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Claymore Dud - グレイモヤ不(ふ)発(はつ)弾(だん)


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Ehm It is even better when you use HS.....(Coz you decimated your opponents back and front field)

And it will be broken if it activated when removed from field...

 

It also Punishes Dad for destroys int...

And Punish JD for exists.......

 

It'd be better if it was triggered when the trap is removed from the field. Could make some very nice combos with that...

Otherwise' date=' it's meh.

 

So, if one of the monsters is removed from the field, and Claymore Dud is destroyed by its own effect, does the other one get destroyed?

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Yes the other says Bye too.... that way this card also pucnishes irresponsable monster destruction

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