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Cyber Bubbleman, because I felt like it


I Hate Snatch Steal

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Granted' date=' it is powerful but how often will you have a totally empty field?

[/quote']

 

You act as though having an empty field is some ridiculously improbable scenario. You know, as if the field didn't start out being totally empty, and your opponent isn't doing everything he can to wipe your field clean.

 

Does the name "Gorz" mean anything to you?

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Granted' date=' it is powerful but how often will you have a totally empty field?

[/quote']

 

You act as though having an empty field is some ridiculously improbable scenario. You know, as if the field didn't start out being totally empty, and your opponent isn't doing everything he can to wipe your field clean.

 

Does the name "Gorz" mean anything to you?

 

Ah, yes, gorz and the blitzkrieg format we are in right now, I forgot... but still, its not game breaking unless you draw something big with it's effect. I will consider changing it however.

 

edit: this card's most important component is the ability to draw 2 cards, everything else, (the stats, the change to defense effect) is icing on the cake. How would you recommend I switch it assuming I kept the draw effect the same.

 

How can he still serve his purpose without being broken or underpowered? (Drawing 1 card only makes him underpowered as he is not meant to be a gadget.)

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Granted' date=' it is powerful but how often will you have a totally empty field?

[/quote']

 

You act as though having an empty field is some ridiculously improbable scenario. You know, as if the field didn't start out being totally empty, and your opponent isn't doing everything he can to wipe your field clean.

 

Does the name "Gorz" mean anything to you?

 

Ah, yes, gorz and the blitzkrieg format we are in right now, I forgot... but still, its not game breaking unless you draw something big with it's effect. I will consider changing it however.

 

Gorz is a problem in any format.

 

Keeping your opponent's field clear would be something vaguely similar to a challenge. But clearing your own? That's a joke.

 

Also, easy draw like this is always a problem. Pot of Greed isn't "not game breaking unless you draw something big with its effect".

 

edit: this card's most important component is the ability to draw 2 cards' date=' everything else, (the stats, the change to defense effect) is icing on the cake. How would you recommend I switch it assuming I kept the draw effect the same.

 

How can he still serve his purpose without being broken or underpowered?

[/quote']

 

His purpose is fundamentally flawed. 2-card draw should not be this easy.

 

(Drawing 1 card only makes him underpowered as he is not meant to be a gadget.)

 

Not all floaters are Gadgets.

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Granted' date=' it is powerful but how often will you have a totally empty field?

[/quote']

 

You act as though having an empty field is some ridiculously improbable scenario. You know, as if the field didn't start out being totally empty, and your opponent isn't doing everything he can to wipe your field clean.

 

Does the name "Gorz" mean anything to you?

 

Ah, yes, gorz and the blitzkrieg format we are in right now, I forgot... but still, its not game breaking unless you draw something big with it's effect. I will consider changing it however.

 

Gorz is a problem in any format.

 

Keeping your opponent's field clear would be something vaguely similar to a challenge. But clearing your own? That's a joke.

 

Also, easy draw like this is always a problem. Pot of Greed isn't "not game breaking unless you draw something big with its effect".

 

edit: this card's most important component is the ability to draw 2 cards' date=' everything else, (the stats, the change to defense effect) is icing on the cake. How would you recommend I switch it assuming I kept the draw effect the same.

 

How can he still serve his purpose without being broken or underpowered?

[/quote']

 

His purpose is fundamentally flawed. 2-card draw should not be this easy.

 

(Drawing 1 card only makes him underpowered as he is not meant to be a gadget.)

 

Not all floaters are Gadgets.

 

Lets just agree to disagree then...

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I don't think its fair to call this card over powered. It has the same effect as normal Bubbleman, minus the last part, and the original wasn't over powered. In fact, the original was hardly playable in my experience. Other then that, this card isn't to original my friend, sorry.

6/10

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I don't think its fair to call this card over powered. It has the same effect as normal Bubbleman' date=' minus the last part, and the original wasn't over powered. In fact, the original was hardly playable in my experience. Other then that, this card isn't to original my friend, sorry.

6/10

[/quote']

 

Next time, try actually reading the regular Bubbleman. His real effect isn't the same as his Anime effect.

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I don't think its fair to call this card over powered. It has the same effect as normal Bubbleman' date=' minus the last part, and the original wasn't over powered. In fact, the original was hardly playable in my experience. Other then that, this card isn't to original my friend, sorry.

6/10

[/quote']

 

 

if you think about it... the normal bubbleman lets you draw 2 cards if its the only card in your field AND HAND...

thats a diference... + this one has higher standards...

 

the pic is only an inverted bubbleman or something like that -_-" please..put more effort in the pic next time.... 6/10 I don't consider it overpowered but I don't concider it balanced either... I don't know how to explain

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