The Crimson King Posted January 8, 2009 Report Share Posted January 8, 2009 http://yugioh.wikia.com/wiki/Magnet_Circle_LV2 I just found out that this card works great in Morphatronics. Discuss. Link to comment Share on other sites More sharing options...
Guest Star Posted January 8, 2009 Report Share Posted January 8, 2009 I just checked Wikia and there are only two Level 2 or lower Morphtronic monsters. Wouldn't this card end up being a dead draw most of the time? Link to comment Share on other sites More sharing options...
Flame Dragon Posted January 8, 2009 Report Share Posted January 8, 2009 I might jave missed one or two, but I counted 3 Morphtronics that can be summoned with this. Two of those are crap, the other one is meh at best. So how does this help Morphtronics? Link to comment Share on other sites More sharing options...
The Crimson King Posted January 8, 2009 Author Report Share Posted January 8, 2009 There are actually 3http://yugioh.wikia.com/wiki/Morphtronic_Cameranhttp://yugioh.wikia.com/wiki/Morphtronic_Clockenhttp://yugioh.wikia.com/wiki/Morphtronic_Celfon If played in 3's(the monsters), the dead draws can be avoided. If you get stuck with them in your hand, you can swarm faster with the circle. Link to comment Share on other sites More sharing options...
GenzoTheHarpist Posted January 8, 2009 Report Share Posted January 8, 2009 Can Summon: Cameraman, Celfon (!), Clocken. I see three targets. Link to comment Share on other sites More sharing options...
The Crimson King Posted January 8, 2009 Author Report Share Posted January 8, 2009 Can Summon: Cameraman' date=' Celfon (!), Clocken. I see three targets.[/quote']Yes, you do. And do people actually play 1 of each card in a Morphtronic deck, or do they main more than one? Link to comment Share on other sites More sharing options...
Flame Dragon Posted January 8, 2009 Report Share Posted January 8, 2009 Can Summon: Cameraman' date=' Celfon (!), Clocken. I see three targets.[/quote']Yes, you do. And do people actually play 1 of each card in a Morphtronic deck, or do they main more than one? The only one of those that might see some play is Celfon. Link to comment Share on other sites More sharing options...
Skarlet Posted January 8, 2009 Report Share Posted January 8, 2009 needs level 2< machine tuners to be effective Link to comment Share on other sites More sharing options...
CrabHelmet Posted January 8, 2009 Report Share Posted January 8, 2009 There are actually 3http://yugioh.wikia.com/wiki/Morphtronic_Cameranhttp://yugioh.wikia.com/wiki/Morphtronic_Clockenhttp://yugioh.wikia.com/wiki/Morphtronic_Celfon If played in 3's(the monsters)' date=' the dead draws can be avoided. If you get stuck with them in your hand, you can swarm faster with the circle.[/quote'] If you're playing all three of these in 3's, your deck sucks. >_> Link to comment Share on other sites More sharing options...
GenzoTheHarpist Posted January 8, 2009 Report Share Posted January 8, 2009 There are actually 3http://yugioh.wikia.com/wiki/Morphtronic_Cameranhttp://yugioh.wikia.com/wiki/Morphtronic_Clockenhttp://yugioh.wikia.com/wiki/Morphtronic_Celfon If played in 3's(the monsters)' date=' the dead draws can be avoided. If you get stuck with them in your hand, you can swarm faster with the circle.[/quote'] If you're playing all three of these in 3's, your deck sucks. >_>Clocken is god-awful, but Cameraman's not bad and Celfon is an essential card in any Morphtronic deck. Link to comment Share on other sites More sharing options...
The Crimson King Posted January 8, 2009 Author Report Share Posted January 8, 2009 There are actually 3http://yugioh.wikia.com/wiki/Morphtronic_Cameranhttp://yugioh.wikia.com/wiki/Morphtronic_Clockenhttp://yugioh.wikia.com/wiki/Morphtronic_Celfon If played in 3's(the monsters)' date=' the dead draws can be avoided. If you get stuck with them in your hand, you can swarm faster with the circle.[/quote'] If you're playing all three of these in 3's, your deck sucks. >_>It does so far, but it's a prototype, and it's just a fun deck. If you have any suggestions, please PM me a decklist. Link to comment Share on other sites More sharing options...
Guest Star Posted January 8, 2009 Report Share Posted January 8, 2009 I didn't realize Cameran was a Level 3 monster. This card is just like Seed of Deception. It's not worth running. I know that Morphtronics have the potential to be good, but I gotta see the rest of their support before I build a Deck around them. Link to comment Share on other sites More sharing options...
SephirothKirby Posted January 8, 2009 Report Share Posted January 8, 2009 Clocken is fine, he just doesn't belong in Morphtronics. He's a Wave Motion Cannon with legs. Link to comment Share on other sites More sharing options...
The Crimson King Posted January 8, 2009 Author Report Share Posted January 8, 2009 Clocken is fine' date=' he just doesn't belong in Morphtronics. He's a Wave Motion Cannon with legs.[/quote']That's the EXACT thought I was having. This must be another episode of The Twilight Zone:). Link to comment Share on other sites More sharing options...
Tabris Posted January 8, 2009 Report Share Posted January 8, 2009 If you're runnin' Clocken to justify runnin' Magnet Circle LV2... + wields katana + Link to comment Share on other sites More sharing options...
The Crimson King Posted January 8, 2009 Author Report Share Posted January 8, 2009 If you're runnin' Clocken to justify runnin' Magnet Circle LV2... + wields katana +Can YOU give me a good decklist? Link to comment Share on other sites More sharing options...
~/Coolio Prime\~ Posted January 8, 2009 Report Share Posted January 8, 2009 Couldn't Marauding Captain basically do the same thing only better? Link to comment Share on other sites More sharing options...
Guest PikaPerson01 Posted January 8, 2009 Report Share Posted January 8, 2009 Double Summon works better. Less chance of having it spoiled it by Oppression. The only negative is having to summon in attack mode, but i'f you're trying to swarm for game, I don't think you want them in defense position. Link to comment Share on other sites More sharing options...
Chevalier Posted January 8, 2009 Report Share Posted January 8, 2009 A -2 to summon a Morptronic. Baw Link to comment Share on other sites More sharing options...
Toffee. Posted January 8, 2009 Report Share Posted January 8, 2009 A -2 to summon a Morptronic. Baw Inferno Reckless? And what about Machine Duplication? Link to comment Share on other sites More sharing options...
Chevalier Posted January 8, 2009 Report Share Posted January 8, 2009 A -2 to summon a Morptronic. Baw Inferno Reckless? And what about Machine Duplication? More bad cards on my field. woot Link to comment Share on other sites More sharing options...
CrabHelmet Posted January 8, 2009 Report Share Posted January 8, 2009 Couldn't Marauding Captain basically do the same thing only better? Morphtronics want extra Morphtronics on the field' date=' not an extra 1200 ATK Warrior beatstick. A -2 to summon a Morptronic. Baw It's a -1, not a -2. Link to comment Share on other sites More sharing options...
Chevalier Posted January 8, 2009 Report Share Posted January 8, 2009 It's a -1' date=' not a -2.[/quote'] -Morphtronic and the card Link to comment Share on other sites More sharing options...
CrabHelmet Posted January 8, 2009 Report Share Posted January 8, 2009 It's a -1' date=' not a -2.[/quote'] -Morphtronic and the card You don't lose the Morphtronic. Unless, of course, I'm missing the fine print of this card that sends your monster to the Graveyard instead of Special Summoning it. Link to comment Share on other sites More sharing options...
Chevalier Posted January 8, 2009 Report Share Posted January 8, 2009 -2 from hand. Mistyped. :[ Link to comment Share on other sites More sharing options...
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