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Core Chimail Maximus


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It requires you to discard a Core Etcetera monster each turn, not to just reveal it - there's no way of avoiding a -1 each End Phase with this. The +1 effect each Main Phase is nice, but considering how expensive this card is to upkeep even if you are running the already-inconsistent deck needed to use it at all, I'm not terribly impressed.

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Pure Iron Core decks flat out fail. [/thread].

 

They just revolve around such an aweful, aweful card. I would have liked it's effect used on something else however. The saddest part is that it isn't even techable into decks like most Core monsters are.

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It requires you to discard a Core Etcetera monster each turn' date=' not to just reveal it - there's no way of avoiding a -1 each End Phase with this. The +1 effect each Main Phase is nice, but considering how expensive this card is to upkeep even if you are running the already-inconsistent deck needed to use it at all, I'm not terribly impressed.

[/quote']

 

You can sent the Core and then returnt it to your hand in the Draw Phase D:

 

Still =/ maybe the most powerful Ko'aki Meiru but inconsistent

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You can sent the Core and then returnt it to your hand in the Draw Phase D:

 

At the expense of a draw. And assuming you have a Core in your Graveyard after removing from play the first one for the Summoning Condition.

 

All that does is turn all your draws into Smashing Grounds and Normal Spell Mystical Space Typhoons. That's not terribly impressive.

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You can sent the Core and then returnt it to your hand in the Draw Phase D:

 

At the expense of a draw. And assuming you have a Core in your Graveyard after removing from play the first one for the Summoning Condition.

 

All that does is turn all your draws into Smashing Grounds and Normal Spell Mystical Space Typhoons. That's not terribly impressive.

 

You know, All of the Iron Core's could have been improved 500% if Core could be added to your hand but not take up your draw. Than they wouldn't require this non-existant draw power Card.

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You know' date=' All of the Iron Core's could have been improved 500% if Core could be added to your hand but not take up your draw. Than they wouldn't require this non-existant draw power Card.

[/quote']

 

But then that Core would be banworthy (and banned), since it would be just like Sinister Serpent.

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Compression in my tests (Yes, I tested PURE koa's, and they did better than expected, but they're only around tier 3 if done right.) was meh at best. Even the -1 Hand Destruction was better, but that got rid of dead draws. :/

 

Maximus, I use him for the Trade In engine more than Summoning him, but he's there when I need him.

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I just want to throw out that you don't have to skip your draw - you can discard a Koa'ki Meiru instead.

 

There must be some way to use this guy properly...Prototype can help a bit, but still. Can we at least agree he's better than Valafar?

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My question is' date=' what do you mean by "pure Koa'ki"? Do you mean Rock based or Beast-Warrior based? Because the Beast-Warrior base isn't too bad, especially since you can run Barboros to fuel the Trade-in engine. Maximus has never been a true boss monster, more of a tech to push for game.

[/quote']

 

"Pure" means all or mostly Koa'kis, with varied types - i.e. a deck that would need to run 3 copies of Core.

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My question is' date=' what do you mean by "pure Koa'ki"? Do you mean Rock based or Beast-Warrior based? Because the Beast-Warrior base isn't too bad, especially since you can run Barboros to fuel the Trade-in engine. Maximus has never been a true boss monster, more of a tech to push for game.

[/quote']

 

"Pure" means all or mostly Koa'kis, with varied types - i.e. a deck that would need to run 3 copies of Core.

 

Can I haz decklist?

 

 

As stated, this card could be used for Trade In.

 

Plus Trade In and Core Compression are two cards so far to speed the Core Chimails up a bit.

 

We need something first to negate the cost, THEN a draw engine.

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