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YGOball - AN EXTREME CARDBOARD CONTACT SPORT


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So' date=' once again, what's the point of attack limits and level limits, when you could use just about any card and still arrive at the same results?

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Eh, my version was more stylized for solitaire play in which you control which cards play how well, not really for multiplayer play in which both players are actually competitive about this and are trying to win and would just ignore their stats, in which case you'd be correct, stats wouldn't really have much of a point.

 

If anyone has any ideas on how to make a multiplayer system, shoot. =)

 

Armityle the ultimate beatstick as an attacker

 

Considering that it has 0 ATK, I'm not really seeing it.

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