Kira the Savior Posted July 3, 2009 Report Share Posted July 3, 2009 http://yugioh.wikia.com/wiki/Skull_Flame He has 2000 defense so he is a pyrimad turtle target, and yet he has 200 higher attack then Ryu kokki. but he lacks the effect. So, wich would you rather run? Link to comment Share on other sites More sharing options...
Crow™ Posted July 3, 2009 Report Share Posted July 3, 2009 Skull Flames wins because he has red, which means he's faster. Link to comment Share on other sites More sharing options...
HORUS Posted July 3, 2009 Report Share Posted July 3, 2009 Not DARK, not Level 6, not going to get rid of Goyo Guardian, not possible to Synchro Summon with, not the new Ryu Kokki. Link to comment Share on other sites More sharing options...
Kira the Savior Posted July 3, 2009 Author Report Share Posted July 3, 2009 Skull Flames wins because he has red' date=' which means he's faster.[/quote'] http://yugioh.wikia.com/wiki/Ryu_Kokki Ryu has big red sphere in his chest' pid='2485785' dateline='1246644955']Not DARK' date=' not Level 6, not going to get rid of Goyo Guardian, not possible to Synchro Summon with, not the new Ryu Kokki.[/quote'] point taken Link to comment Share on other sites More sharing options...
Aesirson Posted July 3, 2009 Report Share Posted July 3, 2009 *Pulls out gun and shots myself in the head for being incredibly stupid.* So, I've played a Burning Skull-deck on DMU for about 4 weeks, adn I thought Pyramid Turtle searched out 1500 and lower, GOD I'M STUPID! Link to comment Share on other sites More sharing options...
~ P O L A R I S ~ Posted July 3, 2009 Report Share Posted July 3, 2009 Skull Flame's Trade-In-able, but he's also FIRE, which is awkward. I prefer Goka, the Pyre of Malice to either though. Link to comment Share on other sites More sharing options...
Aesirson Posted July 3, 2009 Report Share Posted July 3, 2009 I think it's more awkward that the "evolved form" of this card is WIND, but that's just me. Or is it? Link to comment Share on other sites More sharing options...
Kira the Savior Posted July 3, 2009 Author Report Share Posted July 3, 2009 *Pulls out gun and shots myself in the head for being incredibly stupid.* So' date=' I've played a Burning Skull-deck on DMU for about 4 weeks, adn I thought Pyramid Turtle searched out 1500 and lower, GOD I'M STUPID![/quote'] Indeed ypu are my friend. but there is a clinic you can go to that will help it. Its called the clinic of marijuana. and Polaris-Indeed it is. But its FAST! Link to comment Share on other sites More sharing options...
~ P O L A R I S ~ Posted July 3, 2009 Report Share Posted July 3, 2009 Skull Flame's pro in Skill Drain Zombies with Barbaros and Trade-In, but other than that he's fairly mediocre because he's FIRE and not quite as aweome as Goka. Link to comment Share on other sites More sharing options...
OnSlaUghT Posted July 4, 2009 Report Share Posted July 4, 2009 Goka, 200 less than Ryu, but can jump to 2700 each turn, creates tribute fodder each turn for no cost. Ryu Kokki, 200 more than Goka, the most common, can kill any warrior or spellcaster Skull Flame, Trade-inable, 2600 ATK(the most), Can create tribute fodder in exchange for not being able to attack. The hardest of all to get. Goka would seem the best, but Ryu kokki can take down goyo. If you ask me i say Skull flame fails in comparison to the other 2. Link to comment Share on other sites More sharing options...
burnpsy Posted July 4, 2009 Report Share Posted July 4, 2009 Link to comment Share on other sites More sharing options...
OnSlaUghT Posted July 4, 2009 Report Share Posted July 4, 2009 Shut up, just shut up! Link to comment Share on other sites More sharing options...
Dad Posted July 4, 2009 Report Share Posted July 4, 2009 This pic has my username in it. That makes it awesome. Oh, and I'd prefer to run Ryu Kokki. -_-" Link to comment Share on other sites More sharing options...
BehindTheMask Posted July 4, 2009 Report Share Posted July 4, 2009 This archetype is ridiculous. I've been playing them, and they are fun. Link to comment Share on other sites More sharing options...
HORUS Posted July 4, 2009 Report Share Posted July 4, 2009 YOU PEOPLE SUCK. NEVER USE THE SKULL FLAME CARD. NEVER USE GOKA. OR PYRE OF MALICE. OR ANYTHING BESIDES RYU KOKKI. ZOMBIE DECKS SHOULD HAVE 1 IL BLUD and 2 RYU KOKKI. END OF DISCUSSION. Link to comment Share on other sites More sharing options...
Guest PikaPerson01 Posted July 4, 2009 Report Share Posted July 4, 2009 ZOMBIE DECKS SHOULD HAVE [...] 2 RYU KOKKI. You mean zero, right? Link to comment Share on other sites More sharing options...
HORUS Posted July 4, 2009 Report Share Posted July 4, 2009 ' pid='2488807' dateline='1246677559']ZOMBIE DECKS SHOULD HAVE [...] 2 RYU KOKKI. You mean zero' date=' right?[/quote'] What I mean is that if you're going to run any of the mentioned cards, it should be Ryu Kokki, and no more than 2. Link to comment Share on other sites More sharing options...
The Dark One Posted July 4, 2009 Report Share Posted July 4, 2009 lolhorus. Link to comment Share on other sites More sharing options...
HORUS Posted July 4, 2009 Report Share Posted July 4, 2009 lolhorus. What's that supposed to mean? Link to comment Share on other sites More sharing options...
The Dark One Posted July 4, 2009 Report Share Posted July 4, 2009 Who runs two Kokki? You run one at most. In my zombies I don't even bother with him. (Or the other options either, for that matter.) Turtle is good, but it's slow. Link to comment Share on other sites More sharing options...
HORUS Posted July 4, 2009 Report Share Posted July 4, 2009 Didn't you say that Forbidden Chalice and Beast King Barbaros was a good strategy? Link to comment Share on other sites More sharing options...
The Dark One Posted July 4, 2009 Report Share Posted July 4, 2009 ' pid='2488912' dateline='1246679440']Didn't you say that Forbidden Chalice and Beast King Barbaros was a good strategy? It is. You running Barbaros Zombies? Nevermind then, you're doing it right. I haven't tested them myself, because I don't like the way Zombie Master is negated by Skill Drain. How do they run? (I play a Plant variant, myself.) Link to comment Share on other sites More sharing options...
Flash Flyer - Sakura Posted July 4, 2009 Report Share Posted July 4, 2009 Ryu Kokki is better, he destroys Warriors. Skull doesn't Link to comment Share on other sites More sharing options...
Sander Posted July 4, 2009 Report Share Posted July 4, 2009 The only place where I could see Skull Flame working is in some really obscure Zombie esque burn deck. And even then, it would suck since Skull Flame is "once per turn" and Burning Skull Head needs to be Special Summoned from your hand. Obviously Ryu Kokki is better. Link to comment Share on other sites More sharing options...
HORUS Posted July 5, 2009 Report Share Posted July 5, 2009 ' pid='2488912' dateline='1246679440']Didn't you say that Forbidden Chalice and Beast King Barbaros was a good strategy? It is. You running Barbaros Zombies? Nevermind then' date=' you're doing it right. I haven't tested them myself, because I don't like the way Zombie Master is negated by Skill Drain. How do they run? (I play a Plant variant, myself.)[/quote'] No, I'm not running Zombie Drain, but Barbaros is better with Skill Drain than with Forbidden Chalice. Link to comment Share on other sites More sharing options...
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