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Goyo Guardian


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What were they thinking, giving a level 6 generic Synchro 2800 ATK?! The only other 6 star with that much is Infernal Incinerator, which has a horrible drawback and summoning condition. Oh, and when it kills a monster in battle, steal it in DEF position. This card is so generic and powerful that every Extra Deck that can Synchro should run one.
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Ah, Goyo. How do I hate thee? Let me count the ways.

[spoiler='1) 2800 ATK, Level 6']Frostosaurus could barely get away with 2600 because he was pure vanilla.[/spoiler]
[spoiler='2) Ease of Play']It's always two semi-random cards away from the field at all times.[/spoiler]
[spoiler='3) Effect Shenanigans']Goyo giveth death, Goyo taketh your monsters.[/spoiler]
[spoiler='4) By their powers combined...']...WHAT WERE THEY THINKING? Oh, right, they were thinking that people would actually have problems bringing out Synchros. Silly them. He's LEVEL SIX, there are LOTS of Level 2 Tuners out there to kabuki up a random Level 4 -- in fact, at least one such Tuner is Krebons, who appeared in the same pack -- he has way too much ATK for ANY Level 6 monster, and on top of that when does his kleptomaniac effect go off? WHEN HE KILLS SOMETHING WITH HIS 2800 ATK POINTS. Not to mention the effect's only other condition is that the victim is in Defense Position, which is really only a formality to prevent it from attacking that turn. Love him or hate him, nobody can deny that Goyo Guardian is a textbook example of too many good things in one card with too little hindrances to make a difference.[/spoiler]

So yeah, whoever designed Goyo didn't have very good foresight. At all.
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The distances Konami will go to make using the Extra Deck much more feasible. Should be completely banned for having an excessive ATK for it's level and for being a walking Snatch Steal. Gaia Knight has 2600 ATK and it's a vanilla synchro (That is what balances it).
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ITT:
[img]http://www.brickshelf.com/gallery/takua95/Goyo/goyo.png[/img]

[quote name='TheTurtleOnceCalledGod' timestamp='1286881257' post='4698709']
If it were weaker, I could understand, but its 2800 for a lvl 6! Ridiculously broken, banninate it Konami.
[/quote]
A level 6 with 2800 would be fine, as the logic behind it pretty much is the same as Frostsaurus.
But with an ability to [i]revive the monster it beats in battle[/i]? Yea, thats just broke.
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[quote]Limiting cards in the extra deck doesn't do much.[/quote]
Yeah, because obviously 1=3.

That's terrible logic that YCM loves for some reason.

[quote]Gaia Knight should have had the 2800 ATK and this the 2600 ATK. =/[/quote]

THISTHISTHISTHIS.

Anyway, card should stay unlimited until konami makes a LV6 that is at least as big and has no/worse effect.

Something like this:
Randy McDragon
Dragon/ Fire
Level 6
Synchro/Effect
1 Tuner + 1 or more non-Tuner monsters
This card cannot be Special Summoned except by Synchro Summon. This card cannot attack a player directly. Each time this card destroys 1 monster as a result of battle, decrease the ATK of this card by 200 points.
ATK: 3000 / DEF: 1300
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[quote name='Armadilloz' timestamp='1286905953' post='4699126']
With that logic, could [url=http://yugioh.wikia.com/wiki/Gaia_Drake%2C_Knight_of_Earth_and_Sky]Gaia Drake[/url] have an ATK of 4000? O,o
[/quote]

Why shouldn't it?

For one, you have to Synchro two monsters too Summon Gaia Drake

Even though its summonable by Summoner of Illusions, but who does that?
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[quote name='Azuh' timestamp='1286960441' post='4701271']
Why shouldn't it?

For one, you have to Synchro two monsters too Summon Gaia Drake

Even though its summonable by Summoner of Illusions, but who does that?
[/quote]
some one who techs it by after the battle phase using it for either tributes/card effects if possible.
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[quote name='}~Gob~Zom~{' timestamp='1286910834' post='4699371']
Wow. A broken card, nothing new about that. All cards played in the competitive game are broken now. Soon, all cards will be broken, and when all cards are broken, then no cards are broken, and the game will be balanced.
[/quote]
Unfortunately it doesn't quite work that way. More broken cards just makes the game unstable and creates more obsolete old cards.
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