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[DISC] Overpowered Monster


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Whoever thinks this card is GOOD (much less overpowered) needs to learn to play.

 

Solemn' date=' Mirror, Smashing, Soul Taker, Plasma, Draining, Cylinder, and Negate are just some of the reasons this card sucks.

 

Also, Dharc.

[/quote']

 

Every last one of those cards has exactly the same impact on Cyber-Stein as it has on this card. Are you going to argue that Cyber-Stein sucks, or are you going to admit that your post was stupid?

 

You missed the point.

 

Cyber-stein doesn't need top attack in order to use its effect's effect on the match. This does. making it more vunrable to most of the above cards.

 

Also, sacrificing a FGD for this and then attacking while I have a face down Cylinder works out really well for you.

 

vs.

 

Summoning Cyber-Stein, bringing out a fusion, Synchro summoning Stardust, and attacking while I have the same facedown works oult MUCH better for you.

 

so i herd dey invented sumfin cald spelltrap removalz

 

iherd otks hav run it sinse 4eva

 

Also, I love how you decided to throw a random Synchro Summon in there. >_>

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Whoever thinks this card is GOOD (much less overpowered) needs to learn to play.

 

Solemn' date=' Mirror, Smashing, Soul Taker, Plasma, Draining, Cylinder, and Negate are just some of the reasons this card sucks.

 

Also, Dharc.

[/quote']

 

Every last one of those cards has exactly the same impact on Cyber-Stein as it has on this card. Are you going to argue that Cyber-Stein sucks, or are you going to admit that your post was stupid?

 

You missed the point.

 

Cyber-stein doesn't need top attack in order to use its effect's effect on the match. This does. making it more vunrable to most of the above cards.

 

Also, sacrificing a FGD for this and then attacking while I have a face down Cylinder works out really well for you.

 

vs.

 

Summoning Cyber-Stein, bringing out a fusion, Synchro summoning Stardust, and attacking while I have the same facedown works oult MUCH better for you.

 

Yes, why go for an OTK when your opponent could possibly have a Magic Cylinder face-down.

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Whoever thinks this card is GOOD (much less overpowered) needs to learn to play.

 

Solemn' date=' Mirror, Smashing, Soul Taker, Plasma, Draining, Cylinder, and Negate are just some of the reasons this card sucks.

 

Also, Dharc.

[/quote']

 

Every last one of those cards has exactly the same impact on Cyber-Stein as it has on this card. Are you going to argue that Cyber-Stein sucks, or are you going to admit that your post was stupid?

 

You missed the point.

 

Cyber-stein doesn't need top attack in order to use its effect's effect on the match. This does. making it more vunrable to most of the above cards.

 

Also, sacrificing a FGD for this and then attacking while I have a face down Cylinder works out really well for you.

 

vs.

 

Summoning Cyber-Stein, bringing out a fusion, Synchro summoning Stardust, and attacking while I have the same facedown works oult MUCH better for you.

 

Yes, why go for an OTK when your opponent could possibly have a Magic Cylinder face-down.

 

 

 

yeah, because spell and trap removal doesn't exist to support OTKs... right??

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' pid='1423868' dateline='1228255484']

You guys are all saying how this can be killed in an instant' date=' when in fact, few cards are resistant to Trap and Magic and Effects. And this card, when used properly, can be a nice OHKO or do some pretty nice damage.

[/quote']

 

...

 

Tyrant

Horus

Jinzo

LADD

Stardust

(The list goes on)

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' pid='1423868' dateline='1228255484']

You guys are all saying how this can be killed in an instant' date=' when in fact, few cards are resistant to Trap and Magic and Effects. And this card, when used properly, can be a nice OHKO or do some pretty nice damage.

[/quote']

 

...

 

Tyrant

Horus

Jinzo

LADD

Stardust

(The list goes on)

 

And the fact that cards like Tyrant Dragon and Horus are horrible compared to the cards that people actually use proves that resistance isn't everything. The only card on your list that people use nowadays is Stardust Dragon, with perhaps one or two rogue decks including a Jinzo or an LADD but doing too badly to make an impact. Take a look at the Top 16 of our last SJC; out of every monster in all 16 maindecks, only a single card - Aurkus - has any form of resistance to protect it from the opponent's effects. And he was only used in one person's deck. Which wasn't the top-tier decktype. And which basically got crushed, since it didn't reach the Top 8.

 

Note also that different cards are designed to do different things, and need different properties to accomplish different goals. A card designed to stay on the field for several turns to lock down the opponent's strategies needs more protection than a card designed to pop out for one turn and win. The fact that you cannot see this shows that you haven't a clue what you're talking about.

 

Why is everyone assuming that the player is going to not clear the field of Spells and Traps before attacking?

 

Because anyone running this is obviously not smart enough to think ahead like that.

 

The only person in this topic who does not seem to have grasped the concept of the existence of Spell and Trap removal is yourself. You are the only person here who is obviously not smart enough to think of that; everyone else has already said to use removal, whereas you don't seem to have had the idea of using removal even after several people have posted it.

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' pid='1423868' dateline='1228255484']

You guys are all saying how this can be killed in an instant' date=' when in fact, few cards are resistant to Trap and Magic and Effects. And this card, when used properly, can be a nice OHKO or do some pretty nice damage.

[/quote']

 

...

 

Tyrant

Horus

Jinzo

LADD

Stardust

(The list goes on)

 

And the fact that cards like Tyrant Dragon and Horus are horrible compared to the cards that people actually use proves that resistance isn't everything. The only card on your list that people use nowadays is Stardust Dragon, with perhaps one or two rogue decks including a Jinzo or an LADD but doing too badly to make an impact. Take a look at the Top 16 of our last SJC; out of every monster in all 16 maindecks, only a single card - Aurkus - has any form of resistance to protect it from the opponent's effects. And he was only used in one person's deck. Which wasn't the top-tier decktype. And which basically got crushed, since it didn't reach the Top 8.

 

Note also that different cards are designed to do different things, and need different properties to accomplish different goals. A card designed to stay on the field for several turns to lock down the opponent's strategies needs more protection than a card designed to pop out for one turn and win. The fact that you cannot see this shows that you haven't a clue what you're talking about.

 

Why is everyone assuming that the player is going to not clear the field of Spells and Traps before attacking?

 

Because anyone running this is obviously not smart enough to think ahead like that.

 

The only person in this topic who does not seem to have grasped the concept of the existence of Spell and Trap removal is yourself. You are the only person here who is obviously not smart enough to think of that; everyone else has already said to use removal' date=' whereas you don't seem to have had the idea of using removal even after several people have posted it.

[/quote']Are we just talking about how to resist it now?

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No. We are talking about how easily it can be resisted, determining its power. Not many cards have a total Trap and Spell resistance, a lot of cards don't. And most cards don't have more than 3000 ATK after one Tribute. This card can. This card can have up to... 8000+ attack, considering you give up a good enough monster.

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' pid='1426720' dateline='1228345062']

No. We are talking about how easily it can be resisted' date=' determining its power. Not many cards have a total Trap and Spell resistance, a lot of cards don't. And most cards don't have more than 3000 ATK after one Tribute. This card can. This card can have up to... 8000+ attack, considering you give up a good enough monster.

[/quote']

 

Yes I never said it wasn't good, just not overpowered.

 

Because if it is overpowered, so is Jinzo and a few other cards, because Magic and Trap resisting > High Attack.

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In this meta, this card isn't banworthy. Maybe if it was made when the game was first made, yes, but not now. Most any deck that runs this would be run over by Tele-Dad or Zombie World in the first few turns. If this is the key card in your deck, you suck at this meta. You'd get killed before you could get this card on the field because your tribute fodder would be destroyed.

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In this meta' date=' this card isn't banworthy. Maybe if it was made when the game was first made, yes, but not now. Most any deck that runs this would be run over by Tele-Dad or Zombie World in the first few turns. If this is the key card in your deck, you suck at this meta. You'd get killed before you could get this card on the field because your tribute fodder would be destroyed.

[/quote']

 

How? You could get this card out on the 1st or 2nd turn consistently provided you have the right draw engine.

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Has anyone else noticed the fact that Logmon said that the purpose for which Cyber-Stein was banned' date=' is bad, and instead supported using it as a horribly Life Point expensive version of Instant Fusion that also wastes your Normal Summon?

 

I think that's pretty sad.

[/quote']

 

He's Logmon. What do you expect?

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Has anyone else noticed the fact that Logmon said that the purpose for which Cyber-Stein was banned' date=' is bad, and instead supported using it as a horribly Life Point expensive version of Instant Fusion that also wastes your Normal Summon?

 

I think that's pretty sad.

[/quote']

 

He's Logmon. What do you expect?

 

Well, I admit I expected a little bit more than that. (Just a little bit.)

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So, just because this card is not resistant to Traps and Spells and Effects, its 8000 ATK goes down the drain. And I don't want this card to be banworthy, I was asking about overpoweredness. So, if it was resistant to Traps, it WOULD be OPed. But now, it isn't OPed. I get it... kinda? :?

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