byak Posted November 17, 2010 Report Share Posted November 17, 2010 http://manjyomethunder.twoday.net/stories/6492126/ Divine Punishment Counter Trap Card Activate only if there is a "Sanctuary in the Sky" face-up on the field. Negate the activation of a Spell, Trap, or Effect Monster's Effect and destroy it. lol counter fairies Link to comment Share on other sites More sharing options...
Toffee. Posted November 17, 2010 Report Share Posted November 17, 2010 [quote name='ze super cat' timestamp='1290024671' post='4791520'] lol counter fairies [/quote] But counter fairies are "dead" Link to comment Share on other sites More sharing options...
evilfusion Posted November 17, 2010 Report Share Posted November 17, 2010 Counter Fairies will LOVE this card. Especial Meltiel, Sage of the Sky. Link to comment Share on other sites More sharing options...
Toffee. Posted November 17, 2010 Report Share Posted November 17, 2010 They need a LIGHT Fairy version of Vandalgyon D: Link to comment Share on other sites More sharing options...
evilfusion Posted November 17, 2010 Report Share Posted November 17, 2010 Although not quite what you mean, Voltanis the Adjudicator just gave you a death glare. Link to comment Share on other sites More sharing options...
CrabHelmet Posted November 17, 2010 Report Share Posted November 17, 2010 [quote name='evilfusion' timestamp='1290025162' post='4791546'] Although not quite what you mean, Voltanis the Adjudicator just gave you a death glare. [/quote] But Voltanis sucks so nobody cares. Link to comment Share on other sites More sharing options...
Buttercup Posted November 17, 2010 Report Share Posted November 17, 2010 You can side this against SanctuaryDAD. I'd play Sanctuary in everything for an Infernity Barrier. Link to comment Share on other sites More sharing options...
Sephiroth_The_Legend Posted November 17, 2010 Report Share Posted November 17, 2010 hehe, people might actually use Sanctuary again.... good to see. Link to comment Share on other sites More sharing options...
Zeppeli Gyro Supreme Posted November 17, 2010 Report Share Posted November 17, 2010 Here comes another "God Says No". At least it's not as punishing as the big man himself. Link to comment Share on other sites More sharing options...
Bringerofcake Posted November 18, 2010 Report Share Posted November 18, 2010 And with this, Konami pulls a Dragunity Drive on us. Link to comment Share on other sites More sharing options...
Toffee. Posted November 18, 2010 Report Share Posted November 18, 2010 [quote name='Ser Warjacksworth' timestamp='1290027407' post='4791659'] You can side this against SanctuaryDAD. [/quote] SanctuaryDAD..... Explain. Link to comment Share on other sites More sharing options...
Buttercup Posted November 18, 2010 Report Share Posted November 18, 2010 The thing that uses LightDAD. Hyperion. IT'S A REAL THING Link to comment Share on other sites More sharing options...
Zauls Posted November 18, 2010 Report Share Posted November 18, 2010 QQ Woah. Awesome. I'm gonna run 3 Sanctuary and 1 Zeraldis with 2 of these. There's also that draw power card that is like a cross between Duality and Allure. Effect of Allure, drawback of Duality. Also, Kristya is in common (this is only the OCG version though, it may not be the same for TCG). I'm starting to think that Symbols Hyperion isn't really the best build for these awesome new guys. I'm trying to think what is. Link to comment Share on other sites More sharing options...
Zeppeli Gyro Supreme Posted November 18, 2010 Report Share Posted November 18, 2010 Gob... you... said everything that was already said in the other thread. Link to comment Share on other sites More sharing options...
TheTurtleOnceCalledGod Posted November 18, 2010 Report Share Posted November 18, 2010 Its balanced because it requires a [i]Field Spell[/i] to activate. The field spell itself has little protect, but come this new deck there will be tons of new uses for it. Link to comment Share on other sites More sharing options...
Canadian Posted November 18, 2010 Report Share Posted November 18, 2010 Should only be ran in Counter Faries for its best chance. Even then, Dark Bribe and Solemn Judgement are far better than this. It's really a noob bait for Hyperion players. Link to comment Share on other sites More sharing options...
byak Posted November 18, 2010 Author Report Share Posted November 18, 2010 Hyperion.dek is actually worth playing because of Jupiter + Earth as well. They all OTK with each other and having 3 Infernity Barriers is even better for them, plus a draw engine that expands the versatility of the deck (Alchemist + Heaven). Link to comment Share on other sites More sharing options...
Sephiroth_The_Legend Posted November 18, 2010 Report Share Posted November 18, 2010 Malefic Fairies go go Trade In engine Link to comment Share on other sites More sharing options...
Recommended Posts
Archived
This topic is now archived and is closed to further replies.