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Symphonic Warriors (or Sound Warriors)


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http://yugioh.wikia.com/wiki/Sound_Warrior_Bassist
http://yugioh.wikia.com/wiki/Sound_Warrior_Drums
http://yugioh.wikia.com/wiki/Sound_Warrior_Piano

New archtype in STOR, Tuners that specialize in Tuning for Generic and Specific Synchros, bla-bla-bla
Discuss.
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These look [i]VERY[/i] interesting.
.....Though I wonder what sort of deck you could abuse these in? O,o

And I wouldnt be surprised if there was a Synchro monster that used 1 level 6 FIRE Reptile-Type "Symphonic Warrior" + 1 or more non-tuner WATER Thunder-Type monsters.
Just for laughs and to give these guys more of a use.
And when you Synchro Summon said monster, it lets you draw 5 cards or something.
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[quote name='~King Crouton~' timestamp='1289490648' post='4776465']
Machina Symphony
[/quote]
Even though I don't run Machinas, that name just sounds....exquisite.

The Archetype itself so far, seems only splashable in Machinas at best.

Konami needs moar Spellcaster Archetypes. I mean seriously, Machina's, Karakuri, Some Scraps, and now this? D:
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[quote name='Anbu-of-Sand' timestamp='1289502622' post='4776950']
Even though I don't run Machinas, that name just sounds....exquisite.

The Archetype itself so far, seems only splashable in Machinas at best.

Konami needs moar Spellcaster Archetypes. I mean seriously, Machina's, Karakuri, Some Scraps, and now this? D:
[/quote]

And Gadgets,Cyber family, reactors, XtoZ, Allies of Justice, Genex, Half of Vairons

Machine must be the type with the most archetypes to play with..
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They should make:

Symphonic Brass WIND 4* 2600/1400 Effect; This card cannot declare an attack while it's Attribute is WIND.

Symphonic Winds WIND 2* 500/500 Effect: When this card is tuned with you can add up to 2 removed "Symphonic" monsters to the Graveyard.

Symphonic Conductor WIND 4* 1400/200 When this card is Normal Summoned, Special Summon any number of "Symphonic" Tuners from your Graveyard whose Levels add up to 6 or less.

Symphonic Orchestra
WIND/10/Machine
2 or more "Symphonic" Tuners + 1 or more non Tuner monsters
While this card's Attribute is WIND this card cannot be destroyed by the effects of your opponent's Spells, Traps, or monsters. Remove from play this face-up card to negate 1 attack this turn from a monster your opponent controls. During the End Phase, Special Summon this card that was removed from play by this effect. When this card attacks a monster with the same attribute as this card the defending monster is removed from play before damage calculation. If this card battles a monster with the same Type as this card, return that monster to the owner's deck before damage calculation. When this card is removed from the field except by it's own effect, Special Summon as many of your removed from play "Symphonic" monsters as you can to your side of the field.
3800/3800
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[quote name='Kaisu' timestamp='1289592923' post='4779366']
Maybe...

Symphonic Trumpet (WIND) *(6) ATK/3700 DEF/1000 - When this card is Summoned, it is changed to Defense Position. Unless this card has been every attribute, it cannot change it's battle position, be tributed, used as Fusion Material or Synchro Material.
[/quote]
again, there's the attribute issue, how would you change the attribute (so no), anyways isn't this topic about the cards in STOR
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