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[Written] Shining HERO Kingdom Neos Z


Thomas★Zero

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Shining HERO Kingdom Neos Z

lv 12 Light

Warrior/Fusion/Effect

1 "Kingdom Neos" Fusion Monster + 5 Non-LIGHT attribute Monsters with different attributes

(This card is always treated as a "Elemental HERO" Monster.)

Must be Fusion Summoned with the above materials and cannot be summoned by other ways. This card is unaffected by your opponents monster effects. During the Battle-Phase only: your opponent cannot activate any card effects. When this card leaves the field: Special Summon 1 "Kingdom Neos" Fusion Monster except "Shining HERO Kingdom Neos Z" while ignoring any summoning conditions it may have from either your Banish Zone or graveyard.

ATK/4500 DEF/4000

 

[spoiler=Elemental HERO Kingdom Neos as reference to a Kingdom Neos Fusion Monster]6E4ca3M.jpg

 

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This honestly just rewards sacky plays with miracle fusion, giving you a massive beater with a better-than-armades effect, who floats into a another beater with an armades-like effect. It isn't nearly as powerful as it could be, with chain banned (normal summon shadow mist, special summon bubbleman, detach shadow mist to send a WIND monster then use shadow mist to search an EARTH monster, detach bubbleman to do whatever, miracle fusion Kingdom Neos with bubbleman, Chain, Shadow mist, earth hero, and wind monster to make this and steamroll) but that honestly just makes the card even more luck-based that it otherwise would be, which I am sure we can all agree is not a good thing.
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