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~British Soul~ last won the day on April 20
~British Soul~ had the most liked content!
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Alias
~British Soul~
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Gender
Male
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Location
UK
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Interests
Yubel, anything inside my closet... oh did I mention Yubel?
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~British Soul~'s Achievements
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https://ygorganization.com/wanpakukokkunnogourmetworld/ シェフ・ド・ヌーベルズ Chef de Nouvelles Level 3/LIGHT/Fiend/Pendulum/Effect <0> [Pendulum Effect] You can only use the (1)st and (2)nd Pendulum Effects of this card’s name each once per turn. (1) During your Main Phase, if this card was activated this turn: You can add 1 “Nouvelles” card from your Deck to your hand, except a Pendulum Monster. (2) If a monster(s) is Special Summoned to your opponent’s field (except during the Damage Step): You can Special Summon this card. [Monster Effect] You cannot activate the (1)st and (2)nd effects of this card’s name in the same Chain. (1) Once per turn (Quick Effect): You can target 1 Effect Monster on the field; increase its Level by up to 3. (2) Once per turn, if your opponent Special Summons a monster(s) (except during the Damage Step): You can banish 1 “Recipe” Ritual Spell from your hand, Deck, or GY; apply that card’s activation effect that Ritual Summons a monster. (3) If this card on the field is Tributed and added to the Extra Deck face-up: You can place this card in your Pendulum Zone. 1000/1850 アングリーバーガー Angry Burger Level 6/DARK/Warrior/Ritual/Effect (This card is always treated as “Hungry Burger”.) You can Ritual Summon this card with a “Recipe” card. You can only use each of the (1)st and (3)rd effects of this card’s name each once per turn. (1) You can reveal this card in your hand; add 1 “Nouvelles” monster from your Deck to your hand, and if you do, shuffle this card into the Deck. (2) Monsters your opponent controls that can attack must attack this card. (3) (Quick Effect): You can Tribute 1 Attack Position monster on either field, and if you do, Special Summon 1 “Hungry Burger” with 2000 ATK from your hand or Deck. 2800/1850 Recettes de Nouvellez~ヌーベルズのレシピ帳~ Recettes de Nouvellez ~Nouvelles no Recipe Chou~ (Recettes de Nouvelles ~Nouvelles Recipe Book~) [Nouvelles Recipe Book “Recettes de Nouvellez”] Spell/Continuous You can only activate 1 card with this card’s name per turn. (1) While you control a “Nouvelles” Monster Card, all face-up monsters your opponent controls are changed to Attack Position. (2) Each time a monster(s) is Tributed by a Ritual Monster’s effect, your opponent pays 850 LP. (3) Once per turn, if you Special Summon a Ritual Monster(s) (except during the Damage Step): You can target 1 of them; add 1 “Recipe” or “Nouvelles” card from your Deck to your hand, except a Continuous Spell, and if you do, increase that monster’s Level by 1.
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https://ygorganization.com/vanquishsoulseasonpass/ VS ホーリー・スー Vanquish Soul Holy Sue Level 5/EARTH/Psychic/Effect You can only use the (1)st and (2)nd effects of this card’s name each once per turn, and cannot activate more than 1 in the same Chain. (1) During the Main Phase (Quick Effect): You can reveal 1 other “Vanquish Soul” monster in your hand; Special Summon this card from your hand. (2) (Quick Effect): You can activate 1 of these effects, by revealing monster(s) in your hand with the listed Attribute(s); ●EARTH & DARK: Take control of 1 monster your opponent controls with the lowest ATK (your choice, if tied) until the End Phase. ●FIRE & DARK: Special Summon 1 non-Psychic “Vanquish Soul” monster from your Deck. 500/2200 VS ロックス Vanquish Soul Rocks Rank 4/DARK/Pyro/Xyz/Effect 2+ Level 4 “Vanquish Soul” monsters Once per turn, if a “Vanquish Soul” monster battled this turn, you can also Xyz Summon “Vanquish Soul Rocks” by using 1 “Vanquish Soul” monster or 1 “Rock of the Vanquisher” you control (transfer its materials to this card). (1) Gains the following effects, based on the Attributes of its attached materials. ●DARK: All monsters your opponent controls loses 800 ATK. ●FIRE: “Vanquish Soul” monsters you control gain 1000 ATK. ●EARTH: You can detach 1 material from this card; destroy 1 card your opponent controls. 2000/2500 Start for VS!(Start for Vanquish Soul!) [Vanquish Soul, Start!] Spell/Field You can only use the (1)st, (2)nd and (3)rd effects of this card’s name each once per turn. (1) You can target 1 “Vanquish Soul” monster you control; add 1 “Vanquish Soul” monster with a different Attribute from your Deck to your hand. (2) If a “Vanquish Soul” monster(s) you control would be destroyed by battle or card effect, you can reveal 1 “Vanquish Soul” monster in your hand instead. (3) During your End Phase, if you control 2 or more “Vanquish Soul” monsters: You can Set 1 “Vanquish Soul” Trap from your Deck.
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https://ygorganization.com/flymetothemoon/ DUAD-JP005 Moonlight Gold Leo [Lunalight Gold Leo] Level 4/DARK/Beast-Warrior/Effect You can only use the (1)st and (2)nd effects of this card’s name each once per turn. (1) If this card is Normal or Special Summoned: You can add 1 “Lunalight” monster from your Deck to your hand, except “Lunalight Gold Leo”, then discard 1 card. (2) If a “Lunalight” monster(s) is sent to your GY while this monster is on the field (even during the Damage Step): You can target 1 of them; add it to your hand. 600/1600 DUAD-JP006 Moonlight Silver Hound [Lunalight Silver Hound] Level 3/DARK/Beast-Warrior/Effect You can only use the (1)st and (2)nd effects of this card’s name each once per turn. (1) If this card is sent to the GY by card effect: You can Special Summon 1 “Lunalight” monster from your Deck, except “Lunalight Silver Hound”, and if you do, you cannot Special Summon from the Extra Deck while you control that face-up monster, except “Lunalight” monsters. (2) When a Spell/Trap Card or effect is activated on the field (Quick Effect): You can banish this card and 1 “Lunalight” Fusion Monster from your GY; negate the activation. 1400/400 DUAD-JP030 Moonlight Liger Dancer [Lunalight Liger Dancer] Level 12/DARK/Beast-Warrior/Fusion/Effect “Lunalight Leo Dancer” + 3 “Lunalight” monsters. Must be Fusion Summoned with the above material. (1) Unaffected by non-“Lunalight” cards’ effects. (2) Can make a second attack during each Battle Phase. (3) Once per turn (Quick Effect): You can send 1 “Lunalight” monster from your Extra Deck to the GY; destroy all opponent’s Special Summoned monsters. 3800/3500 DUAD-JP031 Moonlight Perfume Dancer [Lunalight Perfume Dancer] Level 6/DARK/Beast-Warrior/Fusion/Effect 2 “Lunalight” monsters You can only use the (1)st, (2)nd and (3)rd effects of this card’s name once per turn. (1) If this card is Fusion Summoned: You can add 1 “Luna Light Perfume” from your Deck to your hand. (2) You can target 1 other “Lunalight” card you control; return it to the hand/Extra Deck, then you can Special Summon 1 “Lunalight” monster from your hand. (3) You can banish this card from your GY; this turn, monsters your opponent controls will lose ATK equal to their own original DEF. 2000/1500 DUAD-JP053 Moonlight Masquerade [Lunalight Masquerade] Spell/Continuous You can only use the (1)st and (2)nd effects of this card’s name each once per turn. (1) During your Main Phase, if this card was activated this turn: You can send 1 “Lunalight” monster from your Deck to the GY. (2) If you Fusion Summon a “Lunalight” monster: You can add 1 “Polymerization” from your GY or banishment to your hand, then you can discard 1 card, and if you do, once this turn, if you Fusion Summon a “Lunalight” monster, you can also use monsters in your GY by banishing them.
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https://ygorganization.com/primalprimite/ DUAD-JP035 原石竜ネザー・ベルセリウス Gensekiryuu Nether Berzelius (Primite Dragon Nether Berzelius) Level 8/EARTH/Dragon/Fusion/Effect 1 “Primite” monster + 1+ Normal Monsters (1) Gains 1000 ATK for each Normal Monster used for its Fusion Summon. (2) Negate the activated effects of monsters your opponent controls, whose Level/Rank/Link Rating is less than or equal to the number of Normal Monsters in your field and GY. (3) If this card is sent from the field to the GY: You can Special Summon 1 Normal Monster from your Deck in Defense Position. 1600/0 DUAD-JP065 原石融合 Genseki Yuugou (Primite Fusion) Spell You can only use the (1)st and (2)nd effects of this card’s name each once per turn. (1) Fusion Summon 1 Dragon Fusion Monster from your Extra Deck, by shuffling its materials from your field, GY, and/or banishment into the Deck, including a Normal Monster. (2) You can banish this card from your GY; add 1 Level 5 or higher “Primite” monster from your Deck or GY to your hand.
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https://ygorganization.com/firstofthefirst/ DUAD-JP036 始祖の竜王 Shiso no Ryuu-Oh (Ancestral Dragonlord) [First of the Dragonlords] Level 11/DARK/Dragon/Fusion/Effect 3 Normal Monsters Must be Fusion Summoned. You can only use the (3)rd effect of this card’s name once per turn. (1) You can only control 1 “First of the Dragonlords”. (2) Cannot be destroyed by battle, and is unaffected by other monsters’ effects. (3) Once, while face-up on the field, when a Spell/Trap Card or effect is activated (Quick Effect): You can destroy all Spells and Traps on the field. 3700/3000
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https://ygorganization.com/alin-en-brand-new-world-premiere-cards-from-alliance-insight/ / BRAND DEAL VIDEOS ALIN-EN081 – Dawn Angel Kambi Level 1/LIGHT/Fairy/Effect If you control no monsters, or all monsters you control are Fairy monsters: You can Special Summon this card from your hand. You can Tribute any number of Fairy monsters, including this card; Special Summon 1 Fairy monster from your Deck whose Level equals the total Levels those monsters had on the field. You cannot Special Summon the turn you activate this effect, except Fairy monsters. You can only use each effect of “Dawn Angel Kambi” once per turn. 500/1800 ALIN-EN082 – Hrimnir the Divine Follower Level 9/LIGHT/Fairy/Effect You can Tribute 3 Fairy monsters from your hand and/or field; Set 1 Continuous Spell from your Deck, but send it to the GY during your opponent’s End Phase. If this card is sent to the GY by card effect: You can Special Summon this card, but banish it when it leaves the field. You can only use each effect of “Hrimnir the Divine Follower” once per turn. 2200/2200 ALIN-EN083 – Vingolf’s Blessing Spell/Continuous When this card is activated: You can send 1 LIGHT Fairy monster from your Deck to the GY. Fairy monsters you control gain 100 ATK for each Fairy monster in your field and GY. If this card is sent to the GY: You can target 1 Level 4 or lower Fairy monster in your GY; Special Summon it. You can only use this effect of “Vingolf’s Blessing” once per turn. You can only activate 1 “Vingolf’s Blessing” per turn. ALIN-EN084 – Aspischool Level 4/WATER/Fish/Effect When this card is Normal Summoned: You can Special Summon 1 Level 6 or lower Fish monster from your hand in Defense Position, but banish it when it leaves the field. If this card is banished: You can Special Summon this card in Defense Position. You can only use this effect of “Aspischool” once per turn. 300/300 ALIN-EN085 – Toxic Boxfish Level 4/WATER/Fish/Synchro/Effect 1 Tuner + 1+ non-Tuner monsters If this card is Synchro Summoned: You can target 1 card in either GY; banish it. If this card is banished: You can target 1 face-up card your opponent controls; negate its effects until the end of this turn. You can only use each effect of “Toxic Boxfish” once per turn. 1800/800 ALIN-EN086 – Fish and Bids Spell At the start of your Main Phase 1: Banish 1 card from your hand; your opponent can banish 2 cards from their hand, if they do not, you apply this effect. ● Take 2 Fish monsters from your Deck and either banish both or send both to the GY, also you cannot Special Summon for the rest of this turn, except Fish monsters. ALIN-EN087 – Replicard LAD Level 7/DARK/Cyberse/Effect You can banish 1 other Level 7 or higher monster from your hand; Special Summon this card from your hand. You can target 1 face-up monster you control; Special Summon 1 monster from your Deck with a different name that has 2 or more of the same Level, ATK, and/or DEF, but it cannot activate its effects this turn. You can only use each effect of “Replicard LAD” once per turn. 2500/2500 ALIN-EN088 – Sakra Vendirage Rank 4/DARK/Psychic/Xyz/Effect 2 Level 4 monsters You can detach 1 material from this card, then target 1 Level/Rank 4 Psychic monster in your GY, except “Sakra Vendirage”; Special Summon it. If a monster(s) is Special Summoned, while this card is in your Monster Zone (except during the Damage Step): You can target 1 other face-up monster on the field; that monster’s name becomes “Sakra Vendirage” until the End Phase. You can only use each effect of “Sakra Vendirage” once per turn. 2000/2500 ALIN-EN089 – Tiki Peace Trap/Continuous Special Summon this card as an Effect Monster (Rock/EARTH/Level 4/ATK 1800/DEF 1800) with the following effect (this card is also still a Trap). ●(Quick Effect): You can pay 800 LP; Special Summon 1 Continuous Trap, except “Tiki Peace”, from your GY or banishment as a Normal Monster (Rock/EARTH/Level 4/ATK 1000/DEF 1000) and its name becomes “Tiki Peace” (even while face-down) (that card is NOT treated as a Trap). You can only use this effect of “Tiki Peace” once per turn.
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https://ygorganization.com/do-you-know-any-puns-about-snakes-because-i-serpently-dont/ / Brand deal stream ALIN-EN090 – Mitsurugi no Mikoto, Aramasa Level 4/DARK/Reptile/Effect If this card is Normal or Special Summoned, or if this card is Tributed: You can add 1 “Mitsurugi” monster from your Deck to your hand, except “Mitsurugi no Mikoto, Aramasa”. If another Reptile monster(s) you control would be destroyed by battle or card effect, you can Tribute this card instead. You can only use each effect of “Mitsurugi no Mikoto, Aramasa” once per turn. 1200/900 ALIN-EN091 – Mitsurugi no Miko, Wousu Level 8/DARK/Reptile/Effect You can Special Summon this card (from your hand) by Tributing 1 other Reptile monster from your hand and 1 monster your opponent controls, but you cannot Special Summon nor activate monster effects for the rest of this turn, except Reptile monsters. You can only Special Summon “Mitsurugi no Miko, Wousu” once per turn this way. If this card is Tributed: You can discard 1 card, and if you do, add this card to your hand. You can only use this effect of “Mitsurugi no Miko, Wousu” once per turn. 2000/2000 ALIN-EN092 – Ame no Habakiri no Mitsurugi Level 8/DARK/Reptile/Ritual/Effect You can Ritual Summon this card with “Mitsurugi Ritual”. Monsters your opponent controls lose 800 ATK. You can reveal this card in your hand; Special Summon 1 “Mitsurugi” monster from your Deck, then Tribute 1 monster you control. You can only use this effect of “Ame no Habakiri no Mitsurugi” once per Duel. If this card is Tributed: You can add 1 “Mitsurugi” card from your Deck to your hand, except “Ame no Habakiri no Mitsurugi”, then you can Special Summon this card. You can only use this effect of “Ame no Habakiri no Mitsurugi” once per turn. 2400/1800 ALIN-EN093 – Mitsurugi Mirror Spell/Ritual This card can be used to Ritual Summon any Reptile Ritual Monster from your hand or GY. You must also Tribute Reptile monsters from your hand or field whose total Levels equal or exceed the Level of the Ritual Monster. If “Ame no Murakumo no Mitsurugi”, “Futsu no Mitama no Mitsurugi”, or “Ame no Habakiri no Mitsurugi” you control is Tributed, while this card is in your GY: You can shuffle this card into the Deck. You can only use each effect of “Mitsurugi Mirror” once per turn. ALIN-EN094 – Mitsurugi Magatama Spell/Quick-Play During the Main Phase: Activate 1 of these effects; ●Tribute 1 Reptile monster, then target 1 face-up card your opponent controls; destroy it. ●Ritual Summon 1 “Mitsurugi” Ritual Monster from your hand, by Tributing monsters you control whose total Levels equal or exceed its Level. You can only activate 1 “Mitsurugi Magatama” per turn. ALIN-EN095 – Mitsurugi Sacred Boundary Spell/Continuous Your opponent cannot target “Mitsurugi” Ritual Monsters you control with effects of monsters that were Special Summoned from the Extra Deck. You can target 4 “Mitsurugi” cards in your GY, except “Mitsurugi Sacred Boundary”; shuffle them into the Deck, then if your opponent controls a monster, make them Tribute 1 monster they control (their choice). You can only use this effect of “Mitsurugi Sacred Boundary” once per turn. ALIN-EN096 – Mitsurugi Tempest Trap If you have a “Mitsurugi” Ritual Spell in your GY: Tribute 3 monsters whose original names are “Ame no Murakumo no Mitsurugi”, “Futsu no Mitama no Mitsurugi”, and “Ame no Habakiri no Mitsurugi”; make your opponent banish exactly 8 cards from their hand, Extra Deck, field, and/or GY. You can only activate 1 “Mitsurugi Tempest” per turn.
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https://ygorganization.com/returnoftheduelist2025/ https://ygorganization.com/caretochangeyourpasswordyourholiness/ DUAD-JP071 Return of the Duelist Spell You can only activate 1 card with this card’s name per turn. (1) If there is an Xyz Monster on the field or in either GY: Add 1 Equip Spell from your Deck or GY to your hand. DUAD-JP007 リンクスレイヤー@イグニスター Linkslayer @Ignister Level 5/DARK/Cyberse/Effect You can only use the (1)st and (2)nd effects of “Linkslayer @Ignister” each once per turn. (1) If a Cyberse monster you control would be used as Link Material for an “@Ignister” Link Monster, this card in your hand can also be used as material. (2) If this card is sent to the GY as Link Material: You can discard 1 card, then target 1 Spell/Trap on the field, or you can target 2 if this card on the field was used as material; destroy that card(s). 2000/600
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https://ygorganization.com/getwild/ DUAD-JP045 ARG☆S-勇駿のアリオン Argostars – Yuushun no Arion (Argostars – Courageous Arion) Rank 4/DARK/Warrior/Xyz/Effect 2 Level 4 monsters You can only use the (1)st and (2)nd effects of this card’s name each once per turn. Once per turn, you can also Xyz Summon “Argostars – Courageous Arion” by using 1 “Argostars” monster you control (transfer its materials to this card). (1) If this card is Xyz Summoned: You can add 1 “Argostars” Spell from your Deck to your hand. (2) During the Standby Phase: You can detach 2 materials from this card; place up to 3 “Argostars” Continuous Traps from your GY, face-up in your Spell & Trap Zone. 2200/2200
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https://ygorganization.com/official-card-game-news-from-ycsj-tokyo-2025/ DUAD-JP047 Ryuurei no Kishi Gaia Stream (Gaia Stream, the Graceful Knight) [Gaia Stream, the Graceful Force] Rank 6/WATER/Aqua/Xyz/Effect 2+ Level 6 monsters Once per turn, you can also Xyz Summon “Gaia Stream, the Graceful Force” by using 1 Rank 5 or 7 Xyz Monster you control (transfer its materials to this card). Cannot be used as material for an Xyz Summon the turn it was Xyz Summoned. (1) Cannot attack directly. (2) Gains ATK equal to the combined Levels/Ranks of its attached materials x 200. (3) At the end of the Damage Step, if this card battles: Detach 1 material from this card. 0/0 DUAD-JP021 Seigi no Densetsu Kaibaman (Legend of Justice Kaibaman) Level 1/LIGHT/Warrior/Tuner/Effect You can only use the (1)st effect of this card’s name once per turn. (1) If this card is Normal or Special Summoned: You can show 3 “Blue-Eyes White Dragon” in your hand, Deck, face-up field, and/or GY, then Special Summon 1 “Blue-Eyes White Dragon” from your hand, Deck, or GY. (2) If you Special Summoned “Blue-Eyes White Dragon” while this card is in your GY (except during the Damage Step): You can banish this card; add 1 “Blue-Eyes” monster from your Deck to your hand. 200/700
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https://ygorganization.com/theyfiguredouthowmagnetswork/ https://ygorganization.com/three-classic-gx-season-1-cards-revealed/ Choudendou Senshi Linear Magnum ± (Superconduction Warrior Linear Magnum ±) / Conduction Warrior Linear Magnum ± EARTH Rock / Special Summon / Effect LV7 2700/1300 Cannot be Normal Summoned/Set. Must first be Special Summoned (from your hand) by sending 2 “Magnet Warrior” monsters whose original Level is 4 or lower from your hand, Deck, and/or face-up field to the GY. You can only Special Summon “Conduction Warrior Linear Magnum ±” once per turn this way. You can only use the 1st and 2nd effect of this card’s name each once per turn. (1) You can target 1 other EARTH monster on the field; this card gains ATK equal to half that monster’s until the end of this turn. (2) If this card is destroyed and sent to the GY: Add it to your hand. Renkingama – Chaos Distill (Alchemic Kettle – Chaos Distill) / Chaos Distill Spell/Continuous You can only use the 2nd effect of this card’s name once per turn. (1) Any card sent to your GY is banished instead. (2) You can activate 1 of these effects; ● Add 1 “Macro Cosmos”, or 1 card that mentions it, from your Deck to your hand, except “Chaos Distill”. ● If “Macro Cosmos” is on the field: Banish this face-up card from the Spell & Trap Zone; add 1 LIGHT monster with ? ATK from your Deck to your hand. Hero’s Rule 1: Five Freedoms Trap You can only use the 2nd effect of this card’s name once per turn. (1) Target up to 5 cards in any GY(s); banish them. (2) If this card is in your GY, except the turn it was sent there: You can banish it, then target 1 of your banished “Elemental HERO” monsters; Special Summon it, ignoring its Summoning conditions. Daemon’s Matador / Archfiend Matador DARK Warrior / Ritual / Effect LV6 0/0 You can Ritual Summon this card with “Ritual of the Matador”. You can only use the 1st effect of this card’s name once per turn. (1) If this card is Ritual Summoned: You can add 2 “Archfiend” cards from your Deck to your hand, except “Archfiend Matador”, also this card cannot attack this turn. (2) Cannot be destroyed by battle, also you take no battle damage from battles involving this card. (3) If this card battles a monster, after damage calculation: Destroy that monster, and if you do, inflict 1000 damage to your opponent. Matador Kourin no Gishiki Dark Paseo (Ritual of the Matador Advent – Dark Paseo) / Ritual of the Matador Spell/Ritual You can only use the 2nd effect of this card’s name once per turn. (1) Ritual Summon 1 “Archfiend Matador” from your hand, by Tributing monsters from your hand and/or field whose total Levels equal 6 or more. (2) You can banish this card from your GY; Special Summon 1 non-Ritual “Archfiend” monster from your hand. LGP1-JP001 Koi-suru Otome (Maiden in Love) Level 2 LIGHT Spellcaster Effect Monster ATK 400 DEF 300 (1) Opponent’s monsters that can attack this card must attack it. (2) Cannot be destroyed by battle. (3) If this card battles an opponent’s monster, at the end of the Damage Step: You can activate 1 of these effects; ● Place 1 Maiden Counter on 1 face-up monster your opponent controls. ● Take control of 1 opponent’s monster with a Maiden Counter. LGP1-JP003 Eucaly Mole [Eucalyptus Mole] Level 3 EARTH Plant Effect Monster ATK 300 DEF 1300 You can only use the (1)st and (2)nd effects of this card’s name each once per turn. (1) If this card is Normal or Special Summoned: You can Special Summon 1 Level 4 or lower Beast monster from your Deck in face-down Defense Position, then, if this card is in Attack Position, change it to Defense Position. (2) If this card is destroyed: You can Special Summon 1 “Koala” monster or 1 “Tree Otter” from your Deck, and if you do, apply this effect until the end of the next turn. ● Non-Effect Beast monsters you control gain ATK equal to their own original DEF. Note: Tree Otter’s OCG name has “Koala” in it. LPG1-JP010 Tamashii no Kessoku – Soul Union [Soul Union] Normal Trap Card You can only activate 1 card with this card’s name per turn. (1) Target 1 face-up monster on the field and 1 “Elemental HERO” monster in your GY; that monster on the field gains ATK equal to the ATK of other monster (until the end of this turn), then, if you have an “Elemental HERO” Normal Monster on your field and/or in your GY, you can Fusion Summon 1 “Elemental HERO” Fusion Monster from your Extra Deck, by banishing its material from your GY. LGP1-JP001 Koi-suru Otome (Maiden in Love) Level 2/LIGHT/Spellcaster/Effect (1) Opponent’s monsters that can attack this card must attack it. (2) Cannot be destroyed by battle. (3) If this card battles an opponent’s monster, at the end of the Damage Step: You can activate 1 of these effects; ● Place 1 Maiden Counter on 1 face-up monster your opponent controls. ● Take control of 1 opponent’s monster with a Maiden Counter. 400/300 LGP1-JP003 Eucaly Mole [Eucalyptus Mole] Level 3/EARTH/Plant/Effect You can only use the (1)st and (2)nd effects of this card’s name each once per turn. (1) If this card is Normal or Special Summoned: You can Special Summon 1 Level 4 or lower Beast monster from your Deck in face-down Defense Position, then, if this card is in Attack Position, change it to Defense Position. (2) If this card is destroyed: You can Special Summon 1 “Koala” monster or 1 “Tree Otter” from your Deck, and if you do, apply this effect until the end of the next turn. ● Non-Effect Beast monsters you control gain ATK equal to their own original DEF. 300/1300 LPG1-JP010 Tamashii no Kessoku – Soul Union [Soul Union] Trap You can only activate 1 card with this card’s name per turn. (1) Target 1 face-up monster on the field and 1 “Elemental HERO” monster in your GY; that monster on the field gains ATK equal to the ATK of other monster (until the end of this turn), then, if you have an “Elemental HERO” Normal Monster on your field and/or in your GY, you can Fusion Summon 1 “Elemental HERO” Fusion Monster from your Extra Deck, by banishing its material from your GY. LPG1-JP007 Prima no Hikari (Prima Light) Spell/Quick-Play You can only use 1 of the 1st and 2nd effect of this card’s name per turn, and only once that turn. (1) Activate 1 of these effects; ● Tribute 1 EARTH Warrior monster, and if you do, Special Summon 1 LIGHT Warrior monster from your hand or Deck. ● During the Main Phase: Immediately after this effect resolves, Normal Summon 1 Warrior monster from your hand. (2) During your Main Phase: You can banish this card from your GY; add 1 Warrior or Fairy “Cyber” monster from your Deck to your hand.
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https://ygorganization.com/grimgrimoire/ DUAD-JP008 Mukunaru Mono Medius (Medius the Innocent) Level 4/DARK/Fairy/Effect You can only use the (1)st and (2)nd effect of this card’s name each once per turn. (1) If this card is Normal or Special Summoned: You can take 1 “Imprisoned Deity” monster from your Deck and either add it to your hand or Special Summon it. (2) If this card is in your GY: You can shuffle 1 monster from your hand or face-up field into the Deck, and if you do, Special Summon this card, but banish it when it leaves the field. 1800/1800 DUAD-JP009 Artmegia Finemelt Level 7/LIGHT/Warrior/Effect You can only use the (1)st and (3)rd effect of this card’s name each once per turn. (1) If you control an “Artmegia” card: You can Special Summon this card from your hand, then you can draw 1 card. (2) Your opponent cannot target Level 6 or lower “Artmegia” monsters you control with card effects. (3) During the Main Phase, if you control 3 or more Monster Types (Quick Effect): You can negate the effects of all face-up monsters your opponent currently controls, also their current ATK become halved until the end of this turn. 2400/1500 DUAD-JP010 Artmegia Graphlare Level 5/LIGHT/Dragon/Effect You can only use the (1)st and (3)rd effect of this card’s name each once per turn. (1) If you control an “Artmegia” card: You can Special Summon this card from your hand, then you can Set 1 “Artmegia” Spell from your Deck. (2) The first time this card card would be destroyed by battle each turn, it is not destroyed. (3) You can target 1 Spell/Trap your opponent controls; destroy it. This is a Quick Effect if you control 3 or more Monster Types. 2100/1500 DUAD-JP011 Artmegia Litera Level 3/LIGHT/Spellcaster/Effect You can only use the (1)st and (3)rd effect of this card’s name each once per turn. (1) If you control an “Artmegia” card: You can Special Summon this card from your hand, then you can add 1 “Artmegia” card from your GY to your hand. (2) You take no battle damage from battles involving this card. (3) During your opponent’s Main Phase (Quick Effect): You can Special Summon 1 “Artmegia” monster from your hand or GY, except “Artmegia Litera”, then return this card on the field to the hand. 400/1800 DUAD-JP012 Artmegia no Gokushinjuu (Imprisoned Deity Beast of Artmegia) Level 1/EARTH/Illusion/Effect You can only use the (2)nd and (3)rd effect of this card’s name each once per turn. (1) You cannot Special Summon from the Extra Deck, except Fusion Monsters. (2) During the Main Phase (Quick Effect): You can Fusion Summon 1 “Artmegia” Fusion Monster or “Nerva the Imprisoned Deity of Creation” from your Extra Deck, using monsters from your hand or field, including this card you control. (3) If this card is sent from the hand or field to the GY: You can add 1 “Artmegia” Spell/Trap from your Deck to your hand with a different name from the cards in your GY. 300/200 DUAD-JP032 Artmegia Diaktoros Level 8/LIGHT/Fairy/Fusion/Effect "Medius the Innocent” + 1 “Artmegia” monster You can only use the (1)st, (2)nd, and (3)rd effect of this card’s name each once per turn. (1) You can target 1 monster on the field; change its battle position. (2) When your opponent activates a card or effect on the field and you control 3 or more Monster Types (Quick Effect): You can negate the activation, and if you do, destroy that card. (3) If this Fusion Summoned card is destroyed: You can Special Summon 1 “Medius the Innocent” from your hand, Deck, or banishment. 2800/2500 DUAD-JP033 Sougokushin Nerva (Nerva the Imprisoned Deity of Creation) Level 10/EARTH/Illusion/Fusion/Effect 3 “Artmegia” monsters Must first be either Fusion Summoned, or Special Summoned (from your Extra Deck) in Defense Position by Tributing 3 monsters with different Types. You can only Special Summon “Nerva the Imprisoned Deity of Creation” once per turn. (1) Cannot be destroyed by card effects while there is a card in the Field Zone. (2) Once per turn, when you activate an “Artmegia” monster’s effect (Quick Effect): You can make that effect become “Destroy all cards your opponent controls”. 3300/3300 DUAD-JP054 Shingei Gakuto Artmegia (Artmegia the Academy City of Divine Arts) Spell/Field (1) During your Main Phase, you can Normal Summon 1 “Medius the Innocent” in addition to your Normal Summon/Set. (You can only gain this effect once per turn.) (2) You can discard 1 Spell/Trap and declare the name of 1 “Artmegia” monster you do not control; add 1 of the declared monster from your Deck to your hand, also you cannot Special Summon from outside the Extra Deck for the rest of this turn, except “Artmegia” monsters and “Medius the Innocent”. (You can only declare each card name once per turn to activate this effect of this card’s name.) DUAD-JP055 Theorealize Spell You can only use the (1)st and (2)nd effect of this card’s name each once per turn. (1) Send 1 “Medius the Innocent” from your Deck to the GY; look at the top card of your opponent’s Deck and place it on either the top or bottom of the Deck. (2) You can banish this card from your GY, then target 1 face-up monster you control and declare 1 Monster Type and 1 Attribute; it becomes the declared Type and Attribute until the end of your opponent’s turn. DUAD-JP056 Artmegia Masterwork -Keishou- (Artmegia Masterwork – Succession) Spell/Quick-Play You can only use the (1)st and (2)nd effect of this card’s name each once per turn. (1) During the Main Phase: Fusion Summon 1 Fusion Monster from your Extra Deck, using monsters from your hand or field, including an “Artmegia” monster, then, if there is a card in the Field Zone, the Summoned monster gains 500 ATK. (2) During your Main Phase: You can banish this card from your GY, then target 3 “Artmegia” cards in your GY with different names; shuffle them into the Deck. DUAD-JP057 Artmegia Vandalism -Shuugeki- (Artmegia Vandalism – Assault) Spell/Continuous You can activate only 1 card with this card’s name per turn. You can only use the (2)nd effect of this card’s name once per turn. (1) When this card resolves, you can add 1 “Medius the Innocent” from your Deck to your hand. (2) You can target 1 face-up monster you control; that face-up monster can be treated as an “Artmegia” monster if used as Fusion Material this turn. (3) If “Artmegia the Academy City of Divine Arts” you control would be destroyed by card effect, you can send this card you control to the GY instead. DUAD-JP058 Artmegia Banish -Kaihen- (Artmegia Banish – Change) Spell You can only use the 1st and 2nd effect of this card’s name each once per turn. (1) Place 1 “Artmegia the Academy City of Divine Arts” from your Deck or GY face-up in your Field Zone, or, if you control it, you can add 1 “Artmegia” card from your Deck to your hand instead, except “Artmegia Banish – Change”. (2) When your “Artmegia” monster is targeted for an attack: You can banish this card from your GY; negate that attack, then you can Special Summon 1 “Medius the Innocent” from your hand. DUAD-JP075 Artmegia Messena -Kakusei- (Artmegia Messena – Awakening) Trap You can only use 1 of the 1st and 2nd effect of this card’s name per turn, and only once that turn. (1) Special Summon 1 “Artmegia” monster or “Medius the Innocent” from your Deck, also, this turn, the activation of your cards and effects that include an effect that Fusion Summons a Fusion Monster cannot be negated, also your opponent cannot activate cards or effects when a monster is Fusion Summoned this way. (2) You can banish this card from your GY, then target 1 “Artmegia” monster you control; return it to the hand/Extra Deck, and if you do, destroy 1 card your opponent controls.
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https://ygorganization.com/tellmewhy/ DUAD-JP026 瞳の魔女モルガナ Hitomi no Majo Morgana (Morgana the Witch of Eyes) Level 4/DARK/Spellcaster/Effect (This card is always treated as a “Morganite” card.) You can only use the (1)st and (3)rd effects of this card’s name each once per turn. (1) If this card is Normal or Special Summoned: You can add 1 “Morganite” Spell from your Deck to your hand. (2) When an opponent’s monster declares an attack: You can banish 1 “Morganite” Spell from your GY; negate that attack. (3) If you have 3 or more “Morganite” Spells with different names in your GY and/or banishment: You can make the ATK of all face-up monsters your opponent controls to 0. 1500/2100 DUAD-JP070 咎を擁く魔瞳 Toga wo Idaku Morganite (Sin-Bearing Morganite) [Guilt Gripping Morganite] Spell (1) For the rest of this Duel, apply the following effects. ●You cannot activate monster effects in the hand. ●You can Normal Summon Level 5 or higher monsters without Tributing. ●You do not pay LP to activate Spell/Trap Cards. (2) You can banish this card from your GY, then reveal 1 “Morganite” card in your hand; place the revealed card on the bottom of the Deck, then draw 1 card.
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https://ygorganization.com/test-out-prototype-sky-striker-ace-amatsu-vjmp/ VJMP-JP271 試号閃刀姫-アマツ Shigou Sentouki – Amatsu (Prototype Sky Striker Ace – Amatsu) LINK-1/DARK/Machine/Link/Effect ->Bottom 1 “Sky Striker Ace” monster You can only Special Summon “Protoype Sky Striker Ace – Amatsu” once per turn. You can only use this card name’s (1)st and (2)nd effects once per turn each. (1) When a monster your opponent controls with 2000 or more ATK activates its effect (Quick Effect): You can make that effect become “Destroy 1 “Sky Striker Ace” Link Monster your opponent controls.” instead. (2) When an attack is declared involving this card and an opponent’s monster: You can target 1 “Sky Striker Ace” monster you control and 1 card your opponent controls; destroy them. 1500/-
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https://ygorganization.com/cuteisjustice/ DUAD-JP037 Sacramentum Dragoon Level 8 LIGHT Dragon Fusion Effect 1 Dragon monster + 1 Spellcaster monster You can only use the (3)rd effect of this card’s name once perturn. (1) Loses 100 ATK for each of your banished cards. (2) Your opponent’s Special Summoned Dragon and Spellcaster monsters cannot activate their effects while this Fusion Summoned card is in the Monster Zone. (3) You can target 1 Dragon and 1 Spellcaster monster in your GY; Special Summon 1 of them, and if you do, place the other on the bottom of the Deck. 3000/1500 DUAD-JP048 Chounenjyuushi Valon (Vallon, the Psychic Musketeer) [Vallon, the Psychic Skyblaster] Rank 5 DARK Psychic Xyz Effect 2 Level 5 monsters You can only use the (1)st and (2)nd effects of this card’s name each once per turn. (1) During the Main Phase (Quick Effect): You can detach 1 material from this card, then target 1 face-up monster your opponent controls; change it to face-down Defense Position. (2) If this card is sent to the GY: You can target 1 Set card; destroy it. 2500/2200 DUAD-JP051 Ukanomitsune-no-Onari Link-2/LIGHT/Beast/Link/Effect ->Bottom, Left 2 LIGHT monsters, including a Beast monster You can only use the (1)st and (3)rd effect of this card’s name each once per turn. (1) If this card is Link Summoned: You can target 1 Quick-Play Spell in your GY; Set it. (2) Your opponent cannot target cards in the Field Zones with card effects. (3) If this card is destroyed: You can choose the following effects up to the number of cards in the Field Zones and apply them in sequence (you cannot choose the same effect twice). ● Destroy 1 card your opponent controls. ● Inflict 1500 damage to your opponent. 1500/-