Jump to content

Trageodia for Special Summons


thekazu4u

Recommended Posts

My Gorz for Special Summons didn't work out so well, so why not make a Trageodia for Special Summons?
[img]http://yugico.com/customcard/88792.jpg[/img]
When your opponent Special Summons a monster: You can Special Summon this card from your hand. This card gains 500 ATK for each card in your hand. When a monster would be Summoned, OR when a Spell Card, Trap Card or Effect Monster's effect is activated that includes an effect that Special Summons a monster(s): Discard 1 card; negate the Special Summon OR activation, and destroy that card.

-Based on hand, like Trageodia, so it is not overly swingy and card advantage is encouraged.
-Designed to be exactly 100 ATK points higher than Laggia if summoned on first turn.
-Does not negate Black Garden xD

Link to comment
Share on other sites

[img]http://images4.wikia.nocookie.net/__cb20111002193556/yugioh/images/thumb/2/28/CyberDinosaur-CT07-EN-SR-LE.jpg/300px-CyberDinosaur-CT07-EN-SR-LE.jpg[/img]

Konami has been there, and done that.

The ATK effect is...generic. It's hilariously overpowered. A spell speed slower Solemn Warning, but is constantly reusable, and has a laughable cost. Meh.

Link to comment
Share on other sites

[quote]When a monster would be Summoned, OR when a Spell Card, Trap Card or Effect Monster's effect is activated that includes an effect that Special Summons a monster(s): Discard 1 card; negate the Summon OR activation, and destroy that card.[/quote]

what an awful idea

Link to comment
Share on other sites

If this was real...I'm sorry but I'll quit Yugioh. D: Free 2000 ATK Warning first turn, Draw and go into monster plays? I wouldn't even doubt that Konami has something like this planned for Yugo players in the future...its an instant staple to ANY deck and the effect just makes the user a skill-less piece of....

sry was getting ahead of myself >_< but I think we've all explained that point.

If you intend to still allow it to negate effects, I suggest you make it "Once per turn" and restrict it on a certain type of way a monster is Summoned (SS by condition, SS by Effect Monster's effect, SS by Spell, SS by Trap)...and depending on 1 of those will it be chosen to be a staple or not.

Link to comment
Share on other sites

I don't know if this changes anyone's opinion of the card but I meant to make it negate Special Summons only, not Normal Summons.

How about I were to make it work like Royal Oppression where either player could do it? I honestly don't see what is so bad about a 2000 ATK monster + 1-for-1s that negate Special Summons though. It can't negate the summon it was Special Summoned out by, and if you think a "free" 2000 ATK monster on first turn is terrible see Cyber Dragon. Special Summons need some negation, and 1-for-1s do not seem an incredibly imbalanced way to do so.

[quote] [color=#5A5A5A][font=tahoma, helvetica, arial, sans-serif][size=3]If you can't understand that Cifer used Cyber Dinosaur as an example, then you're more inept than I thought. [/quote][/size][/font][/color]
[color=#5A5A5A][font=tahoma, helvetica, arial, sans-serif][size=3]Its an incredibly bad example because it shares all of 1 effect with my card. [/size][/font][/color]

Link to comment
Share on other sites

Wat... The hell...
Wait, this just in, game balance has now crumbled to nothingess and thousands of YGO players quit playing Yu-Gi-Oh forever due to the release of this card.

OT: An Unilimited Solemn Judgement that can use it's effect multiple times in a row with a measly "cost" that actually benefits some decks rather than hamper it. [i]Totally Balanced, yes? [/i]I also have a question for you: Is the negation effect compulsory? Like Doomcaliber or something?

Link to comment
Share on other sites

[quote] [color=#5A5A5A][font=tahoma, helvetica, arial, sans-serif][size=3]OT: An Unilimited Solemn Judgement that can use it's effect multiple times in a row with a measly "cost" that actually benefits some decks rather than hamper it. [/size][/font][/color][i]Totally Balanced, yes? [/i][color=#5A5A5A][font=tahoma, helvetica, arial, sans-serif][size=3]I also have a question for you: Is the negation effect compulsory? Like Doomcaliber or something? [/quote][/size][/font][/color]
[font="tahoma, helvetica, arial, sans-serif"][color="#5a5a5a"][size=3]Obviously, otherwise it would need "can" and would become used in decks that Special Summon themselves.[/size][/color][/font]

[font="tahoma, helvetica, arial, sans-serif"][color="#5a5a5a"][size=3][quote] [/size][/color][/font][color=#5A5A5A][font=tahoma, helvetica, arial, sans-serif][size=3]Honestly, that wouldn't work. Oppression was banned for a reason and you can be discarding things you need in the Grave. I think the discard makes it more broke than Oppression, yet the same thing goes for your opponent. Eh, I think you should scrap this. [/quote][/size][/font][/color]
[color=#5A5A5A][font=tahoma, helvetica, arial, sans-serif][size=3]The reason Oppression was banned is because it was a guaranteed +1 and was only killable in a 1-for-1 unless you played more traps face down.[/size][/font][/color]
[color=#5A5A5A][font=tahoma, helvetica, arial, sans-serif][size=3]This thing will eat up your hand very fast and can be killed in battle rather easily.The only decks that would lose to it are decks that Special Summon for even the smallest of monsters, which is a bad strategy anyway. [/size][/font][/color]

Link to comment
Share on other sites

[quote name='thekazu4u' timestamp='1344115192' post='5997463']
[color=#5A5A5A][font=tahoma, helvetica, arial, sans-serif][size=3]Its an incredibly bad example because it shares all of 1 effect with my card. [/size][/font][/color]
[/quote]

...except, ya know, it's your WHOLE CONCEPT. You wanted a Tragoedia. You wanted a summon when the opponent summoned.
Konami has done it.

As said by others, your effect is broken beyond belief. Even Konami isn't that bad.

And that's saying something.

Link to comment
Share on other sites

[quote] [color=#5A5A5A][font=tahoma, helvetica, arial, sans-serif][size=3][background=rgb(251, 253, 254)]...except, ya know, it's your WHOLE CONCEPT. You wanted a Tragoedia. You wanted a summon when the opponent summoned. [/quote][/background][/size][/font][/color]
[color=#5A5A5A][font=tahoma, helvetica, arial, sans-serif][size=3][background=rgb(251, 253, 254)]Uh, there are plenty of those. That is like calling Cyber Dinosaur a Dragon-Ice. It isn't. [/background][/size][/font][/color]

[color=#5A5A5A][font=tahoma, helvetica, arial, sans-serif][size=3][background=rgb(251, 253, 254)]Trageodia gains advantage based on cards in hand.[/background][/size][/font][/color]
[color=#5A5A5A][font=tahoma, helvetica, arial, sans-serif][size=3][background=rgb(251, 253, 254)]Trageodia has an effect where you discard from hand to seriously f*** up your opponent, but thus lowers its attack.[/background][/size][/font][/color]
[color=#5A5A5A][font=tahoma, helvetica, arial, sans-serif][size=3][background=rgb(251, 253, 254)]The only effect I didn't keep was the level manipulation part. [/background][/size][/font][/color]

Link to comment
Share on other sites

[quote name='thekazu4u' timestamp='1344121341' post='5997550']
[/background][/size][/font][/color]
[color=#5A5A5A][font=tahoma, helvetica, arial, sans-serif][size=3][background=rgb(251, 253, 254)]Uh, there are plenty of those. That is like calling Cyber Dinosaur a Dragon-Ice. It isn't. [/background][/size][/font][/color]
[color=#5A5A5A][font=tahoma, helvetica, arial, sans-serif][size=3][background=rgb(251, 253, 254)]Trageodia gains advantage based on cards in hand.[/background][/size][/font][/color]
[color=#5A5A5A][font=tahoma, helvetica, arial, sans-serif][size=3][background=rgb(251, 253, 254)]Trageodia has an effect where you discard from hand to seriously f*** up your opponent, but thus lowers its attack.[/background][/size][/font][/color]
[color=#5A5A5A][font=tahoma, helvetica, arial, sans-serif][size=3][background=rgb(251, 253, 254)]The only effect I didn't keep was the level manipulation part. [/background][/size][/font][/color]
[/quote]

And in turn made it broken beyond belief.

Link to comment
Share on other sites

Discarding 1 card to negate a Special Summon is incredibily abusive and broken.
And the Special Summon conditions make it even more of a b*tch for your opponent to prevent. Considering the mechanics of the game evolving, Special Summoning has become more pervasive than Normal Summoning has been before Special Summoning was even invented.

Link to comment
Share on other sites

Archived

This topic is now archived and is closed to further replies.

×
×
  • Create New...