darkwolf777 Posted May 5, 2010 Report Share Posted May 5, 2010 Amazoness Chain Master, Chain Destruction, Chain Close, Chain Disappearance... So let's discuss the Iron Chain archetype. They just appear to basically be a mill deck, though I find milling to be helpful more often than not considering how useful the Graveyard is nowadays. They also have some burn effects too so It would seem you can go either way with them. They just don't look very interesting to want to make a deck of them. Link to comment Share on other sites More sharing options...
Toffee. Posted May 5, 2010 Report Share Posted May 5, 2010 It was Konami's attempt at a deck-destruction-esque archtype. Thing is, they are just too slow at doing so >__> Link to comment Share on other sites More sharing options...
Guest PikaPerson01 Posted May 5, 2010 Report Share Posted May 5, 2010 It was Konami's attempt at a deck-destruction-esque archtype. Thing is' date=' they are just too slow at doing so >__>[/quote'] Link to comment Share on other sites More sharing options...
Manjoume Thunder Posted May 5, 2010 Report Share Posted May 5, 2010 The dragon is playable, because he is a Derbris target. Repairman and Coil can be used in some bad deck. Everything else is horrible. Link to comment Share on other sites More sharing options...
GenzoTheHarpist Posted May 5, 2010 Report Share Posted May 5, 2010 They suck horribly. The only thing that's half decent is iron chain in a debris deck (easiest way to make trident dragion). Link to comment Share on other sites More sharing options...
Dr. Cakey Posted May 6, 2010 Report Share Posted May 6, 2010 It's a 4 monster archetype with 2 S/T support cards. Only half of those monsters support its theme. Coil is at least moderately useful, but Blaster is trash. Two Words: Empty. Jar. Link to comment Share on other sites More sharing options...
byak Posted May 6, 2010 Report Share Posted May 6, 2010 But guys! If your opponent loses Sakuretsu Armor they lose! Link to comment Share on other sites More sharing options...
-Griffin Posted May 6, 2010 Report Share Posted May 6, 2010 But guys! If your opponent loses Sakuretsu Armor they lose! <3 They're great for milling Sakuretsus, but overall are just too sub-par. Link to comment Share on other sites More sharing options...
Bringerofcake Posted May 6, 2010 Report Share Posted May 6, 2010 I attempted once to make a mill-burn Iron Chain deck running a bunch of ridiculous burns. The Archetype is like Venoms. Awesome on paper, but isn't fleshed out enough to work with IRL. Link to comment Share on other sites More sharing options...
Chaos Flame Posted May 7, 2010 Report Share Posted May 7, 2010 But guys! If your opponent loses Sakuretsu Armor they lose! <3 They're great for milling Sakuretsus' date=' but overall are just too sub-par.[/quote'] Someones been peeking at my sig :DOT. The thing about them really is that they are:A. Way too slowB. Half the cards are burn, not mill... Link to comment Share on other sites More sharing options...
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