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Honest


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It's good, but often-times I find myself not including it due to space. Like, it's not a card I'd go out of my way to try and run because even though it's borderline (if not over) broken, it can often be a dead draw and it's still a (-), regardless of whether or not it can change the game-state. It'd be better suited @ 0, but it's not one of those cards that [i]needs[/i] list attention while it's sitting at 1 because it's just a card you splash in if you have the space.

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[quote name='- Zero -' timestamp='1357330024' post='6111158']
It's good, but often-times I find myself not including it due to space. Like, it's not a card I'd go out of my way to try and run because even though it's borderline (if not over) broken, it can often be a dead draw and it's still a (-), regardless of whether or not it can change the game-state. It'd be better suited @ 0, but it's not one of those cards that [i]needs[/i] list attention while it's sitting at 1 because it's just a card you splash in if you have the space.
[/quote]
Technically, it's a +0. You use it as a pop in the BP from your hand.

And some fairly prominent decks can run it easily enough.

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[quote name='newhat' timestamp='1357336573' post='6111265']
b0b3rt, in the second case you've used a card to destroy an opponent's card; it's still a +0.

This card can be recycled with Beckoning Light. On an unrelated note, is Honest used in modern Fabled?
[/quote]
Nope. It makes the deck even shittier than it already is. Same with Beckoning Light.

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[quote name='Kettleblack' timestamp='1357341839' post='6111405']
Should be at 0, allows any LIGHT monster to get over anything.
[/quote]

except clear vice dragon and the wicked avatar but no one uses either of those.

honestly (no pun intended) im fine with this at either 1 or 0. i remember back when this was at 3, ugh.

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Card was made broken. Designers were careless about it.
-It returns to the hand by itself, so any reviving effect helps it go where it wants to be when the situation calls for it.
-It always wins the battle unless your monster had 0 ATK. It might as well be "destroy 1 opponent's monster and inflict damage equal to your monster's ATK". It's everything Magic Cylinder wished for.
-It can stack copies of itself, which generated unintentional suicidal attack OTKs pretty often when it was released.

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Conceptually, if you know your opponent has Honest in hand... you can't attack any LIGHT monster they control. It's such an unhealthy mind game. But it's not even a Gorz, where you force it out... they can use it whenever they want, go aggressive, and Honest for game. I don't really remember when this was at 3, but it surely gave people wins by itself (getting double Honest'd ewwwwww)

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