~RoBoTiClOvEr~ Posted December 20, 2009 Report Share Posted December 20, 2009 Thank card is already excellent by OCG andPpic and Completely Balanced No I meant like in GIMP card editing tools. Like holoing.Background changes, template changes, pic change then Link to comment Share on other sites More sharing options...
Ghost Ryder Posted December 20, 2009 Report Share Posted December 20, 2009 I don't know if this is on the topic' date=' but whatever:What do you think of my new card?[align=center']This card cannot be Normal Summoned or Set. This card can only be Special Summoned with "Perfect Zone of Chaos". This card cannot attack in the turn it is Summoned. This card is unaffected by monster and Trap Card effects. This card cannot attack unless you control 1 WATER Beast-Type monster. This card cannot be destroyed by battle with a monster with 1800 or lower DEF (Damage Calculation is not applied).[/align]Also, if you wanna know about these Chaos Monsters, check this thread here:http://forum.yugiohcardmaker.net/thread-174010.htmlNice gold rim and holo. That's the sorta name holo I need for one of my cards I'm making in my Set. I don't like the image very much. Red bold means I'm not sure...but I think it's right, 9/10. Link to comment Share on other sites More sharing options...
~RoBoTiClOvEr~ Posted December 20, 2009 Report Share Posted December 20, 2009 Those are common mistakes but still they're still OCG errors Link to comment Share on other sites More sharing options...
Ghost Ryder Posted December 20, 2009 Report Share Posted December 20, 2009 No I'm wrong again on the black bold fix. I can just check the OCG thread to now revise on OCG again. Link to comment Share on other sites More sharing options...
Deustodo Posted December 20, 2009 Report Share Posted December 20, 2009 You miss in the Red Bold as well, I was talking about Monster Cards, not monsters, Monster have M when you say Monster Card.EDIT:Also, I forgot to add an effect, since its a Chaotic Chaos monster, it must be treated as several Attributes at the same time.[align=center]This card cannot be Normal Summoned or Set. This card can only be Special Summoned with "Perfect Zone of Chaos". This card's Attribute is also treated as WIND, LIGHT, DARK and FIRE. This card cannot attack in the turn it is Summoned. This card is unaffected by Monster and Trap Card Effects. This card cannot attack unless you control 1 WATER Beast-Type monster. This card cannot be destroyed by battle with a monster with 1800 or lower DEF (Damage Calculation is not applied).[/align] Link to comment Share on other sites More sharing options...
Ghost Ryder Posted December 20, 2009 Report Share Posted December 20, 2009 But it doesn't say card on the end of it. So yeah...it goes Monster Card on it's own I think it's monster. But I believe you're correct. Link to comment Share on other sites More sharing options...
Deustodo Posted December 20, 2009 Report Share Posted December 20, 2009 It says "unaffected by Monster and Trap Card Effects The "Card" apply for Trap and Monster. Link to comment Share on other sites More sharing options...
Ghost Ryder Posted December 20, 2009 Report Share Posted December 20, 2009 I know that. No need to tell me. I see errors I made now. Link to comment Share on other sites More sharing options...
Rehva Posted December 20, 2009 Report Share Posted December 20, 2009 [align=center]What do you guys Think :]Father wolf for Pic [spoiler=Effect] This card cannot be Normal Summoned or Set. This card can only be Special Summoned by removing 1 FIRE monster you control from play. If a Trap card Activates during your Battle Phase, you can discard 1 card from your deck to Negate the Effect and destroy it. Once per turn, when a Level 4 or higher monster is destroyed by battle, Special Summon 1 "Flare Rain Token" (Pyro-Type/Fire/Level 1/ATK 300/DEF 200) on Field. [/align] Link to comment Share on other sites More sharing options...
Ghost Ryder Posted December 20, 2009 Report Share Posted December 20, 2009 [align=center]What do you guys Think :]Father wolf for Pic [spoiler=Effect] This card cannot be Normal Summoned or Set. This card can only be Special Summoned by removing from play 1 FIRE monster you control from play. If a Trap Card is activated during your Battle Phase' date=' you can [s']discard[/s] send 1 card from your Deck to the Graveyard (<-- to where? let's just say Graveyard) to negate the Trap Card's effect of and destroy it. Once per turn, when a Level 4 or higher monster is destroyed by battle, Special Summon 1 "Flare Rain Token" (Pyro-Type/FIRE/Level 1/ATK 300/DEF 200) on your field. [/align]It's very hard to read the first word of the name of your card, I think it is "Flare Rain Knight". Most of the OCG errors fixed. 8/10 Link to comment Share on other sites More sharing options...
~RoBoTiClOvEr~ Posted December 20, 2009 Report Share Posted December 20, 2009 I would think 8/10 as well Link to comment Share on other sites More sharing options...
Ghost Ryder Posted December 20, 2009 Report Share Posted December 20, 2009 I would think 8/10 as wellNow onto a new topic: - You make the topic now :D Link to comment Share on other sites More sharing options...
Shadow Zero Posted December 20, 2009 Report Share Posted December 20, 2009 Username:Chaos ZeroStars:6What Card Group Do You belong in? Novice? Average? Advanced? Expert? Pro?:How the crap am I supposed to know? =/Example Of Your Work:1 Tuner monster + 2 or more non-Tuner monsters with Zero in its name.This card can only be summoned by Synchro Summon. When this card is summoned to the field, all of your opponents monsters are returned to their hand. On your turn, you may either send a card from your hand to the graveyard to gain Life Points equal to half the battle damage inflicted to your opponent this turn. Link to comment Share on other sites More sharing options...
Spirit of DMG Posted December 20, 2009 Report Share Posted December 20, 2009 Username:Dark_Magician_Girl_=3Stars:5What Card Group Do You belong in?: Not a clue.Example Of Your Work:[spoiler=Lore]When either player activates a trap card, place one "Vampire" counter on this card. (Max 4.) By removing 1 "Vampire" counter from this card, send 1 monster card from your hand to your graveyard to increase your Life Points by half that monsters ATK. By removing 3 "Vampire" monsters from this card, Special Summon 1 Fiend-type monster from your graveyard. Link to comment Share on other sites More sharing options...
Ghost Ryder Posted December 20, 2009 Report Share Posted December 20, 2009 OMG...over 100 replies on it's opening day. Link to comment Share on other sites More sharing options...
Shadow Zero Posted December 20, 2009 Report Share Posted December 20, 2009 Hn? really? wow, that sounds pretty epic.And except me already, please and thank you ipod? Link to comment Share on other sites More sharing options...
Ghost Ryder Posted December 20, 2009 Report Share Posted December 20, 2009 You're gonna have to wait til' IPod or another Co-Leader comes in and accepts you. Link to comment Share on other sites More sharing options...
~RoBoTiClOvEr~ Posted December 20, 2009 Report Share Posted December 20, 2009 Username:Chaos ZeroStars:6What Card Group Do You belong in? Novice? Average? Advanced? Expert? Pro?:How the crap am I supposed to know? =/Example Of Your Work:1 Tuner monster + 2 or more non-Tuner monsters with Zero in its name.This card can only be summoned by Synchro Summon. When this card is summoned to the field' date=' all of your opponents monsters are returned to their hand. On your turn, you may either send a card from your hand to the graveyard to gain Life Points equal to half the battle damage inflicted to your opponent this turn.[/quote'] Avanced Link to comment Share on other sites More sharing options...
Ghost Ryder Posted December 20, 2009 Report Share Posted December 20, 2009 There's another user who made an application ._. Link to comment Share on other sites More sharing options...
~RoBoTiClOvEr~ Posted December 20, 2009 Report Share Posted December 20, 2009 Username:Dark_Magician_Girl_=3Stars:5What Card Group Do You belong in?: Not a clue.Example Of Your Work:[spoiler=Lore]When either player activates a trap card' date=' place one "Vampire" counter on this card. (Max 4.) By removing 1 "Vampire" counter from this card, send 1 monster card from your hand to your graveyard to increase your Life Points by half that monsters ATK. By removing 3 "Vampire" monsters from this card, Special Summon 1 Fiend-type monster from your graveyard. [/quote'] Advanced Link to comment Share on other sites More sharing options...
Ghost Ryder Posted December 20, 2009 Report Share Posted December 20, 2009 OK then....that's done. Off topic - Did you realise what happened to your and my post count? Link to comment Share on other sites More sharing options...
~RoBoTiClOvEr~ Posted December 20, 2009 Report Share Posted December 20, 2009 Your in front of me now I realize Link to comment Share on other sites More sharing options...
Ghost Ryder Posted December 20, 2009 Report Share Posted December 20, 2009 Your in front of me now I realize:D ... Link to comment Share on other sites More sharing options...
~RoBoTiClOvEr~ Posted December 21, 2009 Report Share Posted December 21, 2009 I will get back in front of you. Don't count your chickens before they hatch. Link to comment Share on other sites More sharing options...
Ghost Ryder Posted December 21, 2009 Report Share Posted December 21, 2009 Nah. I'm not gonna let you get in front of me again ;D Link to comment Share on other sites More sharing options...
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