BulletMan Posted November 12, 2009 Report Share Posted November 12, 2009 What the title says. http://yugioh.wikia.com/wiki/Koa'ki_Meiru Just a link to go to them quickly. Since Urknight has been revealed, it has gotten me an idea. I think Koaki Meirus OBVIOUSLY shouldn't be anti-meta. Sure, there good against DARKs and LIGHTs, aswell as Special Summons, but that should be their extra little treat, not their main focus. Since so many of them are powerful in ATK, some have very good effects, and not to mention that quite a few cards (Like Urknight) Special Summon them fast, I think that we need to make them absolutely aggressive. We need to give them really good Draw power (They actually already have some. + possibly Trade In with Maximus), then, just let them swarm so fast that the opponent has little chance of surviving. How are we going to do this? IDK, but, we ought to discuss them all, and choose the best cards out from them and choose the bad ones. Then we think of ideas for the Deck Type I'm trying to create: Omega Meiru's. Good ones:CrusaderGhoulungulatePowerhandBergzakLusterImmediate DisposalUrgent SythesisCompressionIron Core Bad ones.. : Discuss. Link to comment Share on other sites More sharing options...
burnpsy Posted November 12, 2009 Report Share Posted November 12, 2009 From my own build, before these were announced, I concluded that the following Koa'kis are good: CrusaderGhoulungulatePowerhand Usually, I was focusing on getting those guys out. I agree with you on the true use for the Archetype. That's exactly how my old build worked, your idea isn't exactly new. xD Link to comment Share on other sites More sharing options...
BulletMan Posted November 12, 2009 Author Report Share Posted November 12, 2009 From my own build' date=' before these were announced, I concluded that the following Koa'kis are good: CrusaderGhoulungulatePowerhand Usually, I was focusing on getting those guys out. I agree with you on the true use for the Archetype. That's exactly how my old build worked, your idea isn't exactly new. xD[/quote'] Well, I meant a build that once you decide to go for it, you GO for it and have to be really sure you will out do your opponent, or you'll fail. But you have a good chance of winning. But to do something like that requires lots of speed. Also, S/T cards? Link to comment Share on other sites More sharing options...
burnpsy Posted November 12, 2009 Report Share Posted November 12, 2009 For Spells and Traps, I have these as the better ones, but I haven't tried things like Reckoned Power yet: LusterImmediate DisposalUrgent SythesisCompressionIron Core Their own Bribe, D-Draw, and Reborn. xD Link to comment Share on other sites More sharing options...
Mister Sir Posted November 12, 2009 Report Share Posted November 12, 2009 Bergzak is pretty badass. Link to comment Share on other sites More sharing options...
VolTama Posted November 12, 2009 Report Share Posted November 12, 2009 Arms is awesome in his own deck. OT: IMO, they are close to becoming an aggressive archetype. Their field matinence cost is can become quite the pain when you control 3 or more monsters. All they need is a secondary Iron Core, which may come soon enough. Link to comment Share on other sites More sharing options...
Azuh Posted November 12, 2009 Report Share Posted November 12, 2009 Would be awesome if they have a mass dump Fusion =[ Link to comment Share on other sites More sharing options...
Toffee. Posted November 12, 2009 Report Share Posted November 12, 2009 Would be awesome if they have a mass dump Fusion Koaki Meiru Awesome-Guy -FIRE-Lvl12[Warrior/Fusion/Effect]This card is Fusion Summoned with any number of "Koaki Meiru" monsters. This card gains the effect(s) of the Fusion Material Monsters. This card is Removed from play during the End Phase.This card's effect(s) cannot be negated. When this card is removed from the field, you take 1000 points of damage.2500ATK / 2500DEF Link to comment Share on other sites More sharing options...
Kyosuke Kiryu Posted November 12, 2009 Report Share Posted November 12, 2009 They have there own war chariot. Link to comment Share on other sites More sharing options...
Great Unclean One: VK Posted November 12, 2009 Report Share Posted November 12, 2009 Not to mention their blaster can auto kill any LS. :)I'm planning to make a Core Chimail deck. Link to comment Share on other sites More sharing options...
Father Wolf Posted November 12, 2009 Report Share Posted November 12, 2009 There is only 14 good KM cards, sad thing is trying to get them all to flow together flawlessly like most archtypes. Link to comment Share on other sites More sharing options...
Toffee. Posted November 12, 2009 Report Share Posted November 12, 2009 There is only 14 good KM cards' date=' sad thing is trying to get them all to flow together flawlessly like most archtypes.[/quote'] Konami origionaly claimed them as "Anti-Meta"But it seems like more and more of them are just about simply beating the Opponent with higher ATK Link to comment Share on other sites More sharing options...
Jace Beleren Posted November 12, 2009 Report Share Posted November 12, 2009 good ones:MaximusGraviroseCrusaderGhoulungulatePowerhand in my opinions Link to comment Share on other sites More sharing options...
Father Wolf Posted November 12, 2009 Report Share Posted November 12, 2009 There is only 14 good KM cards' date=' sad thing is trying to get them all to flow together flawlessly like most archtypes.[/quote'] Konami origionaly claimed them as "Anti-Meta"But it seems like more and more of them are just about simply beating the Opponent with higher ATK So far the only support that i can see that doesnt make them Anti-meta is Urknight. All good anti-Meta Decks needs Search power which KM's just got which helps a lot, because now u ether pay or gadget any KM. And a way to deal with normal summoned monsters, which KMs high ATK normally takes care off. With there effects putting a nice strain on DARK's and LIGHT's. I dont see how KM's stopped being anti-Meta. Link to comment Share on other sites More sharing options...
Great Unclean One: VK Posted November 12, 2009 Report Share Posted November 12, 2009 So far Core Chimail cards just needs a card to negate their cost. Then we're all set for a top tier deck! Link to comment Share on other sites More sharing options...
Sunshine Jesse Posted November 12, 2009 Report Share Posted November 12, 2009 So wait, an anti-meta archetype has the potential to become a meta deck-type without it soley being under the virtue of being anti-meta? Holy hell. Link to comment Share on other sites More sharing options...
Great Unclean One: VK Posted November 12, 2009 Report Share Posted November 12, 2009 It's mind boggling isn't it? It's hard to process this as must as how many people here who doesn't pratice Haruhiism. But soon, Core Chimail will become a Anti-Meta/ Beatdown. Link to comment Share on other sites More sharing options...
burnpsy Posted November 12, 2009 Report Share Posted November 12, 2009 Koa'ki cards that are currently not on either list: BeetleBoulderDoomDragoGraviroseGuardianHydro BarrierIceMaximusRooklordSea PantherSpeederTornadoUrknightValafarWar Arms Automatic LaserBlastBlasterReinforcementArmorResearch LabCorepanelReckoned Power I believe that they should be split as follows: Good BoulderGraviroseGuardianUrknight ReinforcementResearch LabCorepanelReckoned Power No Opinion Hydro BarrierMaximusRooklordSea PantherSpeederTornado BlastBlasterArmor Bad BeetleDoomDragoIceValafarWar Arms Automatic Laser Link to comment Share on other sites More sharing options...
Toffee. Posted November 12, 2009 Report Share Posted November 12, 2009 So far the only support that i can see that doesnt make them Anti-meta is Urknight.Boulder, Crusader, Ghoulungulate, Gravirose, Maximus, Rooklord, Sea Panther, Valafar, War Arms, Bergzak, and Urknight arnet anti-meta, but instead, support the Archtype. Which is what I was talking about. Also... Sea Panther seems rediculously abusable in a Traditional deck IMO Link to comment Share on other sites More sharing options...
Great Unclean One: VK Posted November 13, 2009 Report Share Posted November 13, 2009 how could sea panther seem abusable in traditional? Link to comment Share on other sites More sharing options...
Mister Sir Posted November 13, 2009 Report Share Posted November 13, 2009 Do they have their own ROTA yet? Link to comment Share on other sites More sharing options...
VolTama Posted November 13, 2009 Report Share Posted November 13, 2009 So wait' date=' an anti-meta archetype has the potential to become a meta deck-type without it soley being under the virtue of being anti-meta? Holy hell.[/quote'] Erm... If an anti-meta/beatdown deck does indeed become meta, does that mean it's still anti-meta? Link to comment Share on other sites More sharing options...
just-duelist Posted November 13, 2009 Report Share Posted November 13, 2009 core=badass asskickin ima beat the livin sheet outa ya machines Link to comment Share on other sites More sharing options...
Father Wolf Posted November 13, 2009 Report Share Posted November 13, 2009 Do they have their own ROTA yet? yes and no, they have there own gadget like engine, that can search any of them. Link to comment Share on other sites More sharing options...
Blakie Posted November 13, 2009 Report Share Posted November 13, 2009 I still think they suck. Their cost is so far the only reason why. Get me a card to negate it, I'll think about this archtype. Link to comment Share on other sites More sharing options...
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