9/10

Little Things: No circulation (Good), mangled Set ID (bad). 7/10

 

7+9+13+18+13+3=72%

 

Empress Gong Li’s Sailor Mercury

OCG: Once per turn, you can place 1 Ice Counter on 1 monster on the field. Monsters with Ice Counters on them cannot change their battle position.

 

Errors:

-The description of the Counter is after the effect involving placing the counter.

-Counters don’t go in Qotation marks.

-one=1

-per turn at the end of the sentence=Once per turn at the start of te sentence.

-Monster Card=monster.

-Monster Cards=Monsters. (Capitalized only because at the start of the sentence.)

-Battle Position isn’t capitalized, Defense Position and Attack Position are, but Battle Position is not.

 

For a short effect, that’s far too many OCG errors. 8/20

Name: Plain, name of pop culture character, needs more flash. Alright I guess. 4/5

Picture: Has a huge black line through the top and bottom and text. Text is bad, especially at that size. 11/15

Balance : It’s balanced. 19/20

Effect: Not too much effort. It’s a short effect. 13/20

Originality: Reminds me a lot of Alexis’s Ice cards with the counter system and all. 6/10

Little Things: No circulation (Good). Set ID should be Mercu-EN001. 8/10

 

8+6+13+19+11+4+8=69% Keep practicing with OCG.

 

Magicbunny’s Shimmer Fish

OCG: At the time your opponent selects a face-up Fish-Type monster you control as an attack target, you can discard this card to negate the attack. Your opponent cannot select a face-up Fish-Type monster as an attack until the End Phase of the turn this card’s effect was activated.

 

Errors:

 

-Misworded attack target against fish-types thing.

-on your side of the field=you control.

-may=can.

-take out from your hand.

-MIsworded last sentence.

-on the field = you control, because your opponent can’t attack their own monsters.

14/20.

 

Name: I like Shimmer, but fish is kinda plain, how about Shimmer Minnow or somethin’ ^_^. 4/5

Picture: It fits with the name, I love how it blends ith the other fish and the light in the background. ^_^ 15/15

Balance: I think it is UP’d with Threatening Roar and Waboku around, and wouldn’t see much use in Fish-Decks. Maybe make it so that you don’t need your opponent to attack a Fish to trigger discard, you can discard any time. 13/20

Effect: It’s fairly long, you spent a bit of time with it, could’ve done better, but it’s a pretty good effect. 15/20.

Originality: Reminds me a bit of Honest and Negate Attack. 6/10

Little Things: Perfect. 10/10

 

10+6+15+13+15+4+14=87% Very well done.

 

Enigma Zero’s Combulos - Master of The Abyss

 

OCG: This card cannot be Normal Summoned or Set. This card can only be Special Summoned from the Extra Deck by removing from play the above Fusion Material Monsters from your Graveyard. (You do not use “Polymerization”.) This card cannot be destroyed by battle. You take no Battle Damage from battles involving this card. If this face-up Attack Position card battles an opponent’s monster, inflict damage equal to its ATK to your opponent and destroy that monster at the end of the Damage Step.

 

Errors:

 

-Missing “from the Extra Deck”

-Remove from play miswording.

-From your Graveyard, not in your Graveyard.

-he/she is out-dated.

-The opponent=your opponent.

-replace “your opponent takes all Battle Damage to this card’s controller” with “You take no Battle Damage from battles involving this card. If this face-up Attack Position card battles an opponent’s monster, inflict damage equal to its ATK to your opponent and destroy that monster at the end of the Damage Step.” (Check Yubel - the Ultimate Nightmare”)

14/20. Not bad.

 

Name: The has no capital T. 4/5

Picture: Green square in corner needs to be cropped out. Water needs to be darker to fit with “Abyss”. Face looks too plasticine-like. If it shares Yubel - the Ultimate Nightmare’s effect and have “Abyss” in its name it must look much more terrifying. 10/15

Balance: It’s too easy to Summon to have that effect. This is Op’ed, it would be too easy to build a deck around it and abuse it like crazy. 11/20

Effect: I can see you spent a lot of time with the effect. Doesn’t look too rushed, although its similarity to Yubel - The Ultimate NIghtmare may not’ve been thought of. 17/20

Originality: VERY similar to Yubel-The Ultimate Nightmare and a bit similar to Five-Headed Dragon. Not too original. :/ 4/10

Little Things: Perfect. 10/10

 

10+4+17+11+10+4+14=70% You can do better.

 

Lord Wyhe’s “Mulem’s Paladin”.

OCG: 1 “Mulem’s” Tuner monster + 1 or more non-Tuner monsters

This card cannot be Special Summoned except by Synchro Summon. When this card is Synchro Summoned while “Mulem - the Undersea Zone” is face-up on the field, return 3 cards on the field to the owners’ hands and inflict 1000 damaage to each player. If you acativate this effect, you cannot conduct your Battle Phase this turn.

 

Errors:

-You don’t need quotation marks around 1 “Mulem’s” Tuner monster. Only Mulem’s, the rest doesn’t need another set of Q-marks.

-You don’t need quotation marks around 1 or more non-Tuner monster(s).

-Put an s in brackets at the end of 1 or more non-Tuner monster.

-Special Summoned needs capitals on the S at the beginning of both words.

-Synchro Summon needs capitals on the S at the beginning of both words.

-&=while.

-The hyphen needs spaces on either side of it in Mulem - the Undersea Zone.

-face-up needs to be between Zone and on the field.

-put a space after the comma afte field.

-Back should be taken out.

-Respective is out-dated.

-owner’s=owners’

-Don’t say points of.

-both players=each player.

-Space before beginning of last sentence.

-Last sentence is misworded.

 

4/20 Bad OCG.

 

Name: It sorta works, but a paladin is a warrior of light, and that’s a warrior of water. 3.5/5

Picture: Sorta works. I like the water. It’s not a warrior of light though. SO doesn’t have much sync with the name. 13/15

Balance: You did a very good job with th balance, although it would help to see Mulem - the Undersea Zone. 18/20

Effect: I have to say, this looked rushed. 9/20

Originality: Original, small similarties to Broniac, Dragon of the Ice Boundary though. 8/10

Little things: No circulation. (good). No set ID (bad.) 5/10

 

5+8+9+18+13+3.5+4=63.5%

 

 

That concludes the ratings, here are the rankings:

 

1.Magicbunny’s Shimmer Fish 87%

2. sportsplayer627’s Ryujin, King of the Sea 85%

3. DX Games’ Sea Dragon Lord 82%

4. Elemental Hero Anthony’s “Lillian, Goddess of Water” 76%

5. Deswombat4ever’s Aquatic Terror - Lone Crab 75%

6. Nelsn3’s Nightmare of the Brine 73%

7. Hunter the Legend’s Vepo’, the Arctic Spirit 72%

8. Ultimate_Ryan’s Zexo - The Time Rippler 72%

9. Enigma Zero’s Combulos - Master of The Abyss 70%

10. Empress Gong Li’s Sailor Mercury 69%

11. Marshmallon King’s “Aquarius God of the Sea” 67.5%

12. 302930’s Chaos Aquaserpent 67%

13. God Splice’s Arethos, the Aqua Gaurdian 64.5%

14. PowerTime’s Queen Kraken 63.5%

15. Lord Wyhe’s “Mulem’s Paladin 63.5%

16. landonj56’s Dark Laviathen- Doroak 25.5%

 

I have to go now but prizes will be handed out when I get back.

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DEP, not to be rude but I PM'd you my entry. You can check your PMs I can guarantee that my entry will be there. Just in case, here is what I sent you on 9 June 2008:

 

I choose to enter two different monsters:

4850vs4.jpg

Card Lore:

Any card that battles with this face-up monster is destroyed and sent to the Graveyard after the Battle Phase. For every monster destroyed by the effect of this card' date=' place one Whirlpool Counter on this card (max. 5). By removing 5 Whirlpool Counters from this card, remove from play all monsters on the field except for this card. Each player receives 300 points of direct damage to his/her life points for every one of his/her respective monsters removed from play by the effect of this card.

 

credit for the art goes to PeaGreen

----------------------------------------------------

4850ap1.jpg

Card Lore:

Your opponent cannot activate Trap Cards when this card is Summoned. As long as this card is face-up on your side of the field, your opponent cannot activate Trap Cards during your Battle Phase. This card cannot be Special Summoned from the Graveyard except by removing one face-up WATER monster on your side of the field from play. During battle between this attacking card and a Defense Position monster whose DEF is lower than the ATK of this card, inflict the difference as Battle Damage to your opponent.

 

credit for the art goes to urbanklaw

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Enigma Zero’s Combulos - Master of The Abyss

 

OCG: This card cannot be Normal Summoned or Set. This card can only be Special Summoned from the Extra Deck by removing from play the above Fusion Material Monsters from your Graveyard. (You do not use “Polymerization”.) This card cannot be destroyed by battle. You take no Battle Damage from battles involving this card. If this face-up Attack Position card battles an opponent’s monster, inflict damage equal to its ATK to your opponent and destroy that monster at the end of the Damage Step.

 

Errors:

 

-Missing “from the Extra Deck”

-Remove from play miswording.

-From your Graveyard, not in your Graveyard.

-he/she is out-dated.

-The opponent=your opponent.

-replace “your opponent takes all Battle Damage to this card’s controller” with “You take no Battle Damage from battles involving this card. If this face-up Attack Position card battles an opponent’s monster, inflict damage equal to its ATK to your opponent and destroy that monster at the end of the Damage Step.” (Check Yubel - the Ultimate Nightmare”)

14/20. Not bad.

 

Name: The has no capital T. 4/5

Picture: Green square in corner needs to be cropped out. Water needs to be darker to fit with “Abyss”. Face looks too plasticine-like. If it shares Yubel - the Ultimate Nightmare’s effect and have “Abyss” in its name it must look much more terrifying. 10/15

Balance: It’s too easy to Summon to have that effect. This is Op’ed, it would be too easy to build a deck around it and abuse it like crazy. 11/20

Effect: I can see you spent a lot of time with the effect. Doesn’t look too rushed, although its similarity to Yubel - The Ultimate NIghtmare may not’ve been thought of. 17/20

Originality: VERY similar to Yubel-The Ultimate Nightmare and a bit similar to Five-Headed Dragon. Not too original. :/ 4/10

Little Things: Perfect. 10/10

 

Oh well, whatever will be..will be. I kinda figured he wouldn't do that well because he's an older card and I got nailed to pieces for using what was correct OCG at the time...oops.

 

Also, the green square in the bottom right corner is intentional. If you zoom in on it you'll see it's an "E0"...it's my signature. I do, however, agree with your comments on the face...it's just one of those pics that I could never get to look "just" right. Perhaps one day down the road, when I update all the OCG, I'll remove that layer and try again. ;)

 

As for your comparison to Yubel...wow...I know this is hard to believe considering what this forum is but I'd actually never seen this card. The only thing I know about this Yubel character is that he's a duelist you can unlock in WC2008. It was purely accidental...but I have to admit I find it to be a rather funny accident. They are ALOT alike. Oops.

 

Overall, thanks for the in depth rating. Considering how close Combulos is to Yubel...there's a good chance I'll shelf this one away somewhere and forget it ever happened, but this was a fun contest. :D

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Enigma Zero’s Combulos - Master of The Abyss

 

OCG: This card cannot be Normal Summoned or Set. This card can only be Special Summoned from the Extra Deck by removing from play the above Fusion Material Monsters from your Graveyard. (You do not use “Polymerization”.) This card cannot be destroyed by battle. You take no Battle Damage from battles involving this card. If this face-up Attack Position card battles an opponent’s monster, inflict damage equal to its ATK to your opponent and destroy that monster at the end of the Damage Step.

 

Errors:

 

-Missing “from the Extra Deck”

-Remove from play miswording.

-From your Graveyard, not in your Graveyard.

-he/she is out-dated.

-The opponent=your opponent.

-replace “your opponent takes all Battle Damage to this card’s controller” with “You take no Battle Damage from battles involving this card. If this face-up Attack Position card battles an opponent’s monster, inflict damage equal to its ATK to your opponent and destroy that monster at the end of the Damage Step.” (Check Yubel - the Ultimate Nightmare”)

14/20. Not bad.

 

Name: The has no capital T. 4/5

Picture: Green square in corner needs to be cropped out. Water needs to be darker to fit with “Abyss”. Face looks too plasticine-like. If it shares Yubel - the Ultimate Nightmare’s effect and have “Abyss” in its name it must look much more terrifying. 10/15

Balance: It’s too easy to Summon to have that effect. This is Op’ed, it would be too easy to build a deck around it and abuse it like crazy. 11/20

Effect: I can see you spent a lot of time with the effect. Doesn’t look too rushed, although its similarity to Yubel - The Ultimate NIghtmare may not’ve been thought of. 17/20

Originality: VERY similar to Yubel-The Ultimate Nightmare and a bit similar to Five-Headed Dragon. Not too original. :/ 4/10

Little Things: Perfect. 10/10

 

Oh well, whatever will be..will be. I kinda figured he wouldn't do that well because he's an older card and I got nailed to pieces for using what was correct OCG at the time...oops.

 

Also, the green square in the bottom right corner is intentional. If you zoom in on it you'll see it's an "E0"...it's my signature. I do, however, agree with your comments on the face...it's just one of those pics that I could never get to look "just" right. Perhaps one day down the road, when I update all the OCG, I'll remove that layer and try again. ;)

 

As for your comparison to Yubel...wow...I know this is hard to believe considering what this forum is but I'd actually never seen this card. The only thing I know about this Yubel character is that he's a duelist you can unlock in WC2008. It was purely accidental...but I have to admit I find it to be a rather funny accident. They are ALOT alike. Oops.

 

Overall, thanks for the in depth rating. Considering how close Combulos is to Yubel...there's a good chance I'll shelf this one away somewhere and forget it ever happened, but this was a fun contest. :D

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Enigma Zero’s Combulos - Master of The Abyss

 

OCG: This card cannot be Normal Summoned or Set. This card can only be Special Summoned from the Extra Deck by removing from play the above Fusion Material Monsters from your Graveyard. (You do not use “Polymerization”.) This card cannot be destroyed by battle. You take no Battle Damage from battles involving this card. If this face-up Attack Position card battles an opponent’s monster, inflict damage equal to its ATK to your opponent and destroy that monster at the end of the Damage Step.

 

Errors:

 

-Missing “from the Extra Deck”

-Remove from play miswording.

-From your Graveyard, not in your Graveyard.

-he/she is out-dated.

-The opponent=your opponent.

-replace “your opponent takes all Battle Damage to this card’s controller” with “You take no Battle Damage from battles involving this card. If this face-up Attack Position card battles an opponent’s monster, inflict damage equal to its ATK to your opponent and destroy that monster at the end of the Damage Step.” (Check Yubel - the Ultimate Nightmare”)

14/20. Not bad.

 

Name: The has no capital T. 4/5

Picture: Green square in corner needs to be cropped out. Water needs to be darker to fit with “Abyss”. Face looks too plasticine-like. If it shares Yubel - the Ultimate Nightmare’s effect and have “Abyss” in its name it must look much more terrifying. 10/15

Balance: It’s too easy to Summon to have that effect. This is Op’ed, it would be too easy to build a deck around it and abuse it like crazy. 11/20

Effect: I can see you spent a lot of time with the effect. Doesn’t look too rushed, although its similarity to Yubel - The Ultimate NIghtmare may not’ve been thought of. 17/20

Originality: VERY similar to Yubel-The Ultimate Nightmare and a bit similar to Five-Headed Dragon. Not too original. :/ 4/10

Little Things: Perfect. 10/10

 

Oh well, whatever will be..will be. I kinda figured he wouldn't do that well because he's an older card and I got nailed to pieces for using what was correct OCG at the time...oops.

 

Also, the green square in the bottom right corner is intentional. If you zoom in on it you'll see it's an "E0"...it's my signature. I do, however, agree with your comments on the face...it's just one of those pics that I could never get to look "just" right. Perhaps one day down the road, when I update all the OCG, I'll remove that layer and try again. ;)

 

As for your comparison to Yubel...wow...I know this is hard to believe considering what this forum is but I'd actually never seen this card. The only thing I know about this Yubel character is that he's a duelist you can unlock in WC2008. It was purely accidental...but I have to admit I find it to be a rather funny accident. They are ALOT alike. Oops.

 

Overall, thanks for the in depth rating. Considering how close Combulos is to Yubel...there's a good chance I'll shelf this one away somewhere and forget it ever happened, but this was a fun contest. :D

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