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Sleeping Giant Thud


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http://yugioh.wikia.com/wiki/Sleeping_Giant_Thud

 

"This card cannot be Normal Summoned or Set. This card cannot be Special Summoned except by Tributing 1 Level 1 Normal Monster that has remained on your side of field for 10 or more of your turns. If this card attacks a monster, until the end of the Damage Step, it gains ATK equal to the ATK of the attack target + 1000, and the attack target's effects are negated while on the field. This card cannot be targeted by the effects of your opponent's Spell Cards, Trap Cards, or Effect Monsters."

 

Team Scrub's trump card.

Discuss.

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Hopefully it doesn't get attacked...

Or goes up against a reverse trap...

 

Also, Final Countdown seems like a much better card IMO. Even though its 20 turns, you instantly win, and you'll probably have gone through 20 turns just to get the level 1 monster to survive. Then again...

 

Mokey Mokey decks could epically win with this card. You could spam some chains with mokey mokey smack down.

 

Its an amazing card if you find a deck it belongs with (IE Skull Servant, Mokey Mokey). Definately not a splash around card. I'm not sure how useful it would be in turbo duels, since many stall cards are spells (unless if you manage to throw out two maraudings or dupes)

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They are beating 5Ds with lolrandom cards like Castle Walls and Two-Pronged Attack.

EFFING TWO PRONGED ATTACK!

 

Though the wiki had an "early" version of its effect, and it was more like:

"This card cannot be Normal Summon or Set. You can Special Summon this card by Tributing 1 Level 1 monster you control on the 20th or later turn of the Duel. This card cannot be destroyed by the effects of your opponent's Spell' date=' Trap, or Effect Monster Cards. This card gains ∞ ATK during your turn. This card cannot be destroyed by battle."[/quote']

It would have been hilarious if it kept that effect.

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Turn 2, use Enchanting Fitting Room, get at least 2 monsters. Activate 2 Leagues of Uniform Nomenclature (make sure the monsters are either Charcoal Impachi, D.D. Trainer, Flamvell Guard or Oppressed People) put them all in Attack Position. Activate the rest of your and of Shield and Sword, Triangle Power X2, and Law of the Normal. There, no hand, no field only your 40,000 worth of damage. 10 turns? lol.

 

I have to see that episode O.o I like 5ds having a hard time againt Key Mace xD

 

On topic:

I think that card is a little too slow to be reliable. Also, does it win to Honest?

Its still likely that your opponent can play around it. And win via Battle Damage when that monster is not actually the attacker.

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