Sora1499 Posted November 11, 2012 Report Share Posted November 11, 2012 This is a thread for our favorite cards to muck around with: boss monsters! Here you will discuss: 1. Which card type of boss is coolest? Synchro bosses, Xyz bosses, or main deck bosses? 2. What is the most broken boss monster ever, and why? (cough, JD, cough) 3. Compare and contrast boss monsters and how they fill their respective roles within their archetypes. Link to comment Share on other sites More sharing options...
Toffee. Posted November 11, 2012 Report Share Posted November 11, 2012 As mentioned in that other thread: Why cant we have Maindeck Bosses? As nice as boss monsters in the Main Deck would be, they won't really do anything without an efficient means of support. Grapha, Machina Fortress, and Hyperion all have their own RotA-type cards, which also benefit off their archetype/type-support as a whole, to make it consistant. Another bonus they all have: They all destroy cards on the field. That's another benefit that a Main Deck-boss should have(not saying its mandatory, but it IS nice, provided, its not over-the-top broken). Extra Deck monsters can be whatever the hell you want, as long as they have high enough ATK. At least, that's my opinion on it. Link to comment Share on other sites More sharing options...
werewolfjedi Posted November 11, 2012 Report Share Posted November 11, 2012 doesn't junon also join that crowd arma? Link to comment Share on other sites More sharing options...
Toffee. Posted November 11, 2012 Report Share Posted November 11, 2012 The ones I listed were just examples, really. Link to comment Share on other sites More sharing options...
werewolfjedi Posted November 11, 2012 Report Share Posted November 11, 2012 [quote name='Armadilloz' timestamp='1352667520' post='6066752'] The ones I listed were just examples, really. [/quote] ah okay. I personally like it when boss monsters ether take a purely defense support route, or an offense feed off route, ether being protected and protecting your field from other such boss monsters with a good ATK power level that lets it smash down the opponent over time to assure victory, or ones that feed off how the deck runs in the end, while personally I don't like ones like grapha that can be special summoned SO easily, it does make a good example of an offensive boss. (I personally would have made the two abilities be switched, it special summons on a discard for a return, and whenever you discard you destroy, little bit more balanced to be honest, since then you aren't getting a completely free kill shot on your problems) Link to comment Share on other sites More sharing options...
Pepperyena Posted November 11, 2012 Report Share Posted November 11, 2012 I've always been a fan of Synchros. Main-Deck Boss Monsters can be quite amazing, specially when they're.... unique.... (CoughBLSGraphaJudgment) But due to the existence of cards like Shooting Quasar Dragon, I prefer Synchros. Those white cards can REALLY dominate the field. Broken...? Well, there are a few. Being a Darkworld hater, I hate Grapha. So annoying. There's also Judgment Dragon, but its usage is justified through the Lightsworn engine. And then... There is Shi En. Incredibly easy to make, high ATK, ridiculous effect. That is the Legendary Six Samurai - Shi En. I'm thinking of adding Elder of the Six Samurai to my X-Saber deck just so I can use him. Honestly, all types of boss monsters can interact with eachother. Xyzs are capable of annihilating Synchros, and vice versa. Main Deck boss monsters are capable of... You get the picture. They summon themselves differently, have diverse requirements, but they're still bosses - whether they're minibosses, big bosses, or final bosses. Link to comment Share on other sites More sharing options...
Me_Gustos Posted November 11, 2012 Report Share Posted November 11, 2012 Hmm boss cards, i like JD, just because you can blow everything up for only 1000 lifepoints. Grapha is one of the most hated boss, because when your opponent drops a grapha into the grave, you know your automatically screwed. I would count stardust as a boss, because he can negate so much destruction, like Heavy Storm, Dark whole, and JD's. DAD is to hardcore. Easy to summon if you can manage your grave, and its destruction power goes to hard for some people. Mini-boss cards would be like thunder king, just because he stops all the searching and can negate a special summon. Link to comment Share on other sites More sharing options...
Not-so-Radiant Arin Posted November 11, 2012 Report Share Posted November 11, 2012 Hyperion is broke and everything else is more broken. Link to comment Share on other sites More sharing options...
Aix Posted November 11, 2012 Report Share Posted November 11, 2012 [size=3][font=arial, helvetica, sans-serif][quote name='Pepperyena' timestamp='1352668212' post='6066774'][/font][/size] [size=3][font=arial, helvetica, sans-serif]I've always been a fan of Synchros. Those white cards can REALLY dominate the field. [/quote][/font][/size] [size=3][font=arial, helvetica, sans-serif][color=#333333]♪ But if you're thinking about Boss Monsters, it don't matter if you're black or white... or brown/orange.[/color] [color=#333333]♪[/color][/font][/size] Sorry, just [i]had[/i] to do that 1. I love huge-ass final bosses like Neo Galaxy Eyes Photon Dragon and whatnot (HORAKHTY FTW... LITERALLY), though they are unwieldy and really hard to get out. I don't really care what type of boss (see above) and I can't really think of many Xyz Monsters that count as bosses and are one of the objectives of a particular archetype. 2. None of them are really broken in my opinion but if you really want to know which ones I'm really annoyed when I see them are Grapha and JD (isn't everyone annoyed by them?). 3. Grapha isn't a giant final boss type, you use it any time you want for an advantage for the rest of the Duel, its a boss... but not really a boss... miniboss, but very powerful. Judgment Dragon is undeniably the main goal of Lightsworns so it's sort of a final boss, and wipes away all your hard work in one go sometimes for game, sometimes just to the point where you can't recover. Gotta love it when you have Huge Revolution/Starlight Road when they bring him out . Neo Galaxy Eyes Photon Dragon is hard to summon to the point where people may include 1 just for fun but never really intend on using it. Link to comment Share on other sites More sharing options...
LeguBrit Posted November 11, 2012 Report Share Posted November 11, 2012 Dark Creator is pretty boss, especially when paired with a Superbia and a Zerato. Link to comment Share on other sites More sharing options...
ihop Posted November 11, 2012 Report Share Posted November 11, 2012 Maindeck bosses like Grapha, Hyperion, BLS, JD, Moulinglacia, High Priestess etc are cool but Xyz/Synchro bosses seem better as they often require less dedication and can be made more consistantly. Shi En is the worst of the Extra Deck bosses, I honestly think that card has to get banned. Link to comment Share on other sites More sharing options...
Sora1499 Posted November 11, 2012 Author Report Share Posted November 11, 2012 @Axi I can give you a list: 1. Heliopolis for hieratics (although most builds reject him) 2. Abyssgaio for mermails 3. Laggia for evols/jurracs/Dino rabbit 4. Ophion for Evilswarms/Verz rabbit 5. Soho for Firestars (although arguably he's more of a beat stick than a boss) 6. Tiaramisu for Madolches Link to comment Share on other sites More sharing options...
Randomflyingobjects Posted November 11, 2012 Report Share Posted November 11, 2012 Galaxy Eyes is epic when it comes to bosses. Anything strong enough to stand up to it get sucked into his effect, which is totally useful. Generic level 8 synchros are better than most rank 4 Xyz monsters, though they are both cool. I AM looking for a card I can use to be my main card, preferably one that people don't use as often. I'm thinking about Future Fusion and Blaze Pheonix would be cool, though I haven't used it yet. Link to comment Share on other sites More sharing options...
ihop Posted November 11, 2012 Report Share Posted November 11, 2012 Not to mention Zenmaioh for Wind-ups and Exa-Beetle for Inzektors, as well as Crimson Shadow Armor Ninja for ninjas, Photon Strike for Bounzers and Shadow for Samurai, to an extent. Link to comment Share on other sites More sharing options...
Sora1499 Posted November 11, 2012 Author Report Share Posted November 11, 2012 Shadow's not much of a boss for Sams, more like a beater. Their boss card is obviously Shi-En. Zenmaioh's not really a boss for wind-ups, because he just pops backrow. Das eeyat. Exa-Beetle is almost NEVER summoned in any decent Inzektors build. Bouncers aren't really an archetype. But I'd say you're right about crimson. Link to comment Share on other sites More sharing options...
ihop Posted November 11, 2012 Report Share Posted November 11, 2012 Zenmaioh and Exa-Beetle are in theory the strongest monsters for their respective archetypes, regardless of whether they're made or not. It's not as if Heiratics make Heliopolis. Link to comment Share on other sites More sharing options...
Sora1499 Posted November 11, 2012 Author Report Share Posted November 11, 2012 True. Link to comment Share on other sites More sharing options...
Not-so-Radiant Arin Posted November 11, 2012 Report Share Posted November 11, 2012 [quote name='Kabbles' timestamp='1352670560' post='6066841'] It's not as if Heiratics make Heliopolis. [/quote] They can, it's just R6 Spam is better. Link to comment Share on other sites More sharing options...
ihop Posted November 11, 2012 Report Share Posted November 11, 2012 Well Inzektors can make Exa-Beetle, it's just keeping them out is better. Link to comment Share on other sites More sharing options...
SLAYGOR Posted November 11, 2012 Report Share Posted November 11, 2012 Personally I like Exxod: master of the guard 4000/def 0/atk special summon by tributing a "sphinx" named card AND every time an earth monster is flip summoned you damage your opponent by 1000 don't believe it Link: http://yugioh.wikia.com/wiki/Exxod,_Master_of_The_Guard Link to comment Share on other sites More sharing options...
ihop Posted November 11, 2012 Report Share Posted November 11, 2012 [quote name='SLAYGOR' timestamp='1352671113' post='6066860'] Personally I like Exxod: master of the guard 4000/def 0/atk special summon by tributing a "sphinx" named card AND every time an earth monster is flip summoned you damage your opponent by 1000 don't believe it Link: [url="http://yugioh.wikia.com/wiki/Exxod,_Master_of_The_Guard"]http://yugioh.wikia....er_of_The_Guard[/url] [/quote] yeah exxod is pretty cool bro Link to comment Share on other sites More sharing options...
Sora1499 Posted November 11, 2012 Author Report Share Posted November 11, 2012 "Grapha is the most well designed, thought out boss monster ever!" -nobody Link to comment Share on other sites More sharing options...
Darj Posted November 11, 2012 Report Share Posted November 11, 2012 Machina Fortress is among my favorites, mostly because I have always been a fan of Machine-Types: I like how you can splash him along Gearframes and Cannons in pretty much any kind of Machine Deck to take it to the next level tier-wise, while other Main Deck Bosses such as Grapha, Hyperion and Junon need their own dedicated Decks. Because its destruction effect only applies when destroyed by battle, it's one of the most balanced Boss Monsters, and the less likely to be hit by the banlist anytime soon. Its pseudo built-in protection against card effects is hilarious and might catch unaware players off-hand; on the other hand, smart DW players can work around it so you discard their own Grapha or Snoww. Is it not fun when that happens. Dark Simorgh is another Main Deck favorite of mine, albeit it is not as threatening as the others: Has an Special Summoning condition similar to BLS and while it doesn't destroy anything it can stop your opponent from defending; and it also has its own lockdown. Regarding Extra Deck Bosses, they are fine I guess, and the generic ones can be Summoned anywhere, but I really like when they function as "Extra Bosses" of the Deck. For instance, Locomotion in Machina Genex, Thor in Sacred Thor (Sacreds + Nordic Beast engine + Horn), Dark Gaia in Block Stun, and Ultimate Axon Kicker in Psychics. Now that I mention Rock Stun, Gaia Plate is an awesome Boss, and is more playable than before thanks to Catapult Zone. I am thinking in building a Deck around it. Unfortunately it clashes with Block Golem unless you manage to fill the grave with Rocks. I used to like Ptolemys because Machine-Type, but after being a victim of the Gustkraken loop I would rather have it Limited or outright banned. Link to comment Share on other sites More sharing options...
Sora1499 Posted November 11, 2012 Author Report Share Posted November 11, 2012 Ptolemys is crappy design. But it's a bit better now that gustraken is at 1. Link to comment Share on other sites More sharing options...
-Berserker- Posted November 13, 2012 Report Share Posted November 13, 2012 [b]1. Which card type of boss is coolest? Synchro bosses, Xyz bosses, or main deck bosses?[/b] Fusion boss monsters are cool too, but more like Heraklinos and not like the bird. [b]2. What is the most broken boss monster ever, and why? (cough, JD, cough)[/b] Possibly Fishborg Blaster. And now it will never return because of those new WATER archetypes. [b]3. Compare and contrast boss monsters and how they fill their respective roles within their archetypes. [/b] First I would need to consult my mental list of what fits as a boss monster (the goal of the deck needs to be using it, for example) instead of just another resource (like Dark Armed Dragon) Link to comment Share on other sites More sharing options...
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