Bringerofcake Posted February 8, 2011 Report Share Posted February 8, 2011 EXVC-JP023 Psi Girl Earth/Psychic – Tuner/2/500/300 When this card is successfully special summoned from removed from game pile, remove from game face down the top card of your deck. When this card is sent from field to grave, add the card removed by this card’s effect to hand. EXVC-JP024 Mental Seeker EARTH/Psychic - Tuner/3/800/600 When this removed from play card is Special Summoned, pick up the top 3 cards of your opponent's Deck. Select one of them and remove it from play, then return the rest to the Deck. EXVC-JP025 Psycho Wizard of Silence EARTH/Psychic - Effect/4/1900/0 When this card is Normal Summoned, you can select 1 Psychic-Type monster in your Graveyard and remove it from play. When this card is sent from the field to the Graveyard, Special Summon the monster removed from play by this card's effect. Super Rare EXVC-JP026 Psycho Witch of Stillness EARTH/Psychic - Effect/3/1400/1200 When this card on the field is destroyed and sent to the Graveyard, you can remove from play 1 Psychic-Type monster with 2000 or less ATK from your Deck. During the next Standby Phase, Special Summon the monster removed from play by this effect. EXVC-JP027 Taciturn Psycho Priest EARTH/Psychic - Effect/3/0/2100 When this card is Normal or Flip Summoned, it is changed to Defense Position. Once per turn, by sending 1 card from your hand to the Graveyard, select 1 Psychic-Type monster in your Graveyard and remove it from play. When this card is sent from the field to the Graveyard, select 1 monster removed from play by this card's effect and Special Summon it. Rare EXVC-JP055 Psychic Emplication Quick-Play Magic Card When this card is activated, all face up Psychic monsters on your field has their attacks increased by the number of your out of game Psychic monsters * 300. All monsters affected by this effect are removed from game during the end phase. Rare EXVC-JP056 Psycho Field Zone Normal Magic Card Return 1 psychic tuner and 1 psychic non tuner from your removed from game pile to grave, and special summon 1 psychic synchro monster which has the same total levels of the 2 monsters from your extra deck in face up defense mode. EXVC-JP071 Psycho Reactor Normal Trap Card You may activate this card when you have face up psychic monsters on your field. When psychic monsters on your field battles an opponent monster this turn, remove the battling psychic monster and the opponent monster. EXVC-JP072 Brain Hazard Continuous Trap Card Select 1 of your removed from grave Psychic monster and special summon it to your field. When this card leaves the field, that monster is destroyed. When that monster is destroyed, this card is destroyed. Rare EXVC-JP044 Mental Over Archfiend Dark/Psychic – Synchro/9/3300/3000 1 Psychic-Type Tuner + 2 or more non-Tuner Psychic-Type monsters Once per turn, you can select 1 Psychic-Type monster in your Graveyard, and remove it from play. When this card is sent from the field to the Graveyard, Special Summon as many monsters that were removed by this card's effect as possible. Ultra Rare Tbh, looks amazin. Link to comment Share on other sites More sharing options...
.Nu-13 Posted February 8, 2011 Report Share Posted February 8, 2011 Girl is pretty nice, and a Tuner. Me liek Seeker is pro. Getting rid of topdecked Dandylion or something is ridiculous Wizard is good too. Pretty nice beater and awesome effect Witch is a slower recruiter Priest is reusable Wizard Emplication is pretty meh Field Zone is...[censored] awesome Traps are decent, though I'd play Decree TBH It's funny as new Psychics stopped that LP fad all others had Link to comment Share on other sites More sharing options...
darkwolf777 Posted February 8, 2011 Report Share Posted February 8, 2011 Well, i'm glad to see Psychics have an archetype that isn't simply "I'm a Psychic.dek". Link to comment Share on other sites More sharing options...
~British Soul~ Posted February 8, 2011 Report Share Posted February 8, 2011 thread is lacking the other Psychic card of the set EXVC-JP044 Mental Over Archfiend Dark/Psychic – Synchro/9/3300/3000 1 Psychic-Type Tuner + 2 or more non-Tuner Psychic-Type monsters Once per turn, you can select 1 Psychic-Type monster in your Graveyard, and remove it from play. When this card is sent from the field to the Graveyard, Special Summon as many monsters that were removed by this card's effect as possible. ultra rare/ultimate rare Link to comment Share on other sites More sharing options...
Bringerofcake Posted February 8, 2011 Author Report Share Posted February 8, 2011 Whoops. Added. Link to comment Share on other sites More sharing options...
Dr. Cakey Posted February 8, 2011 Report Share Posted February 8, 2011 Monsters are all amazing. Spells/Traps are mostly eh. Doesn't matter though, since Psychics already have plenty of good support cards (Psychic Trigger will be totally pro in RFG Psychics). Link to comment Share on other sites More sharing options...
Flame Dragon Posted February 8, 2011 Report Share Posted February 8, 2011 I just want to know why Psychics moved from life paying deck to a remove from play one. Sure, they had a couple of cards that removed, but it seems odd for them to only now start pushing that. Still, the cards are good, just sucks that they won't be in WC11. Link to comment Share on other sites More sharing options...
Brinolovania Posted February 8, 2011 Report Share Posted February 8, 2011 Calling it now:In the middle of the Duel, ZONE will morph into Divine and use these. They look so freaking epic... Link to comment Share on other sites More sharing options...
-Lightray Daedalus- Posted February 8, 2011 Report Share Posted February 8, 2011 We so Need a Level 3 DARK Psychic-Type Tuner Link to comment Share on other sites More sharing options...
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