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The Meta and "New Cards"


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Recently in the Your Deck forum we've had a larger number of people than usual flaming because they believe that

I'll just take a page out of C.C. Blitzer's book...

a) all but a few of the game's players are limited in their deck-making potential when and because they use new cards.

b) the meta is a wretched hive of scum and villainy which should be avoided at all costs.

c) the older a card is, the better it is because new cards are evil and ought to all be banned.

d) anyone who attempts to disprove the above should and shall be met with flaming and ranting about their lack of creativity and how the deck creator should be left alone.

 

If there are any more, or I need to modify one of the existing ones, let me know.

 

Discuss the current situation on YCM, in the game, and if any of these are actually right.

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^^that isn't necessarily true. especially since a lot of upper tier decks pretty much run themselves. i can't speak for this meta' date=' but last format with gbs and ls it was so scripted you could play with your eyes closed.

[/quote']

 

People who avoid ''meta decks'' at all costs

 

Avoiding a deck because you do not enjoy playing with it is not a bad thing. Avoiding it because it is ''meta'' is stupid.

 

The sad thing is that there a lot of players who do the latter.

 

And GBs are not auto-pilot. They are when you play against bad players, but when you face someone with a good amount of anti-GB techs, you will need to be good to beat him.

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well obviously if they've got an oppression set or some bullshit you need to get creative, but otherwise they really, really are. at least old gbs were.

 

and honestly, i avoid top tier decks like the plague myself. i can play with em, they aren't typically too difficult. by and large though, they aren't much fun to use.

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Exodia FTK runs itself, therefore it is a meta deck. [/nooblogic]

 

There's a difference between saying "I don't want to make a Gladiator Beast/Infernity/X-Saber/Crystal Beast deck because everyone uses them/that's not being creative/etc." and "Torrential Tribute is bad because you lose all your monsters."/ The first makes sense, the second fails.

 

The meta is a wretched hive of scum and villainy because Blackwings died even though they shot first. Wait, what?

 

In many ways, c) contradicts a), because most staples are pretty old cards. Overlooked cards exist almost not at all - Needle Ceiling is probably one of the only ones.

 

d) Everyone knows that you post your deck in the Your Deck section to be praised, not to receive criticism.

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the train of thought there seems to have derailed. or perhaps i'm just not paying attention.

 

the only thing i think i can even comment on is the last part. i post several decks in the yourdeck section looking for help or criticism. occasionally i do receive valuable ideas. the problem is those occasions are very rare. good advice very rarely hits me when i post unique deck types.

 

anyway, i cant tell if those were general you's or specific ones.

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"I hate Synchros. They're bad for the game and my Deck does better without them.

 

My cards are specially good because they beat Synchros which are bad and no-one should use them.

 

Synchros are horrible because they made Fusions/Rituals outdated.

 

I hate Synchros. All these new cards are too complicated."

 

Ect, ect. What is it with all the people against them?

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"I hate Synchros. They're bad for the game and my Deck does better without them.

 

My cards are specially good because they beat Synchros which are bad and no-one should use them.

 

Synchros are horrible because they made Fusions/Rituals outdated.

 

I hate Synchros. All these new cards are too complicated."

 

Ect' date=' ect. What is it with all the people against them?

[/quote']

 

I would assume a combination of b and c.

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"I hate Synchros. They're bad for the game and my Deck does better without them.

 

My cards are specially good because they beat Synchros which are bad and no-one should use them.

 

Synchros are horrible because they made Fusions/Rituals outdated.

 

I hate Synchros. All these new cards are too complicated."

 

Ect' date=' ect. What is it with all the people against them?

[/quote']

 

For myself, I believe that the Synchro mechanic had a passable premise but was poorly implemented. The most powerful Synchro Monsters almost always had no specific components required, and many are outright banworthy - even Konami's banlist has acknowledged this. The difficulty in Summoning them, intended to be a balancing factor, is essentially negated by the support Konami released for them; getting Synchro Material on the field is easy, and it's cheap enough that even a +0 Synchro Summon is merely decent, even before taking into account what the Synchro Monster itself can generate.

 

There's also the underlying problem that swarm has always been the quickest method of dealing damage, as I discussed in a previous topic where I suggested rescaling stats so that larger monsters are less inefficient, and the Synchro Summon mechanic has merely cemented the power of swarm by allowing swarm to have the advantages of an entire toolbox of big monsters when it seems necessary.

 

I think the Synchro mechanic has potential, and some instances of it (like the Naturia Synchros) do give me hope, but it seems to me that Konami took a workable premise and screwed it up with nonsense like Goyou Guardian.

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"I hate Synchros. They're bad for the game and my Deck does better without them.

 

My cards are specially good because they beat Synchros which are bad and no-one should use them.

 

Synchros are horrible because they made Fusions/Rituals outdated.

 

I hate Synchros. All these new cards are too complicated."

 

Ect' date=' ect. What is it with all the people against them?

[/quote']

 

I would assume a combination of b and c.

 

Believe it or not, some people don't find using Synchros fun, and some people still play the game for fun.

 

"I hate Synchros. They're bad for the game and my Deck does better without them.

 

My cards are specially good because they beat Synchros which are bad and no-one should use them.

 

Synchros are horrible because they made Fusions/Rituals outdated.

 

I hate Synchros. All these new cards are too complicated."

 

Ect' date=' ect. What is it with all the people against them?

[/quote']

 

For myself, I believe that the Synchro mechanic had a passable premise but was poorly implemented. The most powerful Synchro Monsters almost always had no specific components required, and many are outright banworthy - even Konami's banlist has acknowledged this. The difficulty in Summoning them, intended to be a balancing factor, is essentially negated by the support Konami released for them; getting Synchro Material on the field is easy, and it's cheap enough that even a +0 Synchro Summon is merely decent, even before taking into account what the Synchro Monster itself can generate.

 

There's also the underlying problem that swarm has always been the quickest method of dealing damage, as I discussed in a previous topic where I suggested rescaling stats so that larger monsters are less inefficient, and the Synchro Summon mechanic has merely cemented the power of swarm by allowing swarm to have the advantages of an entire toolbox of big monsters when it seems necessary.

 

I think the Synchro mechanic has potential, and some instances of it (like the Naturia Synchros) do give me hope, but it seems to me that Konami took a workable premise and screwed it up with nonsense like Goyou Guardian.

 

And this. Konami had a decent idea, but so many of the Synchros where overpowered it ruined it. I can't find the game fun when the opponent gets a Junk Destroyer out on the field, and has a De-Synchro in their hand and proceeds to nuke my entire field.

 

The only reason I hate Synchros is that so many are overpowered, and they end up taking the fun out of the game for me. That doesn't mean I tell others not to use them, I would prefer not using them myself though.

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the meta is a wretched hive of scum and villainy

 

this bit is true

 

just sayin

 

Outside of Infernities and X-Sabers and Rescue Cat and Frog FTK' date=' just what exactly is your problem with this format? We finally have as much deck diversity as that "Baboon Burn" format you were always promoting.

[/quote']

 

I can has fix'd?

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c) the older a card is' date=' the better it is because new cards are evil and ought to all be banned.

d) anyone who attempts to disprove the above should and shall be met with flaming and ranting about their lack of creativity and how the deck creator should be left alone.[/quote']

With this logic:

http://yugioh.wikia.com/wiki/File:BasicInsectLOB-NA-C-1E.jpg[/url]

 

it isnt always true

My foot.

Theres always tards in the Your Deck section who are racist twords Synchro monsters, and think they are "unfair".

 

Whats funny, is because they think that way because they get defeated by Gaia Knight, The Force of the Earth >__>

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c) the older a card is' date=' the better it is because new cards are evil and ought to all be banned.

d) anyone who attempts to disprove the above should and shall be met with flaming and ranting about their lack of creativity and how the deck creator should be left alone.[/quote']

With this logic:

File:BasicInsectLOB-NA-C-1E.jpg

 

Actually Armz, by that logic

Tri-HornedDragonLOB-EN-ScR-UE.jpg

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Well, I think ORIGINALLY, Synchros really weren't much of a problem. There weren't that many amazing Synchros and amazing Tuners. They had to be integrated into decks to work. However, as more Synchros, more Tuners, and more support came out, it became obscenely easy to summon the Synchros and repeatedly resurrect Tuners for additional Synchros.

 

Just think about some of the moves with Infernity decks and their loop, or Zombies and their insane ability to summon multiple Synchros a turn. I'm fairly sure that things like that were not ORIGINALLY meant to work like that, but the fact combos like that WERE possible is what made generic Synchros all wrong and trouble for the game. It moved Synchros from an interesting mechanic to a gamebreaking one. Why run Tribute monsters when Synchros are faster, stronger, and have good effects?

 

These days, Synchros are becoming less generic, a sign that the issue with the Synchro mechanic is noticed. The problem is that they're not good enough. If some of them were generic, or didn't have obscene summoning conditions, they'd be much better, but most of them pale against generic Synchros, so they're not good.

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the meta is a wretched hive of scum and villainy

 

this bit is true

 

just sayin

 

Outside of Infernities and X-Sabers and Rescue Cat and Frog FTK' date=' just what exactly is your problem with this format? We finally have as much deck diversity as that "Baboon Burn" format you were always promoting.

[/quote']

 

I can has fix'd?

 

Current Rescue Cat builds aren't really bad or a threat. X-Sabers... well, Darksoul is a problem but not much else. Frog FTK is a problem yes, but I haven't seen it have a huge impact on the meta any more than most FTK decks have.

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