Superdoopertrooper Posted March 13, 2011 Report Share Posted March 13, 2011 [img]http://images.wikia.com/yugioh/images/b/bb/BlackHornofHeavenCDIP-EN-R-1E.jpg[/img] Can sometimes be better than warning, being costless for what warning does mostly anyway, and isn't dead at < 2000 LP. Warning is usually used on something big like a synchro or an inherent special summon like DAD, Faultroll or JD, which this card does it better. Will this ever see more play? Inb4 lrn2ygo Link to comment Share on other sites More sharing options...
Zeppeli Gyro Supreme Posted March 13, 2011 Report Share Posted March 13, 2011 It's not better than Warning, but it's a possible substitute if you don't have Warning, and put in your side deck. I actually posted a thread about this last month. Link to comment Share on other sites More sharing options...
CDDRodrigo Posted March 13, 2011 Report Share Posted March 13, 2011 This is actually very underrated. All big boss monsters of current meta are Special Summoned. Warning can negate Normal Summons too, which makes it better. But this needs a serious look since most monsters are special summoned. Link to comment Share on other sites More sharing options...
Zeppeli Gyro Supreme Posted March 13, 2011 Report Share Posted March 13, 2011 You should remember that this doesn't stop cards from being Summoned by means of card effects other than their own, or something like a Synchro Summon. Link to comment Share on other sites More sharing options...
Canadian Posted March 13, 2011 Report Share Posted March 13, 2011 Warning infinitly disputes any merit this card has of being played. Also, what slayer said. Warning can always blow up the monster whereas this might not. Link to comment Share on other sites More sharing options...
Resident Fascist Posted March 13, 2011 Report Share Posted March 13, 2011 A decent-ish budget version of warning. [/Thread.] Link to comment Share on other sites More sharing options...
Superdoopertrooper Posted March 13, 2011 Author Report Share Posted March 13, 2011 [quote name='Canadian' timestamp='1300025723' post='5070855'] Warning infinitly disputes any merit this card has of being played. Also, what slayer said. Warning can always blow up the monster whereas this might not. [/quote] Always? I have 1950 LP, proceed to top deck Warning. Opponent then synchro's next turn and attacks for game. Same scenario, top deck Black Horn. Opponent synchro's and get negated and I'm still in the duel. Black horn is still good, I would say its even better than bottomless to be honest. Link to comment Share on other sites More sharing options...
-Lightray Daedalus- Posted March 13, 2011 Report Share Posted March 13, 2011 [quote name='Superdoopertrooper' timestamp='1300026621' post='5070893'] Always? I have 1950 LP, proceed to top deck Warning. Opponent then synchro's next turn and attacks for game. Same scenario, top deck Black Horn. Opponent synchro's and get negated and I'm still in the duel. Black horn is still good, I would say its even better than bottomless to be honest. [/quote] New Ruling makes Bottomless Even better than this... As opponent cannot call priority anymore Link to comment Share on other sites More sharing options...
Zeppeli Gyro Supreme Posted March 13, 2011 Report Share Posted March 13, 2011 Not exactly. Ignition effects still apply, and Warning can stop those from going off. Though not too many cards in the Meta use ignition effects besides the Gadgets and monarchs. Link to comment Share on other sites More sharing options...
-Griffin Posted March 13, 2011 Report Share Posted March 13, 2011 BRD. Just saying. Link to comment Share on other sites More sharing options...
Superdoopertrooper Posted March 13, 2011 Author Report Share Posted March 13, 2011 [quote name='-Dae-' timestamp='1300027299' post='5070915'] New Ruling makes Bottomless Even better than this... As opponent cannot call priority anymore [/quote] Not at all. Black Horn can stop formula synchron dead in its tracks and other things with less than 1500ATK. Negating will still always be better than destroying. Link to comment Share on other sites More sharing options...
Toffee. Posted March 13, 2011 Report Share Posted March 13, 2011 [quote name='Superdoopertrooper' timestamp='1300021410' post='5070709'] being costles [/quote] Warning, Solemn, and Tools are all costless. LP don't really matter now-a-days, because if you establish card advantage over the Opponent in the early game, its pretty much gg Link to comment Share on other sites More sharing options...
Dr. Cakey Posted March 13, 2011 Report Share Posted March 13, 2011 [quote name='slayer_supreme' timestamp='1300024938' post='5070827'] You should remember that this doesn't stop cards from being Summoned by means of card effects other than their own, or something like a Synchro Summon. [/quote] This stops Synchro Summons. Try again. [quote name='Superdoopertrooper' timestamp='1300026621' post='5070893'] Always? I have 1950 LP, proceed to top deck Warning. Opponent then synchro's next turn and attacks for game. Same scenario, top deck Black Horn. Opponent synchro's and get negated and I'm still in the duel. Black horn is still good, I would say its even better than bottomless to be honest. [/quote] Goes against Light Beat/Blackwings/Gravekeepers/Gladiator Beasts/Monarchs. Card is now useless. Link to comment Share on other sites More sharing options...
Zeppeli Gyro Supreme Posted March 13, 2011 Report Share Posted March 13, 2011 [quote name='Dr. Cakey' timestamp='1300041399' post='5071521'] This stops Synchro Summons. Try again. [/quote] I was saying that it does. Try again. Link to comment Share on other sites More sharing options...
evilfusion Posted March 13, 2011 Report Share Posted March 13, 2011 The main difference is Warning covers all Summoning bases: Normal, Flip, Special, Resolving Effect Special. This only covers inherent Special Summons. Link to comment Share on other sites More sharing options...
Ieyasu Tokugawa Posted March 13, 2011 Report Share Posted March 13, 2011 This does not stop the summoned monsters effects, Black Rose can still nuke, Stardust can still negate this, Judgement Dragon still nukes, Formula still draws. Warning stops all of these effects. Link to comment Share on other sites More sharing options...
Brinolovania Posted March 13, 2011 Report Share Posted March 13, 2011 [quote name='Tsukasa Hiiragi' timestamp='1300053289' post='5071974'] This does not stop the summoned monsters effects, Black Rose can still nuke, Stardust can still negate this, Judgement Dragon still nukes, Formula still draws. Warning stops all of these effects. [/quote] Not true. This negates their summon. As far as they're concerned, they never hit the field. Also, this is a Counter Trap, Spell Speed 3, so Stardust can't stop it anyway. Link to comment Share on other sites More sharing options...
Ieyasu Tokugawa Posted March 13, 2011 Report Share Posted March 13, 2011 [quote name='Kikoutei Penguin Infinity' timestamp='1300053680' post='5071981'] Not true. This negates their summon. As far as they're concerned, they never hit the field. Also, this is a Counter Trap, Spell Speed 3, so Stardust can't stop it anyway. [/quote] Derp. Missed that. Still, warning stops normal summons and certain spells/traps. Link to comment Share on other sites More sharing options...
evilfusion Posted March 13, 2011 Report Share Posted March 13, 2011 Warning covers all bases but has a cost of 2000 LP. This is costless, but doesn't stop nearly as much as Warning does. Warning is therefore more flexible, but more costly. Link to comment Share on other sites More sharing options...
Anbu-of-Sand Posted March 13, 2011 Report Share Posted March 13, 2011 -States the obvious on how it's outclassed- Link to comment Share on other sites More sharing options...
CDDRodrigo Posted March 13, 2011 Report Share Posted March 13, 2011 [quote name='evilfusion' timestamp='1300055129' post='5072029'] Warning covers all bases but has a cost of 2000 LP. This is costless, but doesn't stop nearly as much as Warning does. Warning is therefore more flexible, but more costly. [/quote] But LP don't matter much nowadays, so Warning is practically costless. But today I played against X-Sabers with Debriswarrior and only won cuz he Judgement'd and Warned me, making his lp 2000 in one turn. Link to comment Share on other sites More sharing options...
DARKPLANT RISING Posted March 13, 2011 Report Share Posted March 13, 2011 The end of the TC post sums up the thread. Link to comment Share on other sites More sharing options...
Superdoopertrooper Posted March 14, 2011 Author Report Share Posted March 14, 2011 [quote name='Dr. Cakey' timestamp='1300041399' post='5071521'] Goes against Light Beat/Blackwings/Gravekeepers/Gladiator Beasts/Monarchs. Card is now useless. [/quote] Some of those are bad examples. It's good against black wings: bora and gale are both inherent special summons and can be negated by black horn. They also Synchro alot which can obviously be stopped too. Glads contact for herk and gyzarus, which becomes a big loss of field presence after flipping this. Bottomless is actually often worse against glads than this, because they'll just chain lance or book or something. The only good version of monarchs atm is formula monarchs, and black horn stops the draw engine and synchro engine beautifully. I'm not saying this is better than warning overall, it could be amazing to run alongside it and I'll say its even better than bottomless which most people think is a staple. This card in a sense, allows you to play more warnings in your deck in alot of cases. Link to comment Share on other sites More sharing options...
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