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Merged MCM -Master Card Makers & OCGC-Official Card Grammer Club


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That is the most pointless Tuner I have seen' date=' how are you suppose to Synchro Summon with a Level 12 Tuner? There isn't even a Level 12 Synchro Monster lol.

 

This card is like a "master key" for Synchro monsters, because you can Summon any Synchro monster with a Level 12 Tuner, or as stated by Chaos Zero, you can use it for a Dark Synchro Summon.

 

This card cannot be Special Summoned. This card can only be Normal Summoned or Set by removing from play 1 "Celestial Pharaoh, Anubis" from your hand or field. This card's Type is also treated as Spellcaster. This card cannot be destroyed by battle when it battles a monster[s']s[/s] with 200 or higher ATK (Damage Calculation is not applied). This card is unaffeted by the effect of Monster and Spell Cards. This card gains 100 DEF for each card in your opponent's Graveyard. When this card's DEF is 1500 or higher, this card can attack your opponent directly. When this card attacks your opponent directly, select and activate 1 of the following effects:

• Remove from play 1 monster on the field (except this card).

 

(Whats the point? If this effect is activated AFTER Directly Attacking, your opponent has no monsters to remove, unless you want to remove a monster you control.) The Card can attack your opponent directly when its DEF is 1500 or higher, making possible a direct attack like the toon monsters.

• Draw 3 cards.

(As said before, REALLY Overpowered. Add a Side Effect to even it out. The fact that this card only needs a certain card to be in your hand or field makes it pretty easy to Summon, but a 1 per limit kinda breaks that down alittle.) Drawing cards is not op, also, if you don't like power, its not my problem.

• Inflict damage to your opponent equal to this card's DEF (This effect can only be activated once).

(This is used once, then its all done. That leaves you with 2 effects, honestly, you say you don't need to choose to draw 3 cards, but that is probably the most likely choice to be made in most situations of a Duel.) If it's DEF is higher enough, it can defeat the opponent, you don't need to use it in the firs time.

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perhaps it's supposed to be used for a dark synchro' date=' ever think of that?

[/quote']

 

Ever heard of Dark Tuners for Dark Synchros? Unless that Rule was eliminated.

 

And Deus, thanks for explaining. I forgot some monsters have effects that bypass monsters to Direct Attack.

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So who wants to party for the New Year?! *Bringing in the chips and dip*

 

The New Year isn't much to get excited about, but it's better than nothing right? What do you guys do for the New Year?

 

What is the most unfair Synchro card you guys can think of?

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I can take a crack at guessing why you have to do it more often Zero, but I won't say it.

 

Unfair Synchro Card? Eh, maybe Goyo, he can Summon whatever monster of the opponent's he destroys. Or Catastor, but more for elimination of monsters your opponent controls that aren't DARK. ALSO, Brionac, man thats a good effect.

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Username: Tomtekorv

Best Card:

91565f.jpg

 

This card cannot be Normal Summoned or Set. This card can only be Special Summoned from your hand if this card is the only card in your hand. As long as this card remains face-up on the field' date=' your opponent's monsters cannot attack the same turn he/she Summons a monster. When this card attacks, you can draw 1 card. If it was a Monster Card, increase the ATK of this card by 800. If it was a Trap Card, increase the attack of your opponent's monster by 800. If it was a Spell Card, decrease the ATK of your opponent's monster by 400 and increase the ATK of this card by 400.

[/quote']

 

Expert.

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