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I fragged, roses danced, stores were bombed [DISC Fragrance Storm]


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destroy your own Dandylion for profit?

 

Stuff like this is my favorite thing about Fragrance Storm - it's an easy +1 or more.

 

For example, if you're using Black Garden:

 

Play Fragrance Storm (-1)

Destroy opponent's Rose Token (-1 + 1 = 0)

Draw 1 card (-1 + 1 + 1 = +1)

Possible second card (-1 + 1 + 1 + 1 = +2)

 

Destroying Dandylion is also a +2:

 

Play Fragrance Storm (-1)

Destroy Dandylion (-1 - 1 = -2)

Draw 1 card (-1 - 1 + 1 = -1)

Get 2 Fluff Tokens (-1 - 1 + 1 + 2 = +1)

Possible second card (-1 - 1 + 1 + 2 + 1 = +2)

 

And if you're using Ivy Shackles, you could kill something of your opponent's that's more useful than a Token.

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destroy your own Dandylion for profit?

 

Stuff like this is my favorite thing about Fragrance Storm - it's an easy +1 or more.

 

For example' date=' if you're using Black Garden:

 

Play Fragrance Storm (-1)

Destroy opponent's Rose Token (-1 + 1 = 0)

Draw 1 card (-1 + 1 + 1 = +1)

Possible second card (-1 + 1 + 1 + 1 = +2)

 

Destroying Dandylion is also a +2:

 

Play Fragrance Storm (-1)

Destroy Dandylion (-1 - 1 = -2)

Draw 1 card (-1 - 1 + 1 = -1)

Get 2 Fluff Tokens (-1 - 1 + 1 + 2 = +1)

Possible second card (-1 - 1 + 1 + 2 + 1 = +2)

 

And if you're using Ivy Shackles, you could kill something of your opponent's that's more useful than a Token.

[/quote']

 

If I failed badly enough to run Ivy Shackles, I'd never admit it. But the rest I agree with.

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destroy your own Dandylion for profit?

 

Stuff like this is my favorite thing about Fragrance Storm - it's an easy +1 or more.

 

For example' date=' if you're using Black Garden:

 

Play Fragrance Storm (-1)

Destroy opponent's Rose Token (-1 + 1 = 0)

Draw 1 card (-1 + 1 + 1 = +1)

Possible second card (-1 + 1 + 1 + 1 = +2)

 

Destroying Dandylion is also a +2:

 

Play Fragrance Storm (-1)

Destroy Dandylion (-1 - 1 = -2)

Draw 1 card (-1 - 1 + 1 = -1)

Get 2 Fluff Tokens (-1 - 1 + 1 + 2 = +1)

Possible second card (-1 - 1 + 1 + 2 + 1 = +2)

 

And if you're using Ivy Shackles, you could kill something of your opponent's that's more useful than a Token.

[/quote']

 

If I failed badly enough to run Ivy Shackles, I'd never admit it. But the rest I agree with.

 

It has a cool name. Therefore it must be good.

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It has a cool name. Therefore it must be good.

 

Why couldn't this be true in the game? Cards with awesome names should be the best' date=' period!

 

OT: i like how Dandylion is in the pic, pretty much screaming the user to use it with Dandylion. I don't really like plants, however.

[/quote']

 

Also has Horseytail, which gives a token to the opponent as a target for this.

There should be an "awesome name" clause. For example, Archfiend Marmot of Nefariousness can kill anything.

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It has a cool name. Therefore it must be good.

 

Why couldn't this be true in the game? Cards with awesome names should be the best' date=' period!

 

OT: i like how Dandylion is in the pic, pretty much screaming the user to use it with Dandylion. I don't really like plants, however.

[/quote']

 

Also has Horseytail, which gives a token to the opponent as a target for this.

There should be an "awesome name" clause. For example, Archfiend Marmot of Nefariousness can kill anything.

 

By this logic, my namesake should be a great card, but sadly, its only a good card.

 

Fragrance Storm might be useful with Dandylion (has been said already) and Black Garden (not sure if it was said already)

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