CrabHelmet Posted January 11, 2009 Report Share Posted January 11, 2009 Bad. If it was banned it had to be because of a loop. No' date=' it didn't have to be banned for any reason other than Konami's dartboard. No card is banned for any reason on Konami's list as far as I'm concerned.[/quote'] Silly Chaos Pudding! It only looks random to you because you are foolishly looking at it from an intellectual standpoint instead of an economical standpoint. Link to comment Share on other sites More sharing options...
~/Coolio Prime\~ Posted January 11, 2009 Report Share Posted January 11, 2009 Bad. If it was banned it had to be because of a loop. No' date=' it didn't have to be banned for any reason other than Konami's dartboard. No card is banned for any reason on Konami's list as far as I'm concerned.[/quote'] You know that doesn't apply to every card. Unless you have quotes from Konami, it might as well apply to every card.It applies to most of them, but I don't think banning the envoys helped them economically. Link to comment Share on other sites More sharing options...
CrabHelmet Posted January 11, 2009 Report Share Posted January 11, 2009 Bad. If it was banned it had to be because of a loop. No' date=' it didn't have to be banned for any reason other than Konami's dartboard. No card is banned for any reason on Konami's list as far as I'm concerned.[/quote'] You know that doesn't apply to every card. Unless you have quotes from Konami, it might as well apply to every card.It applies to most of them, but I don't think banning the envoys helped them economically. Of course it did! With the Envoys ruling everything, there's no real incentive to buy new packs. Shoot a few cannonballs at old decks like Chaos, and your new packs start to sell. Not to mention that Chaos Emperor Dragon was the only one of the four Chaos monsters that got banned before IOC went out of print. Link to comment Share on other sites More sharing options...
~/Coolio Prime\~ Posted January 11, 2009 Report Share Posted January 11, 2009 If they took out Gearfried instead of Elma they would've made more money too. Link to comment Share on other sites More sharing options...
CrabHelmet Posted January 11, 2009 Report Share Posted January 11, 2009 If they took out Gearfried instead of Elma they would've made more money too. Gearfried makes people buy Blast With Chain and Smoke Grenade of the Thief, especially with Snatch Steal still legal. Link to comment Share on other sites More sharing options...
Toffee. Posted January 11, 2009 Report Share Posted January 11, 2009 Bad. If it was banned it had to be because of a loop. No' date=' it didn't have to be banned for any reason other than Konami's dartboard. No card is banned for any reason on Konami's list as far as I'm concerned.[/quote']^By far, This is the best post ever^ Link to comment Share on other sites More sharing options...
~/Coolio Prime\~ Posted January 11, 2009 Report Share Posted January 11, 2009 If they took out Gearfried instead of Elma they would've made more money too. Gearfried makes people buy Blast With Chain and Smoke Grenade of the Thief' date=' especially with Snatch Steal still legal.[/quote'] Who the hell runs that? (The equips to use with Gearfried) Link to comment Share on other sites More sharing options...
CrabHelmet Posted January 11, 2009 Report Share Posted January 11, 2009 If they took out Gearfried instead of Elma they would've made more money too. Gearfried makes people buy Blast With Chain and Smoke Grenade of the Thief' date=' especially with Snatch Steal still legal.[/quote'] Who the hell runs that? (The equips to use with Gearfried) Not many people, to be sure. But even fewer would run Elma. Link to comment Share on other sites More sharing options...
~/Coolio Prime\~ Posted January 11, 2009 Report Share Posted January 11, 2009 If they left Elma in chances were it would make another loop. A card with those kind of recursion abilities shouldn't be allowed to stay, and Konami most likely knew that. I think they're greedy money hogging pigs, but when they ban some cards it's just for the sake of banning them. But the annoying part is when they limit/semi-limit OP'd cards and think it will make everyone happy. That is an economic move. Link to comment Share on other sites More sharing options...
Tabris Posted January 11, 2009 Report Share Posted January 11, 2009 Meh. Not banworthy. At best, it makes Trap Monsters playable. Link to comment Share on other sites More sharing options...
Seta Posted January 11, 2009 Report Share Posted January 11, 2009 Meh... Let's ban him :twisted: Link to comment Share on other sites More sharing options...
werewolfjedi Posted January 11, 2009 Report Share Posted January 11, 2009 Good Goblin Housekeeping x3Jar of Greed x3Legacy of Yata-Garasu x3Reckless Greed x3Upstart Goblin x3Hand Destruction x3 etc.. With this card make the draw engine way too much. First off' date=' I lol'd at your comment at the end. Secondly, since we've already beaten down Chainburn, what exactly are you going to be drawing? Mind you, a good list has Exodia's Head banned, so none of that.[/quote'] you do know that exodia will never actually get banned right? not that it matters, the very fact you get so much draw power from traps that normally have to wait means that I could have a more effective engine than the allure /trade in /destiny tri engine from a single card. Link to comment Share on other sites More sharing options...
Guest Chaos Pudding Posted January 11, 2009 Report Share Posted January 11, 2009 Good Goblin Housekeeping x3Jar of Greed x3Legacy of Yata-Garasu x3Reckless Greed x3Upstart Goblin x3Hand Destruction x3 etc.. With this card make the draw engine way too much. First off' date=' I lol'd at your comment at the end. Secondly, since we've already beaten down Chainburn, what exactly are you going to be drawing? Mind you, a good list has Exodia's Head banned, so none of that.[/quote'] you do know that exodia will never actually get banned right? not that it matters, the very fact you get so much draw power from traps that normally have to wait means that I could have a more effective engine than the allure /trade in /destiny tri engine from a single card. An engine that requires a Continuous Spell to work? That doesn't seem very effective, nor does it seem consistent. Link to comment Share on other sites More sharing options...
GenzoTheHarpist Posted January 11, 2009 Report Share Posted January 11, 2009 If you're going to try to use the traps for a draw engine you'd be better off with Makyura than this card. Link to comment Share on other sites More sharing options...
CrabHelmet Posted January 11, 2009 Report Share Posted January 11, 2009 If you're going to try to use the traps for a draw engine you'd be better off with Makyura than this card. Makyura allows Chick OTK; this does not. Link to comment Share on other sites More sharing options...
GenzoTheHarpist Posted January 11, 2009 Report Share Posted January 11, 2009 How does that OTK work? Link to comment Share on other sites More sharing options...
CrabHelmet Posted January 11, 2009 Report Share Posted January 11, 2009 How does that OTK work? Combine Makyura with Chick the Yellow and Limit Reverse. Limit Reverse revives Chick, who attacks, dealing damage and bouncing Limit Reverse, killing Chick. Limit Reverse revives Chick, who attacks, dealing damage and bouncing Limit Reverse, killing Chick. Limit Reverse revives Chick, who attacks, dealing damage and bouncing Limit Reverse, killing Chick. And so on. Link to comment Share on other sites More sharing options...
werewolfjedi Posted January 11, 2009 Report Share Posted January 11, 2009 How does that OTK work? Combine Makyura with Chick the Yellow and Limit Reverse. Limit Reverse revives Chick' date=' who attacks, dealing damage and bouncing Limit Reverse, killing Chick. Limit Reverse revives Chick, who attacks, dealing damage and bouncing Limit Reverse, killing Chick. Limit Reverse revives Chick, who attacks, dealing damage and bouncing Limit Reverse, killing Chick. And so on.[/quote'] nobles doesn't allow that because you still technicly have to set them right? Link to comment Share on other sites More sharing options...
Tabris Posted January 11, 2009 Report Share Posted January 11, 2009 ^ Correct. Link to comment Share on other sites More sharing options...
CrabHelmet Posted January 11, 2009 Report Share Posted January 11, 2009 How does that OTK work? Combine Makyura with Chick the Yellow and Limit Reverse. Limit Reverse revives Chick' date=' who attacks, dealing damage and bouncing Limit Reverse, killing Chick. Limit Reverse revives Chick, who attacks, dealing damage and bouncing Limit Reverse, killing Chick. Limit Reverse revives Chick, who attacks, dealing damage and bouncing Limit Reverse, killing Chick. And so on.[/quote'] nobles doesn't allow that because you still technicly have to set them right? There's nothing "technically" (or "technicly") about it. It's exactly what it says on the card: you can activate the Traps during the turn in which you set them. Link to comment Share on other sites More sharing options...
RyanAtlus Posted January 12, 2009 Report Share Posted January 12, 2009 This would make Scrap-Iron usefull... Link to comment Share on other sites More sharing options...
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