Psycho Shocker Android Posted May 13, 2010 Report Share Posted May 13, 2010 Generates CA, gets you back in the game. What's not to like? Link to comment Share on other sites More sharing options...
Ghost-O Posted May 13, 2010 Report Share Posted May 13, 2010 *reaches for banhammer again* Link to comment Share on other sites More sharing options...
Coffee Black Posted May 13, 2010 Report Share Posted May 13, 2010 It's truly an amazing card. But if its flipped on the opponents turn, your pretty much screwed since they can prepare themselves with 5 new cards. But it can still give you cards for free, so it'll always be awesome. Link to comment Share on other sites More sharing options...
evilfusion Posted May 13, 2010 Report Share Posted May 13, 2010 Always one of my favorite cards. Even though it gives your opponent cards, it's a fun card and can get a player's deck rolling again. Link to comment Share on other sites More sharing options...
Canadian Posted May 13, 2010 Report Share Posted May 13, 2010 inb4emptyjardecks. Love this thing. Should stay @1 always. Link to comment Share on other sites More sharing options...
wero-vasto Posted May 13, 2010 Report Share Posted May 13, 2010 Generates CA' date=' gets you back in the game. What's not to like?[/quote'] It's Limited <_< xD Lol always a great card (: Link to comment Share on other sites More sharing options...
Thomas★Zero Posted May 13, 2010 Report Share Posted May 13, 2010 Also acts as gaia food in hero decks as its one of the main hero staples Link to comment Share on other sites More sharing options...
Dr. Cakey Posted May 13, 2010 Report Share Posted May 13, 2010 Imagine Empty Jar with this @ 3. That would so much fun. Link to comment Share on other sites More sharing options...
Toffee. Posted May 13, 2010 Report Share Posted May 13, 2010 Its the closest thing we have to Professor Oak Link to comment Share on other sites More sharing options...
arkel Posted May 13, 2010 Report Share Posted May 13, 2010 Broken. Punishes good playing while rewards poor play. Link to comment Share on other sites More sharing options...
Fraz Posted May 13, 2010 Report Share Posted May 13, 2010 Broken. Punishes good playing while rewards poor play. This cards existence makes those apparent bad plays into good ones. Better players are able to read morphing jar plays so they don't get screwed by it. Link to comment Share on other sites More sharing options...
arkel Posted May 13, 2010 Report Share Posted May 13, 2010 Broken. Punishes good playing while rewards poor play. This cards existence makes those apparent bad plays into good ones. Better players are able to read morphing jar plays so they don't get screwed by it. Unless your opponent sets 3 S/Ts and then a monster, it's not exactly easy to read MJ. Link to comment Share on other sites More sharing options...
Fraz Posted May 13, 2010 Report Share Posted May 13, 2010 Its common knowledge that if your opponent sets any cards you match them in numbers if possible so you don't even have to read the play to not be screwed by it. Link to comment Share on other sites More sharing options...
arkel Posted May 13, 2010 Report Share Posted May 13, 2010 Good playing is conservative playing. Usually a good player's field will have up to 2 monsters and/or 2 S/Ts, unless they're swinging for game. MJ punishes such conservative playing and rewards overextending. Link to comment Share on other sites More sharing options...
Fraz Posted May 13, 2010 Report Share Posted May 13, 2010 Good playing isn't conservative playing, its playing with conversion in mind. Simply not playing your cards is stupid, play your cards in a way that you will have more live cards than your opponent. Link to comment Share on other sites More sharing options...
Coffee Black Posted May 13, 2010 Report Share Posted May 13, 2010 Good playing is conservative playing. Usually a good player's field will have up to 2 monsters and/or 2 S/Ts' date=' unless they're swinging for game. MJ punishes such conservative playing and rewards overextending.[/quote'] Card Destruction punishes conservative playing. It's not quite broke. Morphing Jar helps both players; it's not enough of a problem to be banned. Link to comment Share on other sites More sharing options...
Fraz Posted May 13, 2010 Report Share Posted May 13, 2010 Card Destruction doesn't harm a conservative player at all =/ Link to comment Share on other sites More sharing options...
.dek Posted May 13, 2010 Report Share Posted May 13, 2010 I <3 this card. Link to comment Share on other sites More sharing options...
GenzoTheHarpist Posted May 14, 2010 Report Share Posted May 14, 2010 Good playing is conservative playing. Usually a good player's field will have up to 2 monsters and/or 2 S/Ts' date=' unless they're swinging for game. MJ punishes such conservative playing and rewards overextending.[/quote'] Card Destruction punishes conservative playing. It's not quite broke. Morphing Jar helps both players; it's not enough of a problem to be banned. Card destruction promotes conservative playing. The more cards you've kept in hand, the more fresh cards you get from it. Link to comment Share on other sites More sharing options...
Fraz Posted May 14, 2010 Report Share Posted May 14, 2010 Why do people think conservative play is keeping cards in hand? Link to comment Share on other sites More sharing options...
Chaos Flame Posted May 14, 2010 Report Share Posted May 14, 2010 Not broken. Very useful, but not broken. I understand how it can punish players that like to keep cards in their hand, but it can really speed the duel up with fresh hands for both players. And *cough*Fabled/Dark World*Cough* Link to comment Share on other sites More sharing options...
RyanAtlus Posted May 14, 2010 Report Share Posted May 14, 2010 Nobody expects to run into this these days...They're all like: "LOL a set. It's probably Ryko/LJM/Spy/Hamster/Defensive Monster." Link to comment Share on other sites More sharing options...
arkel Posted May 14, 2010 Report Share Posted May 14, 2010 This card speeds up any deck that splashes it in and punishes good play (i.e. maintaining advantage) while rewarding bad play (i.e. overextending). It's a reset button for the hand. It can effortlessly generate theoretically limitless advantage. Broken in... just about anything that doesn't mind losing all monsters in hand and gaining 5, all the while not losing any S/Ts (because you usually set them all). Granted, it's not seen as often, simply because there are so many broken cards currently in this meta that setting is borderline impossible, and that it helps your opponent draw into their OTKs too. Basically, ITT: Nothing wrong with a blatantly easy +5 with no cost whatsoever. Link to comment Share on other sites More sharing options...
Dr. Cakey Posted May 14, 2010 Report Share Posted May 14, 2010 This card speeds up any deck that splashes it in and punishes good play (i.e. maintaining advantage) while rewarding bad play (i.e. overextending). It's a reset button for the hand. It can effortlessly generate theoretically limitless advantage. Broken in... just about anything that doesn't mind losing all monsters in hand and gaining 5' date=' all the while not losing any S/Ts (because you usually set them all). Granted, it's not seen as often, simply because there are so many broken cards currently in this meta that setting is borderline impossible, and that it helps your opponent draw into their OTKs too. Basically, ITT: Nothing wrong with a blatantly easy +5 with no cost whatsoever.[/quote'] You are aware that what you just said was, "This is broken but everything else is more broken"?Also, Setting is a standard early game tactic, that's why people use Ryko/Spy/etc. Basically, ITT: A card with an easy cost that can be +5 if you're incredibly lucky (you with no hand, your opponent with 5 and flipping this, or this attacked while the opponent has 6 cards) but normally hovers closer to +1 or +2, making it an extremely useful tool that should probably stay at 1. Link to comment Share on other sites More sharing options...
Zauls Posted May 15, 2010 Report Share Posted May 15, 2010 tech in Hopeless Dragons. Side in BW against Unfairnities can give you a free 5 cards and leave your opponent crying. Link to comment Share on other sites More sharing options...
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