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Judgement of the Spellbooks of Prophecy


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[center][img]http://i.imgur.com/ALvV8.jpg[/img][/center]

[quote]At the End Phase of a turn that this card was activated, add any number of "Spellbook" Spell Cards from your Deck to your hand, except for "Judgement of the Spellbooks of Prophecy", up to the number of Spell Cards activated by both players during this turn. Then, Special Summon 1 Spellcaster-Type monster from your Deck whose Level is lower than or equal to the number of cards you added to your hand with this effect. Only 1 "Judgement of the Spellbooks of Prophecy" can be activated per turn.[/quote]

Infinite plus works.

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[quote name='Josh Black' timestamp='1358394688' post='6123440']
That moment when Infinite Cards doesn't even sound that bad when it allows you to have such a f***ing giant hand with this.
I have no doubts it's still bad, but damn.
[/quote]
This + Crescent lets you get Magician + Reaper turn 1
In 30spellbook.dek Crescent is amazing

Hell it might even do it with just this and Secrets ._.

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[quote name='Trinity Gem - Dem' timestamp='1358394929' post='6123442']
This + Crescent lets you get Magician + Reaper turn 1
In 30spellbook.dek Crescent is amazing

Hell it might even do it with just this and Secrets ._.
[/quote]
Nonono, I meant Infinite Cards is still bad.

This is absolutely nuts.

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[quote name='Josh Black' timestamp='1358395057' post='6123444']
Nonono, I meant Infinite Cards is still bad.
This is absolutely nuts.
[/quote]
Damn right it is
[quote name='☆~Rin-chan~☆' timestamp='1358395150' post='6123445']
gonna be banned.
[/quote]
You too <3

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Just what you were waiting for: even more incentive to take stupidly long turns in Spellbooks.

Secrets for 0 change in hand presence
Master for 0
Power for 0
Eternity for 0
Tower for -1
This for [b][font=lucida sans unicode,lucida grande,sans-serif][color=#008080]+6[/color][/font][/b]
I also love how even if you do nothing else and end your turn it's still Spellbook of Secrets with a free Stoic.

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[quote name='newhat' timestamp='1358396926' post='6123475']
Just what you were waiting for: even more incentive to take[b] stupidly long turns[/b] in Spellbooks.

Secrets for 0 change in hand presence
Master for 0
Power for 0
Eternity for 0
Tower for -1
This for [b][font=lucida sans unicode,lucida grande,sans-serif][color=#008080]+6[/color][/font][/b]
I also love how even if you do nothing else and end your turn it's still Spellbook of Secrets with a free Stoic.
[/quote]

I forgot all about how log turns would go with this again... yeah its perfect. The turn count will be on 3 and the game has like 2 minutes left. Oh the shenanigans

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[quote name='evilfusion' timestamp='1358404064' post='6123551']
I'm concerned about the fact it has "Spellbook" in its name, making this absurdly searchable in that Deck.
[/quote]
With this and secrets, you can spam Priestess/Reaper/Destroyer every turn without fail. You'll end every turn plusing like mad and having 6 different Books in hand.

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