Azuh Posted August 19, 2010 Report Share Posted August 19, 2010 [center][img]http://images3.wikia.nocookie.net/__cb20100723074018/yugioh/images/1/1b/StardustDragonDP08-EN-SR-1E.jpg[/img][size="4"][b]VS[/b][/size][img]http://images2.wikia.nocookie.net/__cb20100721091139/yugioh/images/d/d9/StarlightRoadDPCT-EN-ScR-LE.png[/img] Which one is deserved to hit the list first? Go, go, go![/center] Link to comment Share on other sites More sharing options...
Flame Dragon Posted August 19, 2010 Report Share Posted August 19, 2010 The problem with Starlight is that it gives a free Stardust. Stardust's problem is that it laughs at the main form of card control, destruction. It allows the controller to overextend with out any fear. It takes Road, gives it 2500 legs, the ability to hit more targets, and is reusable. Stardust is easily more broken. Link to comment Share on other sites More sharing options...
Great Unclean One: VK Posted August 19, 2010 Report Share Posted August 19, 2010 Ban Stardust, kill Road and the YuseixAki format. Basically, 3 birds one stone. Just like how I got 6 kills with a Javelin in MW2. Oh god I love that Javelin. Link to comment Share on other sites More sharing options...
GenzoTheHarpist Posted August 19, 2010 Report Share Posted August 19, 2010 Stardust should remain at three. Starlight should... I don't know. Link to comment Share on other sites More sharing options...
burnpsy Posted August 19, 2010 Report Share Posted August 19, 2010 Stardust may have been almost as ubiquitous before Road came out, but do note that most of the problems with Stardust only became major issues after the release of Road. Road is the problem here, not Stardust. In a sense, Stardust is just an easier-to-summon Horus LV8. One must deal with it in a different way than usual. [url="http://tvtropes.org/pmwiki/pmwiki.php/Main/YourMileageMayVary"]Does that make it broken?[/url] Link to comment Share on other sites More sharing options...
Flame Dragon Posted August 19, 2010 Report Share Posted August 19, 2010 [quote name='burnpsy' timestamp='1282182359' post='4540939'] Stardust may have been almost as ubiquitous before Road came out, but do note that most of the problems with Stardust only became major issues after the release of Road. Road is the problem here, not Stardust. In a sense, Stardust is just an easier-to-summon Horus LV8. One must deal with it in a different way than usual. [url="http://tvtropes.org/pmwiki/pmwiki.php/Main/YourMileageMayVary"]Does that make it broken?[/url] [/quote] The problems with Stardust have always been there. All Road did was make Stardust's problems more apparent. Stardust can be used anywhere, comes from no where, and in general stops more cards. Horus is much hard to summon, a dead draw, and can still be destroyed by traps/monster effects as well as having Stardusts other weaknesses. Stardust is broken in it's own right, as such with it gone Road simply becomes a good negater. Link to comment Share on other sites More sharing options...
Toffee. Posted August 19, 2010 Report Share Posted August 19, 2010 Starlight's effect negates an effect that would destroy 2 or more cards. Or in a longer way, its more like: Starlight Road negates 1 destruction, and then special summons a stardust that negates another destruction. Regardless, Stardust cant be hit by the B& list until 5Ds is over. Link to comment Share on other sites More sharing options...
GenzoTheHarpist Posted August 19, 2010 Report Share Posted August 19, 2010 The problem with Starlight isn't that it gives you a broken monster, it's that it gives a simple +1 that is hard to overcome (mainly because of it's ATK, since if it negates anything it dies permanently.) A version of starlight road that gave you gaia knight would only have slightly less utility and would have just as many complaints. Link to comment Share on other sites More sharing options...
Mr. Judgment Dragon Posted August 19, 2010 Report Share Posted August 19, 2010 Starlight Road is only made ridiculous by the fact it gives you a Stardust that can only negate something once afterwards which means 2 negations at the cost of 1 card which hardly seems fair. In Stardust's absence, this card is pretty much on par with My Body as a Shield except only works against stuff that destroys 2 or more cards and it doesn't care what type of card it is (Monster, Spell or Trap). Since Stardust Dragon is banworthy in its own right (it is a recurring My Body as a Shield with 2500 ATK that is quite easy to summon and is quite splashable), this card is perfectly acceptable in a format that has Stardust Dragon at 0. Link to comment Share on other sites More sharing options...
Expelsword Posted August 19, 2010 Report Share Posted August 19, 2010 Remember guys... All forms of Stardust are intervulnerable, as well as Starlight Dark Hole BAN Heavy Storm UNBANNED BRD @1 Starlight @1 THAT should happen Link to comment Share on other sites More sharing options...
byak Posted August 19, 2010 Report Share Posted August 19, 2010 [quote name='Armadilloz' timestamp='1282186269' post='4541135'] Regardless, Stardust cant be hit by the B& list until 5Ds is over. [/quote] Q4E Link to comment Share on other sites More sharing options...
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