Canadian Posted April 16, 2010 Report Share Posted April 16, 2010 ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ Havn't talked about it for a while; at least I don't feel like we have. I really never understood what good combo's/decks can run around with this at 3x making it good. I know quillbolt likes it, but I'm not sure about what other decks. I need YCM's help. (: Link to comment Share on other sites More sharing options...
The Sacred Ninja Posted April 16, 2010 Report Share Posted April 16, 2010 Inti/Quilla Decks? Link to comment Share on other sites More sharing options...
Great Unclean One: VK Posted April 16, 2010 Report Share Posted April 16, 2010 This is a Sin deck's one true enemy. This is also my enemy for my Spirit Oppression deck. Great card is great. Link to comment Share on other sites More sharing options...
Dr. Cakey Posted April 16, 2010 Report Share Posted April 16, 2010 Also Plaguespreader Zombie, and Ally Genex Birdman. Cannon Soldier, Quillbolt Hedgehog, this, and any Tuner is a 4-card OTK. Same for this, Ally of Justice Birdman x 2, and...Cyber Summon Blaster? Link to comment Share on other sites More sharing options...
Luis2 Posted April 17, 2010 Report Share Posted April 17, 2010 The anti Bottomless crap hole. I use it against D D monsters. In Yugioh WC 2009, the CPU will ram D D Warrior Lady into you when Imperial Iron Wall is face up on the field. Link to comment Share on other sites More sharing options...
Expelsword Posted April 17, 2010 Report Share Posted April 17, 2010 Makes Stardust even HARDER to kill Link to comment Share on other sites More sharing options...
Aximil Posted April 17, 2010 Report Share Posted April 17, 2010 I love to play Cannon Soldier or that continuous spell card that deals 400 by tributing a monster (I forgot it's name), flip this, discard Quilbolt using Quickdraw Synchron, and proceed to laugh if they can't stop it. Link to comment Share on other sites More sharing options...
-Berserker- Posted April 17, 2010 Report Share Posted April 17, 2010 Maybe good to avoid your Totem Dragon to be removed, but I think this card will annoy a bit dragon decks... Link to comment Share on other sites More sharing options...
Aximil Posted April 17, 2010 Report Share Posted April 17, 2010 Imperial Iron Wall: "Allure of Darkness" (or "Common Charity", etc.) cannot be activated while "Imperial Iron Wall" is active. If you activate "Allure of Darkness" and "Imperial Iron Wall" is chained, after drawing 2 cards you will reveal 1 DARK Monster from your hand, and the revealed DARK Monster remains in your hand. If you do not have any DARK Monsters in your hand, your entire hand is sent to the Graveyard. Link to comment Share on other sites More sharing options...
Zeppeli Gyro Supreme Posted April 17, 2010 Report Share Posted April 17, 2010 I love to play Cannon Soldier or that continuous spell card that deals 400 by tributing a monster (I forgot it's name)' date=' flip this, discard Quilbolt using Quickdraw Synchron, and proceed to laugh if they can't stop it.[/quote']Mass Driver. I personally completely hate loop strategies. I hate all cheap strategies, and refuse to use Meta decks (not that I have the cards anyway). I like to use fun decks, and duel through unconventional means. Hence why I titled myself the "Scrap Duelist". Link to comment Share on other sites More sharing options...
Great Unclean One: VK Posted April 17, 2010 Report Share Posted April 17, 2010 I love to play Cannon Soldier or that continuous spell card that deals 400 by tributing a monster (I forgot it's name)' date=' flip this, discard Quilbolt using Quickdraw Synchron, and proceed to laugh if they can't stop it.[/quote']Mass Driver. I personally completely hate loop strategies. I hate all cheap strategies, and refuse to use Meta decks (not that I have the cards anyway). I like to use fun decks, and duel through unconventional means. Hence why I titled myself the "Scrap Duelist". :) *hugs* Your not alone comrade. I use under-meta decks. And I tinker with Spirits and such to make them anti or moar faster. Hence Ruler of all Under Meta. Link to comment Share on other sites More sharing options...
Flame Dragon Posted April 17, 2010 Report Share Posted April 17, 2010 Mass Driver + Quilbolt + Tuner + This = Game Of those cards this should be the one banned. Link to comment Share on other sites More sharing options...
Aximil Posted April 17, 2010 Report Share Posted April 17, 2010 Mass Driver + Quilbolt + Quickdraw Synchron + This = Game Of those cards none should be banned. Fixed. Link to comment Share on other sites More sharing options...
Flame Dragon Posted April 17, 2010 Report Share Posted April 17, 2010 Mass Driver + Quilbolt + Quickdraw Synchron + This = Game Of those cards none should be banned. Fixed.Why? The combo only needs 4 cards. Two of those can be several different cards and Quilbolt just needs to be in the grave. How is this a combo that needs to delt with? Link to comment Share on other sites More sharing options...
-Griffin Posted April 17, 2010 Report Share Posted April 17, 2010 Mass Driver + Quilbolt + Quickdraw Synchron + This = Game Of those cards none should be banned. Fixed.Why? The combo only needs 4 cards. Two of those can be several different cards and Quilbolt just needs to be in the grave. How is this a combo that needs to delt with? I agree that IIW should be banned, but on the premise that it reduces playable Decks (anything that needs the RFG) and doesn't do anything for the game, only being used to ruin otherwise decent Decks or for abusive strategies. The OTK specifically isn't consistent or fast enough to warrant a ban. Link to comment Share on other sites More sharing options...
Aximil Posted April 17, 2010 Report Share Posted April 17, 2010 Mass Driver + Quilbolt + Quickdraw Synchron + This = Game Of those cards none should be banned. Fixed.Why? The combo only needs 4 cards. Two of those can be several different cards and Quilbolt just needs to be in the grave. How is this a combo that needs to delt with? Because Quickdraw Synchron discards Quilbolt, getting it in the grave easily. It then special summons your Tuner (Quickdraw Synchron) allowing you to normal summon Cannon Soldier if you haven't drawn Mass Driver. Like you said, there are many variations, but that's probably the most effective. Link to comment Share on other sites More sharing options...
Manjoume Thunder Posted April 18, 2010 Report Share Posted April 18, 2010 On a realistic and good list, none of them should be banned. They are tier 1809236409283750324. On a 3-0 list, IIW should be banned, because it not only creates some OTKs, but it also completely shuts down some decks. Link to comment Share on other sites More sharing options...
RAEGING D0GKING Posted April 18, 2010 Report Share Posted April 18, 2010 Mass Driver + Quilbolt + Tuner + This = Game Of those cards this should be the one banned. Plaguspreader works instead of Quilbolt too. But thats a 4 card combo.Too many cards to draw. Link to comment Share on other sites More sharing options...
Umbra Posted April 18, 2010 Report Share Posted April 18, 2010 Mass Driver + Quilbolt + Tuner + This = Game Of those cards this should be the one banned. Plaguspreader works instead of Quilbolt too. But thats a 4 card combo.Too many cards to draw. With Plaguespreader and Quillbolt, it's a 2-card combo. IIW and Mass Driver. Link to comment Share on other sites More sharing options...
DARKPLANT RISING Posted April 18, 2010 Report Share Posted April 18, 2010 This first looks stupid-is actually awesomesauce. But PSZ becomes immortal-except when your hand runs out. Link to comment Share on other sites More sharing options...
Flame Dragon Posted April 18, 2010 Report Share Posted April 18, 2010 Mass Driver + Quilbolt + Tuner + This = Game Of those cards this should be the one banned. Plaguspreader works instead of Quilbolt too. But thats a 4 card combo.Too many cards to draw.If your using PSZ you don't need Quill of the tuner since you can just keep bringing him back. Even so PSZ doesn't work since you will run out of a hand and the combo will end. 4 card combos are hard to do if they need 4 specific cards, but this doesn't. 1 can be a long list of monsters, 1 can be several different cards, and another doesn't need to be in your hand to start it. Those 3 facts makes this a much easier combo to pull of then you seem to think. Link to comment Share on other sites More sharing options...
Recommended Posts
Archived
This topic is now archived and is closed to further replies.