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May now be locked - The Original Chance Format


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My bad on both accounts. >_< It was a quote and forgot to edit it.

@Sleepy: Unlimited Specials are no longer a thing. Also, 2 "Special Semi-Limited" and 2 "Power/Special" Semi-Limited slots are available now. You DON'T have to fill them up, but if you do, you can only run 1 copy of said type cards. So I can't run 3-4 Semi Limited Cards each with different names.

I agree with you in the "slots" part. I do not agree with them being different (example: 1 Mirror Force and 1 Torrential Tribute mained as your "Power" Semi-Limiteds and then 1 Duality + 1 Magical Stone Excavation. It would have to be 2 Mirror Forces OR 2 Torrential Tributes, and then either 2 Dualities OR 2 Magical Stone Excavations.

You could also just have 1 Mirror Force and 1 Pot of Duality and combinations like that.

BTW, I was kinda busy with Piano so...my bad >-<

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[quote name='Sleepy' timestamp='1354133898' post='6080311']
Thanks ^^"
though, the idea of "2 slots" instead of "2 that have to be the same", was back before doubling everything. It might be an iffy idea here, depending on the potential. xD
[/quote]

You're most welcome. ^^

@ Chance: That explanation makes me feel like my deck idea will be magnificent! >=D

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It's somewhat consistent in the current meta. I've played against it, and it's a decent deck. However, with Grandsoil, Key Wind-ups, and several other cards at 2 instead of 3, it's going to be far less consistent in this format. But if I move dewloren from Special Limited to Unlimited, it would pose a problem....

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Yeah that's true. Wind-Ups + Amazoness + Grand Soil in the same deck look like they'd give many unwanted draws at least occationally. Especially in this format. Plus, the deck seems to be specially build to do that Dewloren + Messier 7 + Grand Soil loop..... too linear for my taste.

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[quote name='みゆきサン' timestamp='1354254281' post='6081466']
That combo is s*** situational anyway. :\

Also, the guy in the vid has 16 cards in his extra. That's how you know it was rigged. :\
[/quote]

...I take it you didn't notice the 8 card main deck and the 9 card graveyard just before you hit play? :<

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The wind-up loop isn't hard to pull off, and all I have to do is get invoker, Archer to Grave and if I don't have Grandsoil, managa to mill him to grave also and bring it back with Ptolemys. From there, Grand Reborn Spam takes off.

Also, while the combo technically is viable...it's a real pain-in-the-ass if someone tells you "Do the loop for the burn. I want to see it all the way." >_< So much clicking....

Also, Extra Deck needs only this:

Dewloren x 2
Ptolemys x 1-2
Papiloperative x 1
Invoker x 1
Zenmaity x 1
Lavalval Chain x 1-2

which is 7-9 Extra Deck Slots.

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Well that was a fun test. Made a miss-play though which won me the game. :\ Game 2 to be more precise.

If anyones interested as to what made me try and add HEROs to Merlans. The Answer to that is Elemental HERO Absolute Zero. Its ability to combo with Mermail Abyssmegalo is pretty crazy.

Discard a Bubble & another WATER to SS Megalo. Then Miracle for Zero is already pretty good. But the best part is that you can Tribute Zero for Megalo so it can attack twice & blow all of your opponents monsters due to Zero leaving the field.

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[quote name='Chance Furlong' timestamp='1354290027' post='6081598']
The wind-up loop isn't hard to pull off, and all I have to do is get invoker, Archer to Grave and if I don't have Grandsoil, managa to mill him to grave also and bring it back with Ptolemys. From there, Grand Reborn Spam takes off.

Also, while the combo technically is viable...it's a real pain-in-the-ass if someone tells you "Do the loop for the burn. I want to see it all the way." >_< So much clicking....

Also, Extra Deck needs only this:

Dewloren x 2
Ptolemys x 1-2
Papiloperative x 1
Invoker x 1
Zenmaity x 1
Lavalval Chain x 1-2

which is 7-9 Extra Deck Slots.
[/quote]

im surprised you didnt list heraldry god because wind-ups love it.

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