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Terminal World


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[img]http://images4.wikia.nocookie.net/__cb20101111080030/yugioh/images/d/d0/Terminal_WorldSTOR-JP.jpg[/img]
http://yugioh.wikia.com/wiki/Terminal_World

Terminal World
Continuous Spell Card
Activate only during your Main Phase 1. While this card is on the field, both players skip their Main Phase 2.

Of course it sounds like a really stupid effect at first, but this card literally forces players to put all their cards on the table at once. There's no holding back before the Battle Phase, which combined with the right cards can be devastating. One card you can use with this is "Time Eater", which with their effects together, your opponent has no Main Phases at all.
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[quote name='$super**$star**$silver$' timestamp='1289477364' post='4776237']
the thing on the artwork is based on the duel terminals in japan
[/quote]
That's kind of obvious, based on the fact that it says "Terminal" right in its name. The MP2 skip is based on the fact that the Duel Terminals don't have a MP2.
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I'm thinking of writing up a Terminal World deck. Any suggestions? So far I have:
Time Eater

Terminal World
Shrink/Riryoku

Malevolent Catastrophe
Threatening Roar
Ojama Trio
Dust Tornado
Dark Coffin?

What the deck needs is an easy way to bring out Time Eater, and cards that will best protect Terminal World. As well as anything that will hinder your opponent's turns.
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[quote name='burnpsy' timestamp='1289507789' post='4777188']
Great Long Nose/Wattlemur + Timeater + Terminal World = Draw -> Standby -> End

Too bad that still leaves you open to MST, if they draw it.

But yeah, counters Firedog/Shura and combos with Malevolent Catastophe.
[/quote]

Invader of Darkness? *shot*

I find this card quite interesting, since it makes Malevolent Catastrophe more powerful. However, Malevolent Catastrophe would destroy this thing :(

This does take away a few tactics (ram a Giant Rat into a monster, special summon a Tuner, and Synchro Summon MP2). With the right cards, this card could be quite fun. Example: No Entry!! being used in the Battle Phase would keep all the opponent's monsters in Defense position during your turn as well.

This card is just one of those cards that seems rather terrible but has a lot of casual uses that are waiting to be fully innovated.
Simple effect, infinite possibilities.

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[quote name='slayer_supreme' timestamp='1289509230' post='4777268']
I'm thinking of writing up a Terminal World deck. Any suggestions? So far I have:
Time Eater

Terminal World
Giant Trunade
Shrink/Riryoku

Malevolent Catastrophe
Threatening Roar
Ojama Trio

What the deck needs is an easy way to bring out Time Eater, and cards that will best protect Terminal World. As well as anything that will hinder your opponent's turns.
[/quote]
Great Long Nose. You should go to the Your Deck Forum for this kind of shiz though.
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If you're using Great Long Nose, Terminal World isn't needed (since if you can't battle, you can't use MP2). Great Long Nose is too difficult to use, though. He needs a tribute every turn. It doesn't hurt much to let your opponent have a Battle Phase, though. Unless you leave them with something useful.
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