Fh-Fh Posted October 5, 2008 Report Share Posted October 5, 2008 Didn't find a topic about this. Everyone at my lolocals runs this. Its funny to see when they swarm, attack my Pyramid Turtle with RDA, then I get Spirit Reaper, and they don't attack. Discuss. Link to comment Share on other sites More sharing options...
Skuldur Posted October 5, 2008 Report Share Posted October 5, 2008 there are better synchro options. Link to comment Share on other sites More sharing options...
werewolfjedi Posted October 5, 2008 Report Share Posted October 5, 2008 i have pointless attacks on the un-killible all the time, because they don't activate traps in response. "ok, i think i want them to play volleyball with marshmallon and they laugh and we have a good time. its an ice breaker. Link to comment Share on other sites More sharing options...
Sixty Posted October 5, 2008 Report Share Posted October 5, 2008 Amazing art. Link to comment Share on other sites More sharing options...
Kale Posted October 5, 2008 Report Share Posted October 5, 2008 its an okay card, especially when you come up to a card that this card didnt defeat in its battle. but i would rather run the level 6s, like Broniac (please come to TCG soon) and Goyo. and the level 8s i like are Stardust and this, but i favor Stardust first for some unknown reason. XD Link to comment Share on other sites More sharing options...
Phantom Roxas Posted October 5, 2008 Report Share Posted October 5, 2008 It's a good card, but I hate it's second effect. Hopefully Buster will improve this card. Love the art though. Link to comment Share on other sites More sharing options...
armageddon08 Posted October 5, 2008 Report Share Posted October 5, 2008 This card can be amazing when coupled with book of eclipse. Link to comment Share on other sites More sharing options...
Guest King of Games Posted October 5, 2008 Report Share Posted October 5, 2008 Use Jutte Fighter as the tuner for this card, then Meteor Crush or strike slash. could rly cause some damage. Link to comment Share on other sites More sharing options...
armageddon08 Posted October 6, 2008 Report Share Posted October 6, 2008 Really, Meteor Crush? You realize that his effect destroys all Defense position monsters and doesn't actually battle with them, right? Link to comment Share on other sites More sharing options...
GenzoTheHarpist Posted October 6, 2008 Report Share Posted October 6, 2008 He can be useful but it seems that sometimes his effect backfires and I have to tribute him or counter with Stardust just to save my other monsters. He is bit too unreliable imo. Link to comment Share on other sites More sharing options...
armageddon08 Posted October 6, 2008 Report Share Posted October 6, 2008 He can be useful but it seems that sometimes his effect backfires and I have to tribute him or counter with Stardust just to save my other monsters. He is bit too unreliable imo.But I've won a few duels thanks to him8). Link to comment Share on other sites More sharing options...
Abstract [Atrocity] Posted October 6, 2008 Report Share Posted October 6, 2008 cool art, wanna see buster form, ect Once crashed it into a Heraklinos, that was funny. Link to comment Share on other sites More sharing options...
Flame Dragon Posted October 6, 2008 Report Share Posted October 6, 2008 Great art but not that useful. Their are better level 8 synchros. Link to comment Share on other sites More sharing options...
CrabHelmet Posted October 6, 2008 Report Share Posted October 6, 2008 I usually prefer Stardust. Basically, I'll only pull this out to counter something like Marshmallon if I don't have any other removal available, or if my opponent has something big like Heraklinos out, or if I want 500 extra damage for game. Link to comment Share on other sites More sharing options...
armageddon08 Posted October 6, 2008 Report Share Posted October 6, 2008 I usually prefer Stardust. Basically' date=' I'll only pull this out to counter something like Marshmallon if I don't have any other removal available, or if my opponent has something big like Heraklinos out, or if I want 500 extra damage for game.[/quote']So you onsider it a meh card. Link to comment Share on other sites More sharing options...
CrabHelmet Posted October 6, 2008 Report Share Posted October 6, 2008 I usually prefer Stardust. Basically' date=' I'll only pull this out to counter something like Marshmallon if I don't have any other removal available, or if my opponent has something big like Heraklinos out, or if I want 500 extra damage for game.[/quote']So you onsider it a meh card. The nice thing about the Extra Deck is that you can still include cards like this as contingency options. Link to comment Share on other sites More sharing options...
armageddon08 Posted October 6, 2008 Report Share Posted October 6, 2008 I usually prefer Stardust. Basically' date=' I'll only pull this out to counter something like Marshmallon if I don't have any other removal available, or if my opponent has something big like Heraklinos out, or if I want 500 extra damage for game.[/quote']So you onsider it a meh card. The nice thing about the Extra Deck is that you can still include cards like this as contingency options.I absolutely agree. But it's not clear to me why the limit is 15 cards. Link to comment Share on other sites More sharing options...
Flame Dragon Posted October 6, 2008 Report Share Posted October 6, 2008 I usually prefer Stardust. Basically' date=' I'll only pull this out to counter something like Marshmallon if I don't have any other removal available, or if my opponent has something big like Heraklinos out, or if I want 500 extra damage for game.[/quote']So you onsider it a meh card. The nice thing about the Extra Deck is that you can still include cards like this as contingency options.I absolutely agree. But it's not clear to me why the limit is 15 cards.15 is a bit odd, but it has been the standed for most games. Plus it forces you in to thinking about what cards you put in to the extra deck since the space is limited. Link to comment Share on other sites More sharing options...
armageddon08 Posted October 6, 2008 Report Share Posted October 6, 2008 So it's basically a way to tell the good players from the bad. Link to comment Share on other sites More sharing options...
CrabHelmet Posted October 6, 2008 Report Share Posted October 6, 2008 I usually prefer Stardust. Basically' date=' I'll only pull this out to counter something like Marshmallon if I don't have any other removal available, or if my opponent has something big like Heraklinos out, or if I want 500 extra damage for game.[/quote']So you onsider it a meh card. The nice thing about the Extra Deck is that you can still include cards like this as contingency options.I absolutely agree. But it's not clear to me why the limit is 15 cards. There are two excellent reasons for this: 1) Because we needed to choose a number, and 15 sounded good.2) To mirror the Side Deck limit. Link to comment Share on other sites More sharing options...
Mr. Judgment Dragon Posted October 6, 2008 Report Share Posted October 6, 2008 Not that bad. I prefer Stardust or Goyo but still no reason to not run this. I usually only pull this out unless I need to break any defenses that stand in my way or to crash into any 3000 point beatsticks that stand in my way which occaisonally happens. This is a decent card but it needs to be used carefully. Threatening Roar can screw this up if I have other monsters out. Link to comment Share on other sites More sharing options...
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