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Merged MCM -Master Card Makers & OCGC-Official Card Grammer Club


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I don't know if this is on the topic' date=' but whatever:

What do you think of my new card?

[align=center']93851494.png

This card cannot be Normal Summoned or Set. This card can only be Special Summoned with "Perfect Zone of Chaos". This card cannot attack in the turn it is Summoned. This card is unaffected by monster and Trap Card effects. This card cannot attack unless you control 1 WATER Beast-Type monster. This card cannot be destroyed by battle with a monster with 1800 or lower DEF (Damage Calculation is not applied).[/align]

Also, if you wanna know about these Chaos Monsters, check this thread here:

http://forum.yugiohcardmaker.net/thread-174010.html

Nice gold rim and holo. That's the sorta name holo I need for one of my cards I'm making in my Set. I don't like the image very much. Red bold means I'm not sure...but I think it's right, 9/10.

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You miss in the Red Bold as well, I was talking about Monster Cards, not monsters, Monster have M when you say Monster Card.

EDIT:

Also, I forgot to add an effect, since its a Chaotic Chaos monster, it must be treated as several Attributes at the same time.

[align=center]

76939524.png

This card cannot be Normal Summoned or Set. This card can only be Special Summoned with "Perfect Zone of Chaos". This card's Attribute is also treated as WIND, LIGHT, DARK and FIRE. This card cannot attack in the turn it is Summoned. This card is unaffected by Monster and Trap Card Effects. This card cannot attack unless you control 1 WATER Beast-Type monster. This card cannot be destroyed by battle with a monster with 1800 or lower DEF (Damage Calculation is not applied).[/align]

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[align=center]What do you guys Think :]

Father wolf for Pic

2cz83g7.jpg

 

[spoiler=Effect] This card cannot be Normal Summoned or Set. This card can only be Special Summoned by removing 1 FIRE monster you control from play. If a Trap card Activates during your Battle Phase, you can discard 1 card from your deck to Negate the Effect and destroy it. Once per turn, when a Level 4 or higher monster is destroyed by battle, Special Summon 1 "Flare Rain Token" (Pyro-Type/Fire/Level 1/ATK 300/DEF 200) on Field.

[/align]

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[align=center]What do you guys Think :]

Father wolf for Pic

2cz83g7.jpg

 

[spoiler=Effect] This card cannot be Normal Summoned or Set. This card can only be Special Summoned by removing from play 1 FIRE monster you control from play. If a Trap Card is activated during your Battle Phase' date=' you can [s']discard[/s] send 1 card from your Deck to the Graveyard (<-- to where? let's just say Graveyard) to negate the Trap Card's effect of and destroy it. Once per turn, when a Level 4 or higher monster is destroyed by battle, Special Summon 1 "Flare Rain Token" (Pyro-Type/FIRE/Level 1/ATK 300/DEF 200) on your field.

[/align]

It's very hard to read the first word of the name of your card, I think it is "Flare Rain Knight". Most of the OCG errors fixed. 8/10

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Username:Chaos Zero

Stars:6

What Card Group Do You belong in? Novice? Average? Advanced? Expert? Pro?:How the crap am I supposed to know? =/

Example Of Your Work:

226293c.jpg

1 Tuner monster + 2 or more non-Tuner monsters with Zero in its name.

This card can only be summoned by Synchro Summon. When this card is summoned to the field, all of your opponents monsters are returned to their hand. On your turn, you may either send a card from your hand to the graveyard to gain Life Points equal to half the battle damage inflicted to your opponent this turn.

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Username:Dark_Magician_Girl_=3

Stars:5

What Card Group Do You belong in?: Not a clue.

Example Of Your Work:

348733n.jpg

[spoiler=Lore]

When either player activates a trap card, place one "Vampire" counter on this card. (Max 4.) By removing 1 "Vampire" counter from this card, send 1 monster card from your hand to your graveyard to increase your Life Points by half that monsters ATK. By removing 3 "Vampire" monsters from this card, Special Summon 1 Fiend-type monster from your graveyard.

 

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Username:Chaos Zero

Stars:6

What Card Group Do You belong in? Novice? Average? Advanced? Expert? Pro?:How the crap am I supposed to know? =/

Example Of Your Work:

226293c.jpg

1 Tuner monster + 2 or more non-Tuner monsters with Zero in its name.

This card can only be summoned by Synchro Summon. When this card is summoned to the field' date=' all of your opponents monsters are returned to their hand. On your turn, you may either send a card from your hand to the graveyard to gain Life Points equal to half the battle damage inflicted to your opponent this turn.

[/quote']

 

Avanced

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Username:Dark_Magician_Girl_=3

Stars:5

What Card Group Do You belong in?: Not a clue.

Example Of Your Work:

348733n.jpg

[spoiler=Lore]

When either player activates a trap card' date=' place one "Vampire" counter on this card. (Max 4.) By removing 1 "Vampire" counter from this card, send 1 monster card from your hand to your graveyard to increase your Life Points by half that monsters ATK. By removing 3 "Vampire" monsters from this card, Special Summon 1 Fiend-type monster from your graveyard.

 

[/quote']

 

Advanced

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