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Enter the Field Chibi's! 1/6 *True Color of Card added*


J-Max

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[align=center]I promised YCM that I have a new Set in the works. Today I show you a little Sneak Peek at the Field Chibi's. For more information check out my Ideas in Written Cards and my Backstory in Fanfics. I've decided to change a few things for Balance and to keep the card Realistic. All of the Girls will also eventually have a very Special coloured card version as well.

 

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http://danbooru.donmai.us/post/show/192566

This card can only be Special Summoned to your Field Spell Zone by removing 1 Field Spell card you control from play. This card gains the effect of the removed card. Once per turn, as long as your opponent controls a face-up Spell or Trap card you can activate 1 of the following effects:

- Spell: Place up to 2 Spell Counters on a face-up monster you control. Your opponent can send a Spell Card from their hand to the Graveyard to also use this effect.

- Trap: As long as you control a Token, you can Special Summon 1 Token of the same name to your field. Your opponent can send 1 Trap card from their hand to the Graveyard to also use this effect.

If this card is removed from the field you can send 1 card from your hand to the Graveyard to add this card to your hand. If you cannot, remove this card from play. If your opponent controls a face-up "Field Chibi", you can remove all Spell Counters from the field. Both Players can then Special Summon 1 monster from their hand, Deck or Graveyard with a Level equal to the number of Spell Counters removed. If you use this effect. remove this card from play.

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This card can only be Special Summoned to your Field Spell Zone by removing from play 1 Field Spell Card you control. This card gains the effect of the removed from play card. Once per turn, while your opponent controls a face-up Spell or Trap Card, you can activate 1 of the following effects:

- Spell: Place up to 2 Spell Counters on a face-up monster you control. Your opponent can discard a Spell Card from their hand to use this effect also.

- Trap: As long as you control a Token monster, you can Special Summon 1 Token monster of the same name to your side of the field. Your opponent can discard a Trap Card from their hand to use this effect also.

If this card is removed from the field, you can send 1 card from your hand to the Graveyard to add this card to your hand. If you do not, remove this card from play. If your opponent controls a monster "Field Chibi" in its card name, you can remove all Spell Counters from the field and both players then Special Summon 1 monster from their hand, Deck or Graveyard with a Level equal to the number of Spell Counters removed. If this effect is activated, remove this card from play.

 

There. Full OCG fix from me. =P.

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This is an awesomest card. Its left me not speaking well. FYou have a bit of OC errors' date=' but I think they were all pointed out. You get the all important[b']z[/b] Coockie Trayz of da Doom! They're very delizious too.

 

You getz a 9/10!

 

DAMN! If only you had 1 more Z, I have perfected my Yu-Gi-Oh! 5Z's pun. Punbelievable. HEHE.

I have seen this card before, DarkLotus397 ran a competition with J-Max to see who had the best new idea. It was anonymous, so I stupidly thought this was DarkLotus' when it was actually J-Max's.

Brilliant theme. Sorry, I can't do an in-depth critic thingy 'cause it's late.

10/10

LONG LIVE THE MIGHTYLY PUNBELIEVABLE YU-GI-OH! 5Z'S

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  • 2 weeks later...

Here's some OCG. =)

 

This card cannot be Special Summoned. You can place this card face-up in your field Spell Card Zone by removing from play 1 Field Spell Card you control. This card gains the effect(s) of the removed from play Field Spell Card. If this card is removed from the field, you can send 1 card from your hand to the Graveyard to add this card to your hand. If you cannot, remove from play this card. If your opponent controls a face-up "Field Chibi", you can remove all Spell Counters from the field. Each player can then Special Summon 1 monster from their hands, Decks or Graveyards whose Level is equal to the number of Spell Counters removed. If you activate this effect remove from play this card. Once per turn, if your opponent controls a face-up Spell or Trap Card, you can select and activate 1 of the following effects based on the card's type: ●Spell: Put up to 2 Spell Counters on 1 face-up monster you control. When you activate this effect, your opponent can send 1 Spell Card from their hand to the Graveyard to also activate this effect. ●Trap: If you control a Token, you can Special Summon 1 Token of the same name to your side of the field. When you activate this effect, your opponent can send 1 Trap Card from their hand to the Graveyard to also activate this effect.

 

I'd make "Field Chibi" a Sub-Type, not just an Archetype, to support the new color.

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