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~British Soul~

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~British Soul~ last won the day on April 20

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    ~British Soul~
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  1. https://ygorganization.com/balwisyallnescellgungnirtronr/ Junk Warrior Extreme Level 8/Dark/Warrior/Synchro/Effect “Junk Synchron” + 1+ non-Tuner monsters You can only use this card name’s (1) and (2) effects once per turn each. (1) If this card is Synchro Summoned: You can Special Summon as many Level 2 or lower monsters from your GY as possible, but their effects cannot be activated for the rest of this turn, also you can only Special Summon once for the rest of this turn. (2) When this card destroys an opponent’s monster by battle: You can banish this card; Special Summon 1 “Junk” Synchro Monster from your Extra Deck. (This is treated as a Synchro Summon.) 2900/2300 Fullspeed Warrior Level 2/WIND/Warrior/Effect You can only use this card name’s (1) effect once per turn. (1) If this card is Normal or Special Summoned: You can add 1 “Junk Synchron” or 1 Spell/Trap that mentions “Junk Warrior” from your Deck to your hand. (2) Monsters that mention “Junk Warrior”, and Synchro Monsters with “Warrior” in their original name, you control gain 900 ATK during your Battle Phase only. 900/400 Anchorbolt Hedgehog Level 2/EARTH/Machine/Effect You can only use this card name’s effect once per turn. (1) If this card is in your GY and you control “Junk Warrior” or a monster that mentions it, except “Anchorbolt Hedgehog” (Quick Effect): You can Special Summon this card in Defense Position, also you cannot Special Summon from the Extra Deck for the rest of this turn, except Synchro Monsters. 800/800 Synchro Fellows Spell You can only activate 1 card with this card’s name per turn. (1) Add 1 “Junk Synchron” and 1 monster that mentions “Junk Warrior” or “Stardust Dragon” from your Deck to your hand, then discard 1 card. (2) You can banish this card from your GY, then target 1 Synchro Monster you control; decrease its Level by 1, then, during your Main Phase this turn, you can Normal Summon 1 “Synchron” monster in addition to your Normal Summon/Set. (You can only gain this effect once per turn.)
  2. https://ygorganization.com/teleportpsychicwave2/ DOOD-JP037 Psychicker Oracle [Axon Kicker Oracle] Level 10/EARTH/Psychic/Fusion/Effect 1 Psychic Monster + 1 Synchro, Xyz or Link Monster You can only use the (2)nd and (3)rd effects of this card’s name once per turn. (1) After this card is Fusion Summoned, it gains 1000 ATK for each Synchro, Xyz, and Link Monster used as its material until the end of the next turn. (2) When your opponent would Special Summon a monster(s) (Quick Effect): You can negate the Summon, and if you do, banish that monster(s). (3) If this Fusion Summoned card is sent to the GY: You can banish 1 “Teleport” Normal or Quick-Play Spell from your GY; Special Summon this card. 2900/1000 DOOD-JP042 Seijaku no Psycho Sorceress (Serene Psychic Sorceress) Level 6/EARTH/Psychic/Synchro/Effect 1 Tuner + 1+ non-Tuner monsters You can only use the (1)st and (2)nd effects of this card’s name once per turn. (1) If this card is Synchro Summoned: You can pay 1000 LP; Set 1 “Teleport” Normal or Quick-Play Spell from your Deck, GY, or banishment. (2) If this Synchro Summoned card is sent to the GY: You can target 1 card your opponent controls, or up to 2 if you control a Psychic Fusion or Synchro Monster; return that card(s) to the hand. 2400/2200
  3. https://ygorganization.com/dood-tactical-try-support/ DOOD-JP053 Enmajin Laevateinn / Laevateinn the Burning Blade FIRE/Link-2/Warrior/Link/Effect ->BL, BR 2 FIRE monsters You can only use the 1st and 2nd effect of this card’s name each once per turn. (1) During the Main Phase (Quick Effect): You can Tribute 1 other FIRE monster, then target 1 FIRE monster in your GY with the same original Type but a lower original Level; Special Summon it in Defense Position. (2) If a Set card(s) in your Spell & Trap Zone would be destroyed by an opponent’s card effect, you can banish this card instead. 1000/- DOOD-JP030 Ichiki Sayori Hime LIGHT/Level 4/Fairy/Spirit/Effect Cannot be Special Summoned. You can only use the 1st and 2nd effect of this card’s name each once per turn (1) If this card is in your hand and you control a monster with 800 ATK or DEF, you can: Immediately after this effect resolves, Normal Summon this card. (2) If this card is Normal Summoned: You can add 1 Level 4 LIGHT or DARK monster with 800 ATK or DEF from your Deck to your hand, except “Ichiki Sayori Hime”. (3) Once per turn, during the End Phase, if this card was Normal Summoned or flipped face-up this turn: Return it to the hand. 800/800
  4. https://ygorganization.com/official-card-game-july-1st-2025-limit-regulations-ocg/ Banned: Apollousa, Bow of the Goddess (Unlimited to Forbidden) Number 67: Pair-a-Dice Smasher (Unlimited to Forbidden) Limited: Anti-Spell Fragrance (Unlimited to Limited) Wandering Gryphon Rider (Forbidden to Limited) Knightmare Goblin (Forbidden to Limited) Semi-Limited: Spright Jet (Limited to Semi-Limited) Mask Change II (Limited to Semi-Limited) Unlimited: Cyber Jar (Semi-Limited to Unlimited) Zoodiac Drident (Limited to Unlimited) Speedroid Terrortop (Semi-Limited to Unlimited) Rescue-ACE Air Lifter (Semi-Limited to Unlimited) Nightmare Throne (Semi-Limited to Unlimited) Fusion Destiny (Semi-Limited to Unlimited) Big Welcome Labrynth (Semi-Limited to Unlimited)
  5. https://ygorganization.com/actualfactualmysticalspacetyphoon/ DOOD-JP012 Kenrantaru Megala (Magnifistorming Megala) Level 3/WIND/Fairy/Effect You can only Special Summon with the (1)st effect of this card’s name once per turn. You can only use the (2)nd effect of this card’s name once per turn. (1) If you have “Mystical Space Typhoon” in your GY, or your opponent controls no Spells/Traps, you can Special Summon this card (from your hand). (2) If a “Magnifistorm” Quick-Play Spell or “Mystical Space Typhoon” is activated: You can Special Summon 1 “Magnifistorm” monster from your Deck with a different name from the monsters you control, also you cannot Special Summon for the rest of this turn, except WIND monsters. 500/1500 DOOD-JP013 Kenrantaru Erdam (Magnifistorming Erdam) Level 3/WIND/Beast/Effect You can only Special Summon with the (1)st effect of this card’s name once per turn. You can only use the (2)nd effect of this card’s name once per turn. (1) If you have “Mystical Space Typhoon” in your GY, or your opponent controls no Spells/Traps, you can Special Summon this card (from your hand). (2) If this card is Normal or Special Summoned: You can add 1 “Magnifistorm” monster or “Mystical Space Typhoon” from your Deck to your hand, except “Magnifistorming Erdam”. 1300/800 DOOD-JP014 Kenrantaru Suen (Magnifistorming Suen) Level 3/WIND/Beast-Warrior/Effect You can only Special Summon with the 1st effect of this card’s name once per turn. You can only use the 2nd effect of this card’s name once per turn. (1) If you have “Mystical Space Typhoon” in your GY, or your opponent controls no Spells/Traps, you can Special Summon this card (from your hand). (2) If this card is Normal or Special Summoned: You can add 1 “Magnifistorm” Spell/Trap or “Mystical Space Typhoon” from your Deck to your hand. 1600/400 DOOD-JP015 Kenrantaru Crothea (Magnifistorming Crothea) Level 6/WIND/Winged/Beast/Effect You can only use the (1)st and (2)nd effect of this card’s name each once per turn. (1) If a Quick-Play Spell Card is activated: You can Special Summon this card from your hand. (2) If this card is Normal or Special Summoned: You can add 1 “Magnifistorm” card and/or 1 “Mystical Space Typhoon” from your Deck and/or GY to your hand, except “Magnifistorming Crothea”, also you cannot Special Summon for the rest of this turn, except WIND monsters. (3) Cannot be destroyed by battle or card effects while your opponent controls no Spells/Traps. 2200/1200 DOOD-JP16 Kenran Karei Valrune (Magnifistorm Vortex Beauty Valrune) Level 9/WIND/Aqua/Effect You can only use the (1)st, (2)nd, and (3)rd effect of this card’s name each once per turn. (1) If a Quick-Play Spell Card is activated: You can Special Summon this card from your hand. (2) When your opponent activates a monster effect and you have “Mystical Space Typhoon” in your GY (Quick Effect): You can negate that effect, then, if you have 2 or more “Mystical Space Typhoon” in your GY, you can destroy that monster. (3) If “Mystical Space Typhoon” is activated while this card is in your GY: You can Special Summon it. 0/3000 DOOD-JP017 Kenran Gouka Phonix (Magnifistorm Great Pyre Phonix) Level 9/WIND/Pyro/Effect You can only use the (1)st, (2)nd, and (3)rd effect of this card’s name each once per turn. (1) If a Quick-Play Spell Card is activated: You can Special Summon this card from your hand. (2) If a Quick-Play Spell Card is activated: You can target up to 2 cards your opponent controls; shuffle them into the Deck. (3) If “Mystical Space Typhoon” is activated while this card is in your GY: You can Special Summon it. 3000/0 DOOD-JP061 Kenrantaru Ken’ei (Magnifistorming Stanza Tribute) Quick-Play Spell Card (1) Activate 1 of these effects (but you can only use each of these effects of this card name’s effect once per turn); ● Add 1 Level 4 or lower “Magnifistorm” monster from your Deck to your hand. ● Add 1 “Mystical Space Typhoon” from your Deck or GY to your hand. (2) If this card is destroyed by the effect of “Mystical Space Typhoon”: You can Set this card. DOOD-JP062 Kenrantaru Kengen (Magnifistorming Summoning Technique) Spell/Quick-Play (1) Activate 1 of these effects (but you can only use each of these effects of this card’s name once per turn); ● Send 1 “Magnifistorm” monster from your Deck to the GY. ● Add 1 “Mystical Space Typhoon” from your Deck or GY to your hand. (2) If this card is destroyed by the effect of “Mystical Space Typhoon”: You can Set this card. DOOD-JP063 Kenrantaru Kenshin (Magnifistorming Sight Trance) Spell/Quick-Play (1) Activate 1 of these effects (but you can only use each of these effects of this card name’s effect once per turn); ● Draw 2 cards, then discard 1 “Magnifistorm” card or Quick-Play Spell, or, if you do not have any in your hand, discard your entire hand. ● Add 1 “Mystical Space Typhoon” from your Deck or GY to your hand. (2) If this card is destroyed by the effect of “Mystical Space Typhoon”: You can Set this card. DOOD-JP076 Kenrantaru Kennou (Magnifistorming Sovereign Tyranny) Trap/Continuous (1) Once per turn: You can target 3 Quick-Play Spells in your GY, including a “Magnifistorm” card; apply these effects, in sequence. ● Shuffle them into the Deck, then draw 1 card. ● WIND monsters you control will gain 300 ATK/DEF for the rest of this turn. (2) Once per Chain, when “Mystical Space Typhoon” is activated: You can target 1 face-up card your opponent controls; negate its effects. (3) If this card is destroyed by the effect of “Mystical Space Typhoon”: You can Set this card.
  6. https://ygorganization.com/thebestthereisthebesttherewasandthebestthereeverwillbe/ DOOD-JP006 Gouki Mashin Suprex Level 4/EARTH/Warrior/Tuner/Effect You can only use the (1)st and (2)nd effect of this card’s name each once per turn. (1) You can reveal this card and 1 other “Gouki” monster in your hand; Special Summon both, but you cannot Special Summon while you control either of those monsters, except “Gouki” monsters. (2) If this card is sent from the field to the GY: You can add 1 “Gouki” card from your Deck to your hand, except “Gouki Mashin Suprex”. 1800/0 DOOD-JP036 Gouki The Tyrant Ogre Level 8/EARTH/Warrior/Fusion/Effect 1 “Gouki” Link Monster + 1 Warrior, Dinosaur, or Cyberse monster You can only use the (1)st effect of this card’s name once per turn. (1) If this card is Fusion Summoned: You can target cards on the field, up to the total Link Ratings of the “Gouki” Link Monsters used as material; destroy them. If you used a Link-3 or higher monster as material, those cards cannot be activated in response to this effect’s activation. (2) If this card battles, your opponent cannot activate card or effects until the end of the Damage Step. 3500/0 DOOD-JP041 Gouki Dragon Ogre Level 6/EARTH/Warrior/Synchro/Effect 1 Tuner + 1+ non-Tuner monsters You can only use the (1)st and (2)nd effect of this card’s name each once per turn. (1) If this card is Synchro Summoned: You can add 1 “Gouki” Spell from your Deck to your hand. (2) If this card is sent to the GY: You can target 1 EARTH monster you control; add 1 “Gouki” monster with lower ATK from your GY to your hand, also, while the targeted monster is face-up on your field, your opponent’s monsters can only target that monster for attacks. 2200/0 DOOD-JP050 Gouki Sheik Ogre Link-2/EARTH/Warrior/Link/Effect ->Bottom Left; Bottom RightEarth Warrior/Link/Effect 2 “Gouki” monsters You can only use the (1)st and (2)nd effect of this card’s name each once per turn. (1) If a “Gouki” monster(s) is added from the Deck to your hand, except by drawing it: You can Special Summon any number of “Gouki” monsters from your hand with different Levels from each other, but you cannot Special Summon while you control any of those face-up monsters, except “Gouki” monsters. (2) During your Main Phase: You can Fusion Summon 1 “Gouki” Fusion Monster from your Extra Deck, using monsters from your hand or field as material. 1900/- DOOD-JP056 Gouki Toukon (Gouki Fighting Spirit) Spell/Continuous You can only activate 1 card with this card’s name per turn. You can only use the 2nd effect of this card’s name once per turn. (1) When this card resolves, you can Special Summon 1 Level 4 or lower EARTH monster (Warrior, Dinosaur, or Cyberse) from your hand in Defense Position. (2) You can Tribute 1 Link-3 or higher “Gouki” monster; Special Summon 1 “Dinowrestler” or “G Golem” monster from your Deck or Extra Deck.
  7. https://ygorganization.com/mylovesbeyondthepain/ TTP1-JP057 Mikanko Matsuri Sanaki / Sanaki the Mikanko Devotee Level 3/EARTH/Illusion/Effect You can only use the 1st, 2nd, and 3rd effect of this card’s name each once per turn. (1) You can target 1 “Mikanko” card you control; return it to the hand. (2) If either player equips an Equip Card(s) to this card: You can Special Summon 1 non-Illusion “Mikanko” monster from your Deck, also you cannot Special Summon from the Extra Deck for the rest of this turn, except “Mikanko” monsters. (3) If this card is sent to the GY: You can target 1 face-up monster on the field; equip this card to it. 0/0 TTP1-JP058 Uzuhime no Mikanko / Uzuhime the Manifested Mikanko LIGHT/Rank 3/Fairy/Xyz/Effect 2 Level 3 “Mikanko” monsters You can only use the 1st effect of this card’s name once per turn. (1) If this card is Special Summoned: You can add 1 Equip Spell from your Deck or GY to your hand. (2) Cannot be destroyed by battle, also your opponent takes any battle damage you would have taken from battles involving this card. (3) If this card attacks, at the end of the Damage Step: You can detach 1 material from this card; it can make another attack in a row. 0/0 TTP1-JP059 Mikanko Shinbu – Futahashira no Uzu no Miko / Mikanko Divine Dance – Futahashira no Uzu no Miko Spell You can only use 1 of the 1st and 2nd effect of this card’s name per turn, and only once that turn. (1) You cannot Special Summon from the Extra Deck for the rest of this turn after this card resolves, except “Mikanko” monsters, also send 1 “Mikanko” card from your Deck to the GY, except “Mikanko Divine Dance – Futahashira no Uzu no Miko”, then you can Set 1 “Mikanko” Spell/Trap from your Deck, except “Mikanko Divine Dance – Futahashira no Uzu no Miko”. (2) You can banish this card from your GY and detach 1 Xyz Material from your monsters; Special Summon 1 “Mikanko” Ritual Monster from your hand or Deck.
  8. https://ygorganization.com/defenseofthedarkarts/ VJMP-JP273 黒魔術の護符 Kuromajutsu no Gofu (Dark Magic Amulet) Trap You can activate this card the turn it was Set by revealing 1 Spellcaster monster in your hand. (1) When a monster effect is activated in response to the activation of a card that mentions “Dark Magician” or its effect: You can negate that effect, and if you do, for the rest of this turn, the activated effects of monsters with the same original name are negated. (2) If you Special Summon “Dark Magician” while this card is in your GY: You can pay 2500 LP; Set this card.
  9. https://ygorganization.com/thetruesupremecrisisbeginsnow/ DDランス・ソルジャー DD Lance Soldier [D/D Lance Soldier] Level 2/DARK/Fiend/Tuner/Effect You can only use the 1st and 2nd effect of this card’s name each once per turn. (1) You can target 1 “D/D” monster you control; increase its Level by up to the number of “Dark Contract” cards you control and in your GY. (2) If this card is in your GY: You can target 1 “Dark Contract” card you control; destroy it, and if you do, Special Summon this card, but banish it when it leaves the field. 400/400 DDディフェンス・ソルジャー DD Defense Soldier [D/D Defense Soldier] Level 4/DARK/Fiend/Effect You can only use the (1)st and (2)nd effect of this card’s name each once per turn. (1) You can activate 1 of these effects; ● Target 1 “D/D” card in your Pendulum Zone; Special Summon it. ● Banish 1 “D/D” monster from your GY; if your “D/D/D” monster attacks this turn, your opponent cannot activate cards or effects until the end of the Damage Step. (2) You can banish this card from your GY; add 1 “D/D” Pendulum Monster from your face-up Extra Deck or GY to your hand. 0/1800 DDD零死王ゼロ・マキナ DDD Reijioh Zero Machina [D/D/D Zero Demise King Zero Machinex] Level 8/DARK/Fiend/Pendulum/Effect <0> Pendulum Effect: You can only use the Pendulum Effect of this card’s name once per turn. (1) During your Main Phase, if this card was activated this turn: You can place 1 “Dark Contract” Continuous Spell/Trap from your Deck face-up on your field. Monster Effect: You can only use the (1)st and (2)nd monster effects of this card’s name each once per turn. (1) If a face-up “D/D/D” and/or “Dark Contract” card(s) you control other than “D/D/D Zero Demise King Zero Machinex” is destroyed while this card is face-up in your Extra Deck (even during the Damage Step): You can Special Summon this card, then you can destroy 1 card on the field. (2) If this card in the Monster Zone is destroyed: You can place it in your Pendulum Zone. 3000/0 DDDD偉次元王アーク・クライシス DDDD Ijigen Oh Arc Crisis [D/D/D/D Great Dimension King Arc Crisis] Level 12/DARK/Fiend/Fusion/Pendulum/Effect <13> Pendulum Effect: You can only use the Pendulum Effect of this card’s name once per turn. (1) You can target any number of “Dark Contract” cards you control; destroy them, then you can Special Summon up to that many “Doom King” Pendulum Monsters from your Deck and/or Extra Deck. Monster Effect: 4 Fiend monsters (1 Fusion, 1 Synchro, 1 Xyz, 1 Pendulum) Must be either Fusion Summoned, or Special Summoned (from your face-down Extra Deck) by banishing the above cards from your field and/or GY. You can only Special Summon “D/D/D/D Great Dimension King Arc Crisis” once per turn this way, no matter which method you use. (1) If this card is Special Summoned: You can negate the effects of all face-up monsters your opponent currently controls. (2) Can attack all opponent’s monsters once each. (3) If this card in the Monster Zone is destroyed: You can place it in your Pendulum Zone. 4000/4000 DDD創始王クロヴィス DDD Soushioh Clovis [D/D/D Founder King Clovis] Level 6/DARK/Fiend/Synchro/Effect 1 Tuner + 1+ non-Tuner monsters You can only use the (1)st effect of this card’s name once per turn. (1) If this card is Synchro Summoned: You can target 1 of your banished “D/D” monsters, or, if you control a “Dark Contract” card, you can target 1 in your GY instead; Special Summon it. (2) If this card becomes banished: You can activate this effect; if your “D/D” monsters attacks a Defense Position monster this turn, inflict piercing battle damage. 2100/1900 DDD智慧王ソロモン DDD Chikeioh Solomon [D/D/D Wisdom King Solomon] Rank 4/DARK/Fiend/Xyz/Effect 2 Level 4 “D/D” monsters You can only use the (1)st and (2)nd effect of this card’s name each once per turn. (1) You can detach 1 material from this card; add 1 “D/D” card from your Deck to your hand. (2) If this card becomes banished: You can target 1 “D/D” Effect Monster you control; that Effect Monster gains this effect until the end of this turn. ● If this card destroys a monster by battle: Inflict damage to your opponent equal to half that monster’s original ATK. 1000/2500 DDD天空王ゼウス・ラグナロク DDD Tenkuuoh Zeus Ragnarok (D/D/D Sky King Zeus Ragnarok) Link-3/DARK/Fiend/Link/Effect ->Bottom-Left/Bottom/Bottom-Right 2+ “D/D” Monsters You can only use the (2)nd effect of this card’s name once per turn each. (1) You can target 1 “D/D” or “Dark Contract” card you control; destroy it, also, during your Main Phase this turn, you can conduct 1 Pendulum Summon of a “D/D” monster(s) in addition to your Pendulum Summon. (You can only gain this effect once per turn.) (2) When your opponent activates a monster effect in the hand (Quick Effect): You can banish 1 “D/D” monster and 1 “Dark Contract” card from your GY; negate the activation. 2200/- 零王の契約書 Reioh no Keiyakusho (Dark Contract with the Zero King) Spell/Continuous This card is always treated as a “D/D” card. You can only use the (1)st effect of this card’s name once per turn. (1) You can target 1 “D/D” card you control, except “Dark Contract with the Zero King”; you cannot Special Summon for the rest of this turn, except “D/D” monsters, also destroy that card, and if you do, Special Summon 1 “D/D” monster from your Deck. (2) Once per turn, during your Standby Phase: Take 1000 damage. 異次元の契約書 Ijigen no Keiyakusho (Dark Contract with the Different Dimension) Trap/Continuous You can only use the (1)st and (3)rd effect of this card’s name each once per turn. (1) You can shuffle 2 “Dark Contract” cards from your GY into the Deck, then target 1 card your opponent controls or in their GY; banish it. (2) Once per turn, during your Standby Phase: Take 1000 damage. (3) If this card is destroyed: You can gain 500 LP, then, if it was destroyed by an opponent’s card effect, you gain 500 LP.
  10. https://ygorganization.com/gasgonenevernodoff/ TTP1-JP024 Masked HERO Dusk Crow Level 4/DARK/Warrior/Effect LV4 1200/1000 You can only use the 1st and 2nd effect of this card’s name each once per turn. (1) If this card is in your hand: You can banish 1 “HERO” monster from your GY; Special Summon this card. (2) If this card is Normal or Special Summoned: You can add 1 “Masked HERO” monster from your Deck or GY to your hand, except “Masked HERO Dusk Crow”. 1200/1000 TTP1-JP025 Masked HERO Furnace Level 7/FIRE Warrior / Effect You can only use the 1st and 2nd effect of this card’s name each once per turn. (1) You can reveal this card in your hand; add 1 “Mask Change” or “Polymerization” from your Deck to your hand, then discard 1 card. You cannot Special Summon from the Extra Deck the turn you activate this effect, except “HERO” monsters. (2) If you Special Summon a non-FIRE “HERO” Fusion Monster(s): You can Special Summon this card from your GY (if it was there when the monster was Summoned) or hand (even if not), but banish it when it leaves the field. 2200/1000 TTP1-JP026 Masked HERO Atomic Level 8/FIRE/Warrior/Fusion/Effect Must be Special Summoned with “Mask Change”. You can only use the 1st and 3rd effect of this card’s name each once per turn. (1) If this card is Special Summoned: You can target 1 non-FIRE “Masked HERO” monster in your GY or banishment; Special Summon it in Defense Position, ignoring its Summoning conditions. (2) The first time this card would be destroyed by battle or card effect each turn, it is not destroyed. (3) During your End Phase: You can target 1 “Change” Quick-Play Spell in your GY; Set it. 2600/2000
  11. https://ygorganization.com/iwontevertellemhowididit_itwasmagic/ TTP1-JP001 Horobi no Kuro Majutsushi / Dark Magician of Destruction Level 8/DARK/Spellcaster/Fusion/Effect “Dark Magician” + 1 LIGHT or DARK monster Must be either Fusion Summoned, or Special Summoned (from your Extra Deck) by banishing 1 Level 6 or higher DARK Spellcaster monster you control during the turn a Spell Card or effect was previously activated. You can only Special Summon “Dark Magician of Destruction” once per turn this way, no matter which method you use. (1) This card’s name becomes “Dark Magician” while face-up on the field or in the GY. (2) If this card is Special Summoned: You can add 1 “Dark Magician” or 1 card that mentions it from your Deck to your hand. 2800/2600 TTP1-JP002 Gattai Maryuu Timaeus / Timaeus the United Magidragon Level 10/LIGHT/Dragon/Fusion/Effect “Dark Magician” or “Dark Magician Girl” + 1 Dragon or Spellcaster monster You can only use the 2nd and 3rd effect of this card’s name each once per turn. (1) After this card is Special Summoned, until the end of your next turn, it is unaffected by other cards’ effects. (2) If this card battles, during damage calculation: You can make it gain 100 ATK for each Spell in the GYs and banishment. (3) During your opponent’s turn (Quick Effect): You can target 1 Spell/Trap on the field; destroy it. 2800/1800 TTP1-JP003 Timaeus no Gankou / The Gaze of Timaeus Spell/Quick-Play You can only activate 1 card with this card’s name per turn. (1) Target 1 “Dark Magician” or “Dark Magician Girl” you control or in your GY; Fusion Summon 1 Fusion Monster from your Extra Deck that mentions it as material, by shuffling that monster into the Deck, but banish it during the End Phase of the next turn. (This is treated as a Special Summon with “The Eye of Timaeus”.)
  12. https://ygorganization.com/eggxcellentdraw/ VJMP-JP272 ドローパン Drawpan (Drawbread) Spell You can only activate 1 card with this card’s name per turn. (1) If you have a monster in your GY: Pay 200 LP; draw 1 card and reveal it, then, if it is a monster, apply this effect based on its Attribute. ● Different from the monsters in your GY: Draw 1 card. ● Same as a monster in your GY: Discard 1 card.
  13. https://ygorganization.com/sellyoursoultothesacredbeasts/ LPG1-JP005 幻魔の扉 Genma no Tobira (Illusion Gate) Spell You can only apply the effect of this card’s name once per Duel. (1) Pay half your LP; destroy as many monsters your opponent controls as possible, then you can Special Summon 1 monster from their GY to your field, ignoring its Summoning conditions.
  14. https://ygorganization.com/literalspirithunter/ WAKE CUP! モカ WAKE CUP! Mocha Level 3/WIND/Aqua/Flip/Effect You can only use the (1)st and (2)nd effects of this card’s name each once per turn. (1) You can target 1 face-down Defense Position monster on the field; Special Summon this card from your hand, and if you do, change that monster to Attack Position. (2) If this card is flipped face-up: You can target 1 face-up monster on the field; it gains 1000 ATK, but send it to the GY during the End Phase. (3) Once per turn, during your End Phase: You can change this card to face-down Defense Position. 1000/100 THE・スターハム THE Star Ham [The Star Ham] Level 3/LIGHT/Beast/Synchro/Effect 1 Tuner + 1+ non-Tuner monsters You can only use the (1)st and (2)nd effects of this card’s name each once per turn. (1) If this card is Synchro Summoned: You can discard 1 card; Special Summon 1 monster from your GY that was used as material for this card’s Synchro Summon, and if you do, it is treated as a Tuner. (2) If this card is in your GY: You can discard 2 cards; Special Summon this card, but banish it when it leaves the field. 1000/1200 急雷の泥沼 Kyuurai no Deishou (Sudden Thunderous Swamp) Spell/Continuous You can only activate 1 card with this card’s name once per turn. You can only use the (2)nd effect of this card’s name each once per turn. (1) When this card is activated: You can discard 1 card, and if you do, Set 1 Continuous Trap from your Deck or GY, with an effect that Special Summons itself as a monster, except the discarded card. (2) If a card(s) you control is destroyed by battle or card effect, and sent to the GY or banished face-up: You can target 1 of them; add 1 card with the same name from your Deck to your hand. 誤出荷(シッピング・エラー) Shipping Error [Shipment Error] Trap (1) When a card or effect is activated that includes an effect that adds a card(s) from the Deck to the hand: The activated effect becomes “Your opponent takes 1 card from their Deck for you to add to your hand, and you must keep that card revealed. During the End Phase of this turn, shuffle it into the Deck, and if you do, draw 1 card”. 精霊の狩人(スピリット・ハンター) Spirit Hunter Trap/Continuous (1) Once per turn, during your opponent’s Standby Phase: You can activate 1 of these effects; ●Place 1 monster from your Deck in your Spell & Trap Zone as a face-up Continuous Spell. ●Your opponent can Special Summon 1 Monster Card with less original ATK than their LP from your Spell & Trap Zone to their field, then they pay LP equal to its original ATK. (2) If an Effect Monster(s) you own is Special Summoned to your opponent’s field: You can send this face-up card from the Spell & Trap Zone to the GY; Special Summon 1 Level 4 or lower monster from your Deck.
  15. https://ygorganization.com/weirdestlookinreptileiveeverseen/ DUAD-JP050 麗しき磁律機壊 Zilofthonia Gorgon Link-3/DARK/Reptile/Link/Effect ->Top-Left; Top; Top-Right 2+ Effect Monsters You cannot Summon/Set monsters to a zone this card points to. (1) Monsters this card points to cannot attack, also their activated effects are negated. (2) Gains ATK equal to the total original ATK of the monsters it points to. (3) Cannot be destroyed by battle or monster effects while it points to no monsters. 100/-
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