Guest PikaPerson01 Posted August 30, 2008 Report Share Posted August 30, 2008 Each time you or your opponent activates 1 Spell Card, put 1 Spell Counter on this card (max 3). By removing 3 Spell Counters from this card, draw 1 card from your Deck. Think carefully, and then discuss. And no, don't just spam " card is ". That's why these discussion topics get less funny. Link to comment Share on other sites More sharing options...
Skuldur Posted August 30, 2008 Report Share Posted August 30, 2008 Tundo <3 this card Link to comment Share on other sites More sharing options...
Guest Star Posted August 30, 2008 Report Share Posted August 30, 2008 I'll probably get negative comments for saying this, but I don't think it's a horrible card. Link to comment Share on other sites More sharing options...
bury the year Posted August 30, 2008 Report Share Posted August 30, 2008 Loved it in the old days, back when it was combo-able with Gearfried and Elma. Now, not so much. Link to comment Share on other sites More sharing options...
The Dark One Posted August 30, 2008 Report Share Posted August 30, 2008 The problem with this card is that due to it's stats, it's only ever useful in a situation where it will have served it's purpose in the same turn it was summoned. It's unplayable except when a loop can be discovered, then it becomes broken. Therefore, I'd say it's bad for the game. Link to comment Share on other sites More sharing options...
Zetsumei75 Posted August 30, 2008 Report Share Posted August 30, 2008 This card was horribly abused at my locals last week. A dude using an Exodia deck dropped tons of spells while this was on the field, and drew into all the pieces that turn. Evil Exodia deck card if used properly. Link to comment Share on other sites More sharing options...
Tickle Me Emo Posted August 31, 2008 Report Share Posted August 31, 2008 lol this is a decent card. If it was switched to def upon summon itd see more play. Someone at loclas actually made a exodia deck with tons of spells and abuses this lol. Link to comment Share on other sites More sharing options...
Mr. Judgment Dragon Posted August 31, 2008 Report Share Posted August 31, 2008 Not good in this format. Especially when we have DAD and JD in particular not banned. It can also get run over by lots of things. Link to comment Share on other sites More sharing options...
CrabHelmet Posted August 31, 2008 Report Share Posted August 31, 2008 If you're already drawing and playing a lot of spells in a turn, like in a Shadowpriestess FTK-esque deck, then it can be good for a few extra draws. Outside of such a deck, it's not very useful. Not good in this format. Especially when we have DAD and JD in particular not banned. It can also get run over by lots of things. It has 0 ATK. Is there anything that doesn't run over it? I mean, you're not going to Set it, since you want its effect. Link to comment Share on other sites More sharing options...
Lazer Yoshi Posted August 31, 2008 Report Share Posted August 31, 2008 Used to be okay, but takes too long just to draw a card. Plus, if you actually wanted a Defense 4 Star, more DEF please?Yoshi's Rank - Shoebox DustKeeper Link to comment Share on other sites More sharing options...
Tabris Posted August 31, 2008 Report Share Posted August 31, 2008 For this to be useful, you have to summon this - setting won't do any good, for obvious reasons. You then have to activate 3 Spell Cards (or your opponent will just dispose of this during his turn), which burns up your hand, which in turn means you have to main 1-for-1 Spells - Upstart Goblin, Toon Table of Contents, the works. So, outside of Tundo's own creation, I won't think of playing this. Link to comment Share on other sites More sharing options...
Orochi Posted August 31, 2008 Report Share Posted August 31, 2008 useless as drawing engine at the moment cyber dragon said "hi"... Link to comment Share on other sites More sharing options...
Tabris Posted August 31, 2008 Report Share Posted August 31, 2008 The moment Mucus Slime says "HI!" Link to comment Share on other sites More sharing options...
Guest Chaos Pudding Posted August 31, 2008 Report Share Posted August 31, 2008 Its main (some would say only) purpose is in the creation of loops. Ban it. Link to comment Share on other sites More sharing options...
CrabHelmet Posted August 31, 2008 Report Share Posted August 31, 2008 Its main (some would say only) purpose is in the creation of loops. Ban it. If loops exist, we ban the loops. If loops don't exist, this card is fine. Link to comment Share on other sites More sharing options...
Guest Chaos Pudding Posted August 31, 2008 Report Share Posted August 31, 2008 Its main (some would say only) purpose is in the creation of loops. Ban it. If loops exist' date=' we ban the loops. If loops don't exist, this card is fine.[/quote'] Eventually there will be a loop that is fine without RML to create an abusive environment. I suppose RML is fine at 3 until such time as such a loop exists. Link to comment Share on other sites More sharing options...
iAmNateXero Posted August 31, 2008 Report Share Posted August 31, 2008 ^ You Mean, RML + 3 Spells = Draw, and repeat? o.O BAN THE LOOP! Link to comment Share on other sites More sharing options...
CrabHelmet Posted August 31, 2008 Report Share Posted August 31, 2008 Its main (some would say only) purpose is in the creation of loops. Ban it. If loops exist' date=' we ban the loops. If loops don't exist, this card is fine.[/quote'] Eventually there will be a loop that is fine without RML to create an abusive environment. I suppose RML is fine at 3 until such time as such a loop exists. What form would such a loop take? After all, the last such loop (Elma) had a plurality of other ways of winning without RML, such as Fire Princess Burn. Link to comment Share on other sites More sharing options...
Phantom Roxas Posted August 31, 2008 Report Share Posted August 31, 2008 Could use with TToC, Spell Absorbtion, and Fire Princess, but even that combo is bad. Link to comment Share on other sites More sharing options...
iAmNateXero Posted August 31, 2008 Report Share Posted August 31, 2008 How is Gearfread + BBD+ Morale Boost+ Fire princes bad? o.O Fast & easy was fast and easy. Link to comment Share on other sites More sharing options...
Guest Chaos Pudding Posted August 31, 2008 Report Share Posted August 31, 2008 Its main (some would say only) purpose is in the creation of loops. Ban it. If loops exist' date=' we ban the loops. If loops don't exist, this card is fine.[/quote'] Eventually there will be a loop that is fine without RML to create an abusive environment. I suppose RML is fine at 3 until such time as such a loop exists. What form would such a loop take? After all, the last such loop (Elma) had a plurality of other ways of winning without RML, such as Fire Princess Burn. I was thinking of something like an Arms Hole-esque effect, with a Konami-precieved drawback like not being able to Summon from the hand the turn the card was activated, or something. Link to comment Share on other sites More sharing options...
tonisanoob Posted August 31, 2008 Report Share Posted August 31, 2008 a totally balanced card no reason to ban Link to comment Share on other sites More sharing options...
blaze. Posted August 31, 2008 Report Share Posted August 31, 2008 In an Exodia deck with many spells, awesome card is awesome. other than that, 99% of the time, ok card is ok. Its only what I consider good if you abuse spells and this card... Link to comment Share on other sites More sharing options...
~ Chidori-Kun Posted September 1, 2008 Report Share Posted September 1, 2008 to slow for format Link to comment Share on other sites More sharing options...
HORUS Posted September 1, 2008 Report Share Posted September 1, 2008 RML + Shrink = Oh yeah. Eh, this card was much better a long time ago. But now it's too easy to destroy. Link to comment Share on other sites More sharing options...
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