Lexadin Posted July 26, 2010 Report Share Posted July 26, 2010 @Max: Yeah, lol and maybe even Speed World 2's effect. Link to comment Share on other sites More sharing options...
Headmaster Monokuma Posted July 26, 2010 Report Share Posted July 26, 2010 Yeah' date=' that actually is quite a food idea SD.[/quote'] I could take advatage of that typo to make a witty remark, but I won't. @ Dark: That is a good idea! I just wonder what I would make an anime Deck from? (I need to remember not to have any staples...) In the latest episode of 5Ds' date=' the opponent set up a combo that involved swarming the field, only allowing the opponent to attack one monster, and then activating a Trap Card that, when you control 3 or more monsters, prevents your monsters from being destroyed. And all the main characters thought it was an unbreakable combo... "Mystical Space Typhoon" comes to mind...[/quote'] I have a build that could work in mind, but then again, it has staples, that doesn't work. The anime people have never heard of staples, that or they are too rare to get. Link to comment Share on other sites More sharing options...
Lexadin Posted July 26, 2010 Report Share Posted July 26, 2010 Well actually, Crow has Mirror Force. Link to comment Share on other sites More sharing options...
Max Darkness Posted July 26, 2010 Author Report Share Posted July 26, 2010 The anime people have never heard of staples' date=' that or they are too rare to get.[/quote'] "Lightning Vortex" is a common in more Structure Decks than I can name while "Breaker" is a common in both Spellcaster Structure Decks. And "M.S.T." and "Negate Attack" are not the rarest things out there. The only one that could be a problem is "Mirror Force", because that is rare in the sets it appears in, but because it's been around for so long, it can be obtained. Also, I seem to have come up with an interesting stall combo using the "Counter Fairies" and "Airknight Parshath". Since my Deck includes a pair of "Emperor Sems" because they have 2200 DEF, I have been able to use their combined effects to my advantage. I had "Emperor Sem", "Airknight Parshath" and "Bountiful Artemis" face-up. When I Tribute Summoned "Parshath", I had activated "Sem's" effect, returning "Drastic Drop Off" to the top of my Deck. My opponent had done the same, returning their "Future Fusion". So, "Parshath" attacked, allowing me to draw "Drastic Drop Off". I set it to end my turn. When my opponent drew "Future Fusion", I activated "Drastic Drop Off", forcing them to discard and "Artemis" allowed me to draw 1 card. In the end, I was one card up and a good trap was re-used, while my opponent had the same hand they had started the turn with. I thought it was interesting. Link to comment Share on other sites More sharing options...
Lexadin Posted July 26, 2010 Report Share Posted July 26, 2010 Interesting combo Max, I also run a few Sem's in a few of my Decks, but I must say that I've never used its effect before. Link to comment Share on other sites More sharing options...
Max Darkness Posted July 26, 2010 Author Report Share Posted July 26, 2010 I've recently been making Decks to duel against in "S.A." to simulate duels in my fanfic. And sometimes, the duels become really exciting. For example, "Counter Fairies" vs. "WIND Turbo" went down to me with 150 LP while they still had 3750. And at one time they had an entire slew of monsters, all directly attacking, and yet my LP did not drop to 0. (Thanks to "Meltiel's" LP gaining effect). Link to comment Share on other sites More sharing options...
Big Lez Posted July 26, 2010 Report Share Posted July 26, 2010 im dueling right now..an i recently realized how powerful "Legendary Fiend" is O.o just survive 2 rounds to control a 2900 ATK level 6 monster...and it can be Summoned with Mystic Tomato just started playing on GBA emulator (GX Duel Academy)..16:0 streak..this game is easy as hell xD Link to comment Share on other sites More sharing options...
Lexadin Posted July 26, 2010 Report Share Posted July 26, 2010 @Max: Yeah, but you must realise that some comps are dumb as hell. And make idiotic moves and hardly take any risks. @Doc: Haven't heard of that game. Link to comment Share on other sites More sharing options...
Alexis Rhodes Posted July 26, 2010 Report Share Posted July 26, 2010 Tag force 3 FTW Ma deck pwns Link to comment Share on other sites More sharing options...
Big Lez Posted July 26, 2010 Report Share Posted July 26, 2010 ..how lame is thatmy opponent uses fairy box..and he hit correct 15 times in a row now -.- haha, but i won anyway Link to comment Share on other sites More sharing options...
Lexadin Posted July 26, 2010 Report Share Posted July 26, 2010 @Doc: Lol, that is Jaden/Joey like luck. Link to comment Share on other sites More sharing options...
Alexis Rhodes Posted July 26, 2010 Report Share Posted July 26, 2010 Jaden is one lucky bish Link to comment Share on other sites More sharing options...
Lexadin Posted July 26, 2010 Report Share Posted July 26, 2010 Indeed, but hé. It could always be worse. Link to comment Share on other sites More sharing options...
Big Lez Posted July 26, 2010 Report Share Posted July 26, 2010 well..i hate this "lucky" way of dueling..that has nothing to do with skillI love the deck i use.The totally OP'd creator isnt even limited..i have 2 of them by now..and also 2 creator incarnates that makes me unbeatable..19:0 streak by now..and i promoted to Average Duelist..and im in Ra Yellow now ^^ within a 1/2 hour Link to comment Share on other sites More sharing options...
Alexis Rhodes Posted July 26, 2010 Report Share Posted July 26, 2010 Jaden always draws the right card at the right time TBH this dosent make him good Link to comment Share on other sites More sharing options...
Headmaster Monokuma Posted July 26, 2010 Report Share Posted July 26, 2010 Well, I just beat Super Mario Galaxy 2, not 100%, and I'm disappointed with the final boss. The level was epic, but the final boss was just boring. Link to comment Share on other sites More sharing options...
Guest War Torn Posted July 28, 2010 Report Share Posted July 28, 2010 First one to post at N.D.L. on the new YCM! Link to comment Share on other sites More sharing options...
Max Darkness Posted July 28, 2010 Author Report Share Posted July 28, 2010 Well this new YCM sucks. All my old threads have been erased. As have all my cards! @ Lex and YuGiOh 5D's: You need to remember that Jaden and Joey both have something one their side that no real duelist has: Writing Staff. Link to comment Share on other sites More sharing options...
Headmaster Monokuma Posted July 28, 2010 Report Share Posted July 28, 2010 My Reality Set Thread still exists, why would yours be deleted? Link to comment Share on other sites More sharing options...
Guest Striker Posted July 28, 2010 Report Share Posted July 28, 2010 I could use a fix Max... Born from shadows this creature was. Light and darkness both wanted this beast on their side. Synchro Summon! Come out and cast your reign of terror, Dragon de Sombra!2 Tuner monsters + 1 or more non-Tuner monstersWhen this card is Synchro Summoned, remove 1 card from your opponent's hand from play. If this card destroys a LIGHT monster, remove 2 cards from your opponent's Graveyard from play. If this card destroys a non-LIGHT monster, your opponent choses 1 card from their Deck to remove from play. For every card your opponent removes from play from this card, add 1 "Shadow Counter" (max. 15). When this card is destroyed, remove from play cards equal to the amount of Counters on this card. If this card is Special Summoned, return half of the cards you removed from play from this card's effect to your Deck. Then shuffle your Deck. Link to comment Share on other sites More sharing options...
Max Darkness Posted July 28, 2010 Author Report Share Posted July 28, 2010 My Reality Set Thread still exists, why would yours be deleted? Perhaps it's a to-be-sorted-out glitch. My cards have returned...just. @ Striker: Your dragon seems broken. Whenever it destroys a monster, it RFPs either from the Deck or Graveyard. And then, when your opponent either overpowers it or blows it up, you could RFP up to half your opponent's Deck! Where's the balance? Link to comment Share on other sites More sharing options...
Guest Striker Posted July 28, 2010 Report Share Posted July 28, 2010 Actually, when it is destroyed, the owner must remove from play cards equal to the amount of Counters. Link to comment Share on other sites More sharing options...
Max Darkness Posted July 28, 2010 Author Report Share Posted July 28, 2010 Actually, when it is destroyed, the owner must remove from play cards equal to the amount of Counters. It doesn't say that. It simply says 'remove from play cards', not giving a location. And even if it is from your Deck or Graveyard, when you Special Summon it, you get half of them back. Again, where is the balance? Link to comment Share on other sites More sharing options...
Guest Striker Posted July 29, 2010 Report Share Posted July 29, 2010 When this card is Synchro Summoned, remove 1 card from your opponent's hand from play. If this card destroys a LIGHT monster, remove 2 cards from your opponent's Graveyard from play. If this card destroys a non-LIGHT monster, your opponent choses 1 card from their Deck to remove from play.How cards are removed from play. For every card your opponent removes from play from this card, add 1 "Shadow Counter" (max. 15).What happens when cards are removed from play. When this card is destroyed, you must remove from play cards equal to the amount of Counters on this card.What happens when this card is destroyed If this card is Special Summoned, return half of the cards you removed from play from this card's effect to your Deck. Then shuffle your Deck. This effect can only be used once per duel. After you shuffle your Deck, this card's effect is negated/What happens if this card is Special Summoned. I fixed the effect a bit. Link to comment Share on other sites More sharing options...
Max Darkness Posted July 29, 2010 Author Report Share Posted July 29, 2010 I'd reduce the ATK to 3000. You still need to specify whether you RFP the cards from. So it would go: "When this card is destroyed, remove from play cards from your hand, Deck or Graveyard equal to the number of Shadow Counters on this card." Off-topic, I've applied what Konami has recently been doing with Synchro monsters to Ritual monsters to make them more powerful and brutal. Here are some of the results: Now, while this may seem underpowered, it's true strength comes from what is sacrificed to summon it: Basically, depending on what monsters you tribute to summon it, the more powerful and the more varied its abilities become. Link to comment Share on other sites More sharing options...
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