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Paradox Fusion


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Activate by removing from play 1 face-up Fusion Monster you control. Negate the activation of a Spell or Trap Card or the Special Summon of a monster and destroy it. During the 2nd End Phase after activation' date=' return the monster removed for the activation of this card to field in face-up Attack Position.[/quote'][/align]

 

wat

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I like' date=' and it's even back by the start of your next turn

[/quote']

 

You can use it on your turn as well, so it could GO BOTH WAYS...*cough*.

 

I'm not sure why F.G.D. is on its pic though. I'd also like to know if Zero would work with this, I mean, I don't see why not. That would be a really awesome combo too.

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