byak Posted July 29, 2010 Report Share Posted July 29, 2010 + You can Special Summon this card from your hand or Graveyard by removing from play 1 face-up monster you control equipped with a "Dragunity" card. When this card is Normal Summoned or Special Summoned, you can select 1 Dragon-Type monster in your Graveyard other than "Dragunity Arms Laevatein", and equip it to this card as an Equip Card. When this card would be sent to the Graveyard by an opponent's card effect, you can Special Summon 1 monster treated as an Equip Card that is equipped to this card. Basically, Special Summon Laevatein, equip LaDD. Laevatein is sent to the Graveyard, LaDD brings him back, and Laevatein then equips LaDD again. Discuss. Link to comment Share on other sites More sharing options...
Tronta Posted July 29, 2010 Report Share Posted July 29, 2010 that's sexy. Link to comment Share on other sites More sharing options...
.Gideon. Posted July 29, 2010 Report Share Posted July 29, 2010 DD Crow. Link to comment Share on other sites More sharing options...
darkwolf777 Posted July 29, 2010 Report Share Posted July 29, 2010 DD Crow. What's the point of naming something that can stop it? lolDivineWrath, lolSD/AM, lolDDCrow. Does naming something that can stop it suddenly make it less viable? There's always something that can stop something else in this game, so it seems rather pointless to just say that :x Link to comment Share on other sites More sharing options...
wiithepeople Posted July 29, 2010 Report Share Posted July 29, 2010 What's the point of naming something that can stop it? lolDivineWrath, lolSD/AM, lolDDCrow. Does naming something that can stop it suddenly make it less viable? There's always something that can stop something else in this game, so it seems rather pointless to just say that :x Agreed. IIW says no to DDCrow Link to comment Share on other sites More sharing options...
Canadian Posted July 29, 2010 Report Share Posted July 29, 2010 There isn't a ruling against this? Like, LaDD can't be SS'd even into the S/T zone, or that LaDD has to be sent from the monster zone for its effect to go off? Thats pretty interesting. Link to comment Share on other sites More sharing options...
.Nu-13 Posted July 29, 2010 Report Share Posted July 29, 2010 There isn't a ruling against this? Like, LaDD can't be SS'd even into the S/T zone, or that LaDD has to be sent from the monster zone for its effect to go off? Thats pretty interesting. ITT: Equip = Special Summon Link to comment Share on other sites More sharing options...
.Gideon. Posted July 29, 2010 Report Share Posted July 29, 2010 What's the point of naming something that can stop it? lolDivineWrath, lolSD/AM, lolDDCrow. Does naming something that can stop it suddenly make it less viable? There's always something that can stop something else in this game, so it seems rather pointless to just say that :x did you read the title ? LaDD + Laevatein LOOP a loop that can be stopped is not a loop, that's thepoint of saying DD.crow. Link to comment Share on other sites More sharing options...
Sephiroth_The_Legend Posted July 29, 2010 Report Share Posted July 29, 2010 so all i have to do is play Exodia and i can beat this loop? heh, simple huh? loop is cool, but a well timed D.D Crow says no. Link to comment Share on other sites More sharing options...
darkwolf777 Posted July 29, 2010 Report Share Posted July 29, 2010 a loop that can be stopped is not a loop, that's thepoint of saying DD.crow. Since when did the definition of a loop include "it can't be stopped"? >_> A Loop is a loop because it goes around full circle, not that it can be stopped or not. You just assume that if your so called "Loop" isn't stopped past the first iteration of it, then it is unstoppable. Hell, you could do your Quillbolt loop until the difference in LP is 7000 LP or more, then BOOM, Self Destruct Button. NOW QUILLBOLT LOOP IS NO LONGER A LOOP BECAUSE I STOPPED IT AFTER THE FIRST ITERATION. Your definition of a loop seems to imply a OTK of sorts where if not nipped in the bud is clear victory. This is a loop, just a fairly loose one that relies on Laevatein being sent from the field to the Graveyard which in turn destroys the equipped LADD, which then brings back Laevatein and re-equips LADD. As long as what you started with is what you ended with, its a loop to me :o What would you rather him call it? THE LADD + LAEVATEIN TRICK? Link to comment Share on other sites More sharing options...
Toffee. Posted July 29, 2010 Report Share Posted July 29, 2010 Lol@How Dragunitys became awesome with a new structure deck.JUST LIKE MACHINAS! On-Topic:I'm tempted to expirement with LaDD in a Cyberdark deck, and see if LaDD's effect goes off if you destroy it while its an equip. Link to comment Share on other sites More sharing options...
Red_Gengar Posted July 29, 2010 Report Share Posted July 29, 2010 Incidentaly, some noob thought that Felgrand equips, so he almost found it himself. Link to comment Share on other sites More sharing options...
Umbra Posted July 29, 2010 Report Share Posted July 29, 2010 Seriously, I have no idea how this is supposed to work. Firstly, Laevatein's effect only ticks off when it's destroyed by an opponent's card effect. Secondly, I don't think Laevatein's effect works the way you think it does. I read it as "Special Summon a monster that is equipped to this card." which LaDD itself negates. Anyone care explaining? Or, in the second case, link to a ruling? Link to comment Share on other sites More sharing options...
Toffee. Posted July 29, 2010 Report Share Posted July 29, 2010 Seriously, I have no idea how this is supposed to work. Firstly, Laevatein's effect only ticks off when it's destroyed by an opponent's card effect. Secondly, I don't think Laevatein's effect works the way you think it does. I read it as "Special Summon a monster that is equipped to this card." which LaDD itself negates. Anyone care explaining? Or, in the second case, link to a ruling? Actually, I think its more like:Laev dies somehow -> LaDD gets destroyed as its an equip -> LaDD's effect goes off -> it revives Laev -> Laev re-equips LaDD -> repeat Link to comment Share on other sites More sharing options...
CrabHelmet Posted July 29, 2010 Report Share Posted July 29, 2010 a loop that can be stopped is not a loop, that's thepoint of saying DD.crow. Real loops don't require activating Spell or Trap cards or Summoning monsters. Solemn Judgment stops those, and a stoppable loop isn't a loop. And they don't use the Graveyard, since D.D. Crow stops those. And they don't involve activating monster effects, since Divine Wrath stops those. And they don't let the opponent's hand contain five cards, since Exodia stops those. Link to comment Share on other sites More sharing options...
Umbra Posted July 29, 2010 Report Share Posted July 29, 2010 Actually, I think its more like:Laev dies somehow -> LaDD gets destroyed as its an equip -> LaDD's effect goes off -> it revives Laev -> Laev re-equips LaDD -> repeat Ah. Then isn't a "loop" per se; Laev just becomes destruction-proof. Link to comment Share on other sites More sharing options...
burnpsy Posted July 29, 2010 Report Share Posted July 29, 2010 Isn't the loop arguably messed with by S/T removal and Compulsory as well? Link to comment Share on other sites More sharing options...
Captain Lawless Posted July 29, 2010 Report Share Posted July 29, 2010 very fun, lots of options. I need to link it in my sig :Pbetter yet, let's say Laev hits a ryko and it's the only thing on your opponent's field.Summon REDMD, get another attack, get back Laev and LaDD in mp2. proceed to win. Link to comment Share on other sites More sharing options...
BulletMan Posted July 29, 2010 Report Share Posted July 29, 2010 Isn't the loop arguably messed with by S/T removal and Compulsory as well? It's not everything proof, but if they tried to Heavy or (insert S/T destruction card), you could just select another Laev, destroy the old one, summon the new one, get LaDD back. The real weakness is non-destruction removal. But this combo is rather easy to use, AND THEY'RE LEVELZ 8s, TRADE INZ!!!ZOMG!11!!1! Link to comment Share on other sites More sharing options...
GenzoTheHarpist Posted July 30, 2010 Report Share Posted July 30, 2010 A regenerating 2600 beatstick isn't bad. Though any removal beats this. Link to comment Share on other sites More sharing options...
Catterjune Posted July 30, 2010 Report Share Posted July 30, 2010 It's not everything proof, but if they tried to Heavy or (insert S/T destruction card), you could just select another Laev, other than "Dragunity Arms Laevatein", As for the combo, it seems rather sound as far as I can tell. I expect a ruling or a different phrasing to fix it though. Link to comment Share on other sites More sharing options...
CrabHelmet Posted July 30, 2010 Report Share Posted July 30, 2010 other than "Dragunity Arms Laevatein", You select the other Laevatein with LADD, not Laevatein. After all, getting hit with Heavy will set LADD off. Also, Felgrande Dragon support! Link to comment Share on other sites More sharing options...
byak Posted July 30, 2010 Author Report Share Posted July 30, 2010 Also, it's really easy to set up with Dragon Canyon. Link to comment Share on other sites More sharing options...
Catterjune Posted July 30, 2010 Report Share Posted July 30, 2010 You select the other Laevatein with LADD, not Laevatein. After all, getting hit with Heavy will set LADD off.... Oh, right. Hmm... thing seems like it could become really annoying, really fast. o_0 Link to comment Share on other sites More sharing options...
GenzoTheHarpist Posted July 30, 2010 Report Share Posted July 30, 2010 If this gets bad people can just start maining PWWB again. Link to comment Share on other sites More sharing options...
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