.Nu-13 Posted March 26, 2011 Report Share Posted March 26, 2011 [center][img]http://www.supercheapyugiohcards.com/media/00/a20791a12e3244713315c9_s.JPG[/img] Discuss[/center] Link to comment Share on other sites More sharing options...
~British Soul~ Posted March 26, 2011 Report Share Posted March 26, 2011 i'm guessing you have the ultimate version of this just like The Nordic Lights OT: would've been better as a spell (then it would've been like a Nordic RoTA) Link to comment Share on other sites More sharing options...
.Nu-13 Posted March 26, 2011 Author Report Share Posted March 26, 2011 Yep Actually, it's better as a Trap Link to comment Share on other sites More sharing options...
CDDRodrigo Posted March 26, 2011 Report Share Posted March 26, 2011 Essential card in any Nordic deck. It's art is really good too. Link to comment Share on other sites More sharing options...
Black W Mage Posted March 26, 2011 Report Share Posted March 26, 2011 your opponent MSTs this, chain, commence t1t2. Link to comment Share on other sites More sharing options...
byak Posted March 26, 2011 Report Share Posted March 26, 2011 One of the greatest ROTAs ever. Link to comment Share on other sites More sharing options...
The Sacred Ninja Posted March 26, 2011 Report Share Posted March 26, 2011 At first, I was skeptical at how it was a trap, for almost any card can be improved by making a spell...right? Apparently, not in this card's case. That "surprise" factor that many have mentioned never occurred to me, but now I realize that this card is simply amazing due to that "surprise" making your opponent possibly waste resources just so you can chain this and proceed on with whatever you plan to do. Link to comment Share on other sites More sharing options...
evilfusion Posted March 26, 2011 Report Share Posted March 26, 2011 This is pro as a Trap. Opponent attacks a monster. Activate this, choose Tanngnjostr. Monster is destroyed, Special Summon Tanng. On your turn, turn it to ATK position, search a Nordic Beast, play the next monster that'll let you Synchro for 10, laugh. Also it's super chainable and has no level or type restrictions, lettng you grab any Nordic, including the level 5 Tuner if you ran that. Link to comment Share on other sites More sharing options...
Zeppeli Gyro Supreme Posted March 26, 2011 Report Share Posted March 26, 2011 Doesn't make sense for Mythology's sake, but it's a good card in its deck type. Link to comment Share on other sites More sharing options...
Zkaiser Posted March 26, 2011 Report Share Posted March 26, 2011 [quote name='slayer_supreme' timestamp='1301169766' post='5098270'] Doesn't make sense for Mythology's sake. [/quote] It would if they were to release a Fenrir the Devourer of the Aesir. Link to comment Share on other sites More sharing options...
Zeppeli Gyro Supreme Posted March 26, 2011 Report Share Posted March 26, 2011 The Fetters were supposed to keep Fenrir in place so he didn't kill everything. This card makes it so that you do the opposite and "unleash Fenrir". Link to comment Share on other sites More sharing options...
evilfusion Posted March 26, 2011 Report Share Posted March 26, 2011 [quote name='slayer_supreme' timestamp='1301171076' post='5098389'] The Fetters were supposed to keep Fenrir in place so he didn't kill everything. This card makes it so that you do the opposite and "unleash Fenrir". [/quote] Which kind of makes sense in the anime. Harald used it to add Fenrir to his hand. Link to comment Share on other sites More sharing options...
The Sacred Ninja Posted March 26, 2011 Report Share Posted March 26, 2011 Then again, the card could be representing the Fetters breaking, releasing Fenrir (thus why Herald added it to his hand). Due to the fetters breaking and Fenrir being released, the Aesir were defeated (by Yusei, who gained control of Fenrir, right?). Link to comment Share on other sites More sharing options...
evilfusion Posted March 26, 2011 Report Share Posted March 26, 2011 Yeah, Fenrir's effect is that it can be Special Summoned to the field of a player opposing a Polar God. Although Yusei just used Fenrir to boost his Speed Spell and give SSD 1000 more ATK. Link to comment Share on other sites More sharing options...
DARKPLANT RISING Posted March 26, 2011 Report Share Posted March 26, 2011 Tanngnjostr=Epic win Link to comment Share on other sites More sharing options...
Zkaiser Posted March 26, 2011 Report Share Posted March 26, 2011 [quote name='slayer_supreme' timestamp='1301171076' post='5098389'] The Fetters were supposed to keep Fenrir in place so he didn't kill everything. This card makes it so that you do the opposite and "unleash Fenrir". [/quote] I interpreted the picture as Gleipnir being broken. You're right though, in any sense it doesn't make. Link to comment Share on other sites More sharing options...
byak Posted March 27, 2011 Report Share Posted March 27, 2011 [quote name='evilfusion' timestamp='1301156997' post='5097813'] This is pro as a Trap. Opponent attacks a monster. Activate this, choose Tanngnjostr. Monster is destroyed, Special Summon Tanng. On your turn, turn it to ATK position, search a Nordic Beast, play the next monster that'll let you Synchro for 10, laugh. Also it's super chainable and has no level or type restrictions, lettng you grab any Nordic, including the level 5 Tuner if you ran that. [/quote] why would you summon a god when you could summon better monsters Link to comment Share on other sites More sharing options...
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