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That's because YCM is full of idiots who insist on discussing Judgment Dragoon five hundred times. If people would discuss cards whose proper placement is actually ambiguous' date=' like Future Fusion or Dandylion or something else interesting, then the discussions wouldn't just consist of everyone trying to convince the newest moron that DAD is banworthy.

[/quote']

Disc the card, and its place on a good banlist.

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Chimeratech exists only for OTKs, having it anywhere other than 0 is silly.

FGD could be viable as a beatstick.

Worm Zero? ... eh

FuFu would help all Fusion-based Decks. The only question that leaves is if the potentially abusable cards that could still be justified as more valuable to the game. Dragon Decks shouldn't really need a 5K beatstick.

 

Zero... Zero would only go to 0 for Fufu, and is otherwise fine. However, it wouldn't see any use until Miracle/Overload for Zero is released, so Fufu would probably contribute more.

 

I'd conclude to ban those 3 and put Fufu @3 for now, but possibly unban FGD and Zero and ban this if something makes Zero worth playing in a non-abusive way.

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Chimeratech exists only for OTKs' date=' having it anywhere other than 0 is silly.

FGD could be viable as a beatstick.

Worm Zero? ... eh

FuFu would help all Fusion-based Decks. The only question that leaves is if the potentially abusable cards that could still be justified as more valuable to the game. Dragon Decks shouldn't really need a 5K beatstick.

 

Zero... Zero would only go to 0 for Fufu, and is otherwise fine. However, it wouldn't see any use until Miracle/Overload for Zero is released, so Fufu would probably contribute more.

 

I'd conclude to ban those 3 and put Fufu @3 for now, but possibly unban FGD and Zero and ban this if something makes Zero worth playing in a non-abusive way.

[/quote']

 

It would make more sense to change FuFu's position, then see what it @2 or @3 does to FGD, Zero, and Chimeratech - that is, adjust the position of those monsters only after seeing what the format looks like. For example, I see it doing fairly little for Dragons, but a lot for any deck that uses Machines, as well as Worms. Most likely it would make Chimeratech fully bannable, but Worms aren't nearly as strong and Zero would be fine as it is.

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You see Fufu@3 doing little for dragons?

Oh my sugary lord.

Red-Eyes Wyvern. Totem Dragon. White Stone of Legend. Fufu can practically be a +5 in Dragons. How the lumpy bananas does that do 'fairly little'?

And Chimeratech's not 'fully bannable'? Since when?

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Future Fusion @ 3 is bad unless Chimeratech and FGD are gone. Future Fusion and Overload Fusion were released alongside Chimeratech. That's right, they released an OTK combo ON PURPOSE. FGD itself wouldn't be too bad if it weren't for Future Fusion. Sure, it's a 5000 beatstick, but it's much harder to summon reliably without a card to instantly throw 5 good dragons nto the grave that can be Dragon's Mirrored at any time.

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Chimeratech exists only for OTKs' date=' having it anywhere other than 0 is silly.

FGD could be viable as a beatstick.

Worm Zero? ... eh

FuFu would help all Fusion-based Decks. The only question that leaves is if the potentially abusable cards that could still be justified as more valuable to the game. Dragon Decks shouldn't really need a 5K beatstick.

 

Zero... Zero would only go to 0 for Fufu, and is otherwise fine. However, it wouldn't see any use until Miracle/Overload for Zero is released, so Fufu would probably contribute more.

 

I'd conclude to ban those 3 and put Fufu @3 for now, but possibly unban FGD and Zero and ban this if something makes Zero worth playing in a non-abusive way.

[/quote']

 

It would make more sense to change FuFu's position, then see what it @2 or @3 does to FGD, Zero, and Chimeratech - that is, adjust the position of those monsters only after seeing what the format looks like. For example, I see it doing fairly little for Dragons, but a lot for any deck that uses Machines, as well as Worms. Most likely it would make Chimeratech fully bannable, but Worms aren't nearly as strong and Zero would be fine as it is.

 

FuFu + Worm Zero fuels Ananta.

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Chimeratech exists only for OTKs' date=' having it anywhere other than 0 is silly.

FGD could be viable as a beatstick.

Worm Zero? ... eh

FuFu would help all Fusion-based Decks. The only question that leaves is if the potentially abusable cards that could still be justified as more valuable to the game. Dragon Decks shouldn't really need a 5K beatstick.

 

Zero... Zero would only go to 0 for Fufu, and is otherwise fine. However, it wouldn't see any use until Miracle/Overload for Zero is released, so Fufu would probably contribute more.

 

I'd conclude to ban those 3 and put Fufu @3 for now, but possibly unban FGD and Zero and ban this if something makes Zero worth playing in a non-abusive way.

[/quote']

 

It would make more sense to change FuFu's position, then see what it @2 or @3 does to FGD, Zero, and Chimeratech - that is, adjust the position of those monsters only after seeing what the format looks like. For example, I see it doing fairly little for Dragons, but a lot for any deck that uses Machines, as well as Worms. Most likely it would make Chimeratech fully bannable, but Worms aren't nearly as strong and Zero would be fine as it is.

 

FuFu + Worm Zero fuels Ananta.

 

Good. It's about time we had something interesting be meta.

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Chimeratech exists only for OTKs' date=' having it anywhere other than 0 is silly.

FGD could be viable as a beatstick.

Worm Zero? ... eh

FuFu would help all Fusion-based Decks. The only question that leaves is if the potentially abusable cards that could still be justified as more valuable to the game. Dragon Decks shouldn't really need a 5K beatstick.

 

Zero... Zero would only go to 0 for Fufu, and is otherwise fine. However, it wouldn't see any use until Miracle/Overload for Zero is released, so Fufu would probably contribute more.

 

I'd conclude to ban those 3 and put Fufu @3 for now, but possibly unban FGD and Zero and ban this if something makes Zero worth playing in a non-abusive way.

[/quote']

 

It would make more sense to change FuFu's position, then see what it @2 or @3 does to FGD, Zero, and Chimeratech - that is, adjust the position of those monsters only after seeing what the format looks like. For example, I see it doing fairly little for Dragons, but a lot for any deck that uses Machines, as well as Worms. Most likely it would make Chimeratech fully bannable, but Worms aren't nearly as strong and Zero would be fine as it is.

 

FuFu + Worm Zero fuels Ananta.

 

Good. It's about time we had something interesting be meta.

 

If everything involved was reprinted as a common, I'd agree.

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With fusions getting unspecific material becoming more and more common (specifically, the E-Heroes) it's getting to the point where Future Fusion is becoming more like Painful Choice or Foolish Burial with a free beatstick after 2 turns.

 

In the end, when it comes to "what contributes more to the game" between Future Fusion and Absolute Zero, FGD, and E-Hero Gaia, I tend to lean more towards the 3 fusions then the continuous spell.

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With fusions getting unspecific material becoming more and more common (specifically' date=' the E-Heroes) it's getting to the point where Future Fusion is becoming more like Painful Choice or Foolish Burial with a free beatstick after 2 turns.

 

In the end, when it comes to "what contributes more to the game" between Future Fusion and Absolute Zero, FGD, and E-Hero Gaia, I tend to lean more towards the 3 fusions then the continuous spell.

[/quote']

 

You forgot Worm Zero and Chimeratech Overdragon. I can see Zero being forgotten because you can argue its bannability either way, but Chimeratech Overdragon should be banned.

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With fusions getting unspecific material becoming more and more common (specifically' date=' the E-Heroes) it's getting to the point where Future Fusion is becoming more like Painful Choice or Foolish Burial with a free beatstick after 2 turns.

 

In the end, when it comes to "what contributes more to the game" between Future Fusion and Absolute Zero, FGD, and E-Hero Gaia, I tend to lean more towards the 3 fusions then the continuous spell.

[/quote']

 

You forgot Worm Zero and Chimeratech Overdragon. I can see Zero being forgotten because you can argue its bannability either way, but Chimeratech Overdragon should be banned.

 

Had fusions been done right this entire game (with rather generic Fusion Material unless one specific monster is ABSOLUTELY needed), I would agree with Pika. With Fusions starting to get more generic, I start to lean more and more toward banning Future Fusion rather than the Fusions "done right." However, Chimeratech Overdragon should be banned regardless of Future Fusion's status. As of right now, the "rather generic" fusions either don't have especially good targets for Future Fusion or are heavily used for being able to ditch its wide range of targets, so I approve of banning the more powerful/wider ranged generic fusions (F.G.D., Absolute Zero, Worm Zero, etc.) in favor of keeping Future Fusion for now.

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With fusions getting unspecific material becoming more and more common (specifically' date=' the E-Heroes) it's getting to the point where Future Fusion is becoming more like Painful Choice or Foolish Burial with a free beatstick after 2 turns.

 

In the end, when it comes to "what contributes more to the game" between Future Fusion and Absolute Zero, FGD, and E-Hero Gaia, I tend to lean more towards the 3 fusions then the continuous spell.

[/quote']

 

You forgot Worm Zero and Chimeratech Overdragon. I can see Zero being forgotten because you can argue its bannability either way, but Chimeratech Overdragon should be banned.

 

Had fusions been done right this entire game (with rather generic Fusion Material unless one specific monster is ABSOLUTELY needed), I would agree with Pika. With Fusions starting to get more generic, I start to lean more and more toward banning Future Fusion rather than the Fusions "done right." However, Chimeratech Overdragon should be banned regardless of Future Fusion's status. As of right now, the "rather generic" fusions either don't have especially good targets for Future Fusion or are heavily used for being able to ditch its wide range of targets, so I approve of banning the more powerful/wider ranged generic fusions (F.G.D., Absolute Zero, Worm Zero, etc.) in favor of keeping Future Fusion for now.

Worm Zero and Ab0 should stay.
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With fusions getting unspecific material becoming more and more common (specifically' date=' the E-Heroes) it's getting to the point where Future Fusion is becoming more like Painful Choice or Foolish Burial with a free beatstick after 2 turns.

 

In the end, when it comes to "what contributes more to the game" between Future Fusion and Absolute Zero, FGD, and E-Hero Gaia, I tend to lean more towards the 3 fusions then the continuous spell.

[/quote']

 

You forgot Worm Zero and Chimeratech Overdragon. I can see Zero being forgotten because you can argue its bannability either way, but Chimeratech Overdragon should be banned.

 

Had fusions been done right this entire game (with rather generic Fusion Material unless one specific monster is ABSOLUTELY needed), I would agree with Pika. With Fusions starting to get more generic, I start to lean more and more toward banning Future Fusion rather than the Fusions "done right." However, Chimeratech Overdragon should be banned regardless of Future Fusion's status. As of right now, the "rather generic" fusions either don't have especially good targets for Future Fusion or are heavily used for being able to ditch its wide range of targets, so I approve of banning the more powerful/wider ranged generic fusions (F.G.D., Absolute Zero, Worm Zero, etc.) in favor of keeping Future Fusion for now.

Worm Zero and Ab0 should stay.

 

I'm not too sure. Worm won't be played too much right now due to the fact the Polymerization or Fusion Gate is needed as its Fusion card (correct me if I'm wrong), so it probably won't be used except for two Worm Fusion or so, due to the lack of advantage. I personally find Absolute Zero summonable by so many cards (some of which provide no disadvantage) and its monster nuke effect quite powerful, which is why I approve of its banning. Banning Worm Zero for Future Fusion to me is more like a trade-off for which card contributes more to the game.

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With fusions getting unspecific material becoming more and more common (specifically' date=' the E-Heroes) it's getting to the point where Future Fusion is becoming more like Painful Choice or Foolish Burial with a free beatstick after 2 turns.

 

In the end, when it comes to "what contributes more to the game" between Future Fusion and Absolute Zero, FGD, and E-Hero Gaia, I tend to lean more towards the 3 fusions then the continuous spell.

[/quote']

 

You forgot Worm Zero and Chimeratech Overdragon. I can see Zero being forgotten because you can argue its bannability either way, but Chimeratech Overdragon should be banned.

 

Had fusions been done right this entire game (with rather generic Fusion Material unless one specific monster is ABSOLUTELY needed), I would agree with Pika. With Fusions starting to get more generic, I start to lean more and more toward banning Future Fusion rather than the Fusions "done right." However, Chimeratech Overdragon should be banned regardless of Future Fusion's status. As of right now, the "rather generic" fusions either don't have especially good targets for Future Fusion or are heavily used for being able to ditch its wide range of targets, so I approve of banning the more powerful/wider ranged generic fusions (F.G.D., Absolute Zero, Worm Zero, etc.) in favor of keeping Future Fusion for now.

Worm Zero and Ab0 should stay.

 

I'm not too sure. Worm won't be played too much right now due to the fact the Polymerization or Fusion Gate is needed as its Fusion card (correct me if I'm wrong), so it probably won't be used except for two Worm Fusion or so, due to the lack of advantage. I personally find Absolute Zero summonable by so many cards (some of which provide no disadvantage) and its monster nuke effect quite powerful, which is why I approve of its banning. Banning Worm Zero for Future Fusion to me is more like a trade-off for which card contributes more to the game.

 

FuFu @3 makes Worm Zero a card worth playing. And a fun deck. Ab0 requires you to run a deck filled with decent cards to summon 1 card. Plus, Mach Gadgets could easily rape AbZero. (Smashing, summon Fortresses that got destroyed from Grave, Normal Summon a Gadget, proceed to win)

 

D hero Zero is dumb because of D Draw and Allure @1, and E hero Zero is a decent, fun deck that doesn't deserve to be banned.

 

EDIT: Just noticed this.

Let's print Robotoadin.

Google search for Robotoadin provides no results.
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