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Contest Closed


Lyfe.

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Here's mine

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Effect: If this card was Special Summoned due to the effect of "Protocall Robo" the original ATK of this card becomes 1800. When this card is Summoned, the effects of all face-up Trap Cards are negated. While this card remains face-up on the field, no Trap Cards can be activated. When this card is destroyed by battle, your opponent must show his/her hand. Then select 1 Spell Card in your opponents hand. Your opponent must send the selected card from their hand to the Graveyard. When this card is switched from Defense Position into Attack Position, Special Summon 1 "Protocall Robo" from your hand or Deck to your field. If your opponent inflicts damage to your Life Points, you can send this card to the Graveyard. If you do, Special Summon 1 "Protocall Robo" from your Deck to your field.

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The card rules are under the "Card Rules" Spoiler. Look at it and make a card that fits in the rules.

 

Oh ok' date=' I got confused at first because Round 1's spoiler just told us to make a card...

 

[img']http://img300.imageshack.us/img300/9606/stealthopsgunneroj0.png[/img]

This card cannot be Normal Summoned or Set. This card can only be Advance Summoned by releasing 1 Level 5 or higher Machine-type monster on your side of the field. During battle between this attacking card and a Defense Position monsters whose DEF is lower than the ATK of this card, inflict the difference as Battle Damage to your opponent. When this card destroys a Level 6 or higher monster in Attack Position as a result of battle, you can pay 800 Life Points to randomly select 1 card in your opponent's Deck and remove it from play.

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Wow... I'm starting to think I have no chance.

 

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Card Effect:

This card is also treated as an Aqua-Type monster. When this card is Normal Summoned, Flip Summoned, or Special Summoned, call out 1 monster Attribute. Both players can Special Summon 1 monster from their respective Graveyards with the called Attribute in face-up Attack position. Monsters Summoned by this card's effect cannot attack this turn. When this card is sent from the field to the Graveyard, the monsters Summoned by this card's effect are removed from play.

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43681ia2.jpg

 

This card cannot be Normal Summoned or Set. This card cannot be Special Summoned except by sending 3 level 4 or lower Wind monsters from your field to the Graveyard. Increase this card's ATK by 200 for each WIND monster on the field. Once per turn, you can discard 1 card from your hand to the Graveyard, to decrease ATK of 1 monster on the field to 0 until the End Phase. If this card is destroyed by battle, remove the attacking monster from play.

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my round 1 card:

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effect:

This card cannot be Normal Summoned or Set. This card can only be Special Summoned by discarding 3 Spellcaster-Type monsters from your hand. When this card attacks, pay 1000 Life Points. This card cannot be targeted by Spell and Trap Cards. When this card attacks, your opponent cannot activate any Spell or Trap Cards. Once per turn, you can Special Summon 1 Spellcaster-Type monster from your Graveyard. This monster cannot be selected as an attack target from a Spellcaster-Type monster.

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79521zh8.jpg

 

Effect:

This card cannot be Summoned except from your hand or Deck by a card effect. This card's Attribute is also treated as EARTH. Once per turn, during your Main Phase, you can flip this card into face-down Defense Position. This card cannot be flipped face-up except by a card effect you control. When this card is flipped face-up, destroy 1 level 4 or lower monster your opponent controls. Your opponent loses Life Points equal to half the DEF of the destroyed monster.

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