Jump to content

Deck Master Tournament II [1/16 Decks in]


Recommended Posts

[spoiler=What is a Deck Master?]Those of you who saw the Virtual World Arc in the original series probably have an idea of how this works, but I've revamped the idea a bit for this tournament. I took the fundamentals of the original and just shaped it to fit the new era better.

A Deck Master is a monster that serves as the "leader" of your deck for a duel, in the original, with varying abilities that somehow relate to the monster in question, either by type or attribute or whatever. They could also be placed on the field at any time and used as a monster. If they were used as Fusion Material or a Tribute, the new monster became the DM. It's basically the same here, but let's get to the version we'll be using.
[/spoiler][spoiler=Deck Master Rules]1. A Deck Master will be any 1 Level 4 or lower monster from your Main Deck. As such, you will be running 41 card decks, with the 41st (Or just extra on top of the other card) card as your Deck Master. You cannot run a 60 card deck due to DN’s restrictions, so 59 cards + 1 Deck Master is the max.
 
2. You can only run 1 copy of your Deck Master, so choose wisely. Also, try to choose a card that epitomizes or symbolizes the deck you plan to use. If you were a participant in a previous Deck Master tournament, you may not use the same Deck Master, and Deck Master Abilities from previous tournaments are NOT guaranteed to be the same in this tournament.
 
3. At the beginning of each round, you must banish your Deck Master face-up, though it is treated as being in the “Deck Master Zone” or DM Zone for short. The DM Zone is basically a one slot area where your Deck Master is initially placed. If you draw your Deck Master in your opening hand, banish it and you may draw a card to replace it.
 
4. You must submit your Deck Master before your deck. Once you send in a Deck Master (Via PM to the cohosts) and receive its Deck Master Ability, you cannot change your Deck Master. You must then submit your deck, which may be edited until March 1, 2013, so long as you update the PM when you do.
 
5. Your initial Deck Master does not have its original effects, only its Deck Master Abilities. If your initial Deck Master is used for the summon of a monster, the new Deck Master retains its effects. All Deck Masters can use Abilities in the Deck Master zone, or anywhere, as long as they're alive or will be by turn's end. Deck Master Abilities are ALWAYS active, unless they specify a certain amount of uses or have a similar restriction. See Keywords for a slightly more in-depth explanation of Abilities.
 
6. You may place your Deck Master on the field at any time during your turn. If you use your Deck Master as a tribute or material for the summon of a monster, neither player can respond to that monster's summon, and the new monster is your new Deck Master. In addition, any time your Deck Master would be returned to your hand, it is returned to the DM Zone instead. See Keywords for further info on placing.
 
7. You may only place 1 Deck Master per turn, and only Deck Masters, not cards equipped to or under them, may be put in the DM Zone. A Deck Master may not attack the turn it is placed on the field. Additionally, any monster that is placed in the DM Zone loses all effects it had as a monster, even in cases of having effects when removed from the field or sent somewhere, such as Dandylion or Sangan, until they are no longer a Deck Master. This includes if they are sent to the Graveyard/Banished/etc. while they are a Deck Master.
 
8. If a Deck Master is returned to the deck, destroyed, sent to the Graveyard, or banished, its owner loses. Except in situations like the following:
[spoiler=Examples]
Example A: If you use "Junk Synchron" as your Deck Master, and use it to Synchro Summon "Stardust Dragon", "Stardust Dragon" becomes the new Deck Master, and gains the Abilities of the initial deck master in addition to its own.
 
Example B. "Stardust Dragon", as a Deck Master, tributes itself for its effect, and Special Summons itself in the End Phase. So long as that "Stardust Dragon" is face-up on the field when the turn ends, it is not a game loss.
[/spoiler]
9. You do not lose if your opponent gains control of your Deck Master, unless it is used as an Xyz material, returned to the deck, destroyed, sent to the Graveyard, or banished in any way while under their control.
 
10. THE BORDERLINE UNPLAYABLE CLAUSE: Deck Masters function like Extra Deck monsters for when bouncing/returning to the deck is a cost- That is to say they cannot be used for that cost.
 
11. THE LAVA GOLEM CLAUSE: If a monster such as “Lava Golem” uses your Deck Master as a tribute, that monster becomes YOUR Deck Master. As such, if a card is used to send it from field to hand, it will leave the field as YOUR Deck Master, just like any other bounced Deck Master.


12. MANDATORY CLAUSE: If a game progresses to a point where a mandatory Deck Master Ability was ignored, and then one or both players drew a card or otherwise looked at/added a card to their hand from the deck, the game will end with the player who ignored or forgot the mandatory Ability taking a loss due to irreparable game state.

 

13. TAG OUT CLAUSE: You cannot have 2 Deck Masters.

Ex: If you use your "Gladiator Beast Bestiari" Deck Master to summon "Gladiator Beast Gyzarus", "Gyzarus" cannot tag out, because you would then have 2 Deck Masters, which is an illegal gamestate.

 
Keywords:
Place: It’s like a Summon, but it doesn’t set off things like Solemn Warning, Bottomless Trap Hole, etc. It works similarly to cards like Wind-Up Rabbit or Evilswarm Thunderbird, except it’s something you actively choose to do.
Ability: An inherent game state for each side. They are always active unless otherwise stated or limited and are not bound to a particular Deck Master at any moment, as your Deck Master is simply the avatar or figurehead of your Deck Master Ability, not the source.
[/spoiler][spoiler=General Rules]1. Tournament will be in Swiss Format and will take place on duelingnetwork.com. As such, there will be a number of rounds (Determined by how many people join) that are followed up with a Semifinal and Final round.
 
2. March 2013 Format.
 
3. No alt win conditions, burn, or stall. No exceptions. Further banned decks are: Gishki, Watts, Spellbooks, Evilswarm, Constellar, Merlanteans, Wind-Ups and Fire Fists. Gishki are banned because I don’t feel like dealing with Anti-Interaction the Archetype. Watts are banned because they’re a form of stall that just doesn’t liven up games.
 
4. Decks must be turned in by the 28th of February with either a list or screenshot of the deck, though both is preferred and must be PMd to both myself and Kokonoe. You are playing in matches, so prep a Side Deck. If turned in sooner, if public demand is high enough, we may start earlier than March 1st. Otherwise, March 1st is the day the tournament starts.
 
5. Be as cordial as possible, get your matches done in a timely manner, and be fair to your opponents when you report the results of a match. It's recommended that at least 1 person take screenshots, but this is not required. If you have IRL issues, bring them up in the PM you and your opponent receive each round. Keep in mind that joining the tournament means you are committed to see it through or drop if you cannot, though dropping is not appreciated.
 
6. All rules are subject to change before the tournament starts, and you are responsible to make sure you know all the rules at the time the tournament starts.
 
7. Join by stating your DN Username and your Challonge Username (If any). After that, just be a good sport and enjoy.[/spoiler][spoiler=Participants]YCM/DN
1. Platiunum the Trinity/Dementuo +
2. ☯AixDivadis☯/AixDivadis +
3. evilfusion/skielinfiniti +
4. BrokenHeart15/BrokenHeart15 +
5. clairedestroyer/clairedestroyer! +
6. Mugendramon/BlindMonkey +
7. Pacmanexus/-Pacman- +
8. Bringerofcake/Bringerofcake +
9. Overlord Barty/Ratskin +
10. simdoggy/simdoggy +
11. Mr. guy/Mr. guy +
12. ~ Epic Hero - Saber ~/Nightmayre +
13. Champion Iris/Kanade Otonashi +
14. 魁炎星王-ソウコ/Kenji Inuma ++
15. ♥ D.A._Guyver I ♥/SightlessReality +

16. Wildflame/Wildflame
[/spoiler][spoiler=Bracket]N/A - Will be added once all decks in, and randomized
[/spoiler][spoiler=Deck Masters in the Tournament]

WILL BE ADDED LATER

[/spoiler]

 

And that's all. Tournament will start March 1st, unless otherwise stated. Poison time around to make sure things go more smoothly and evenly than last time.

PLEASE READ THE RULES. SOME HAVE BEEN CHANGED SINCE THE FIRST TOURNAMENT.
 
ANYTHING, SANS PROPHECY/SPELLBOOK, IN LTGY IS FAIR GAME, SINCE IT WAS ADDED TO DN.

Link to comment
Share on other sites

Archived

This topic is now archived and is closed to further replies.

Guest
This topic is now closed to further replies.
×
×
  • Create New...