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Burner, the Fire-Incarnate Dragon


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I am wondering if this has a place in Incarnate Dragons.dek

 

Space is tight enough as it is, and is far inferior to the EARTH and WATER versions in terms of stats and its level.

 

Plus, Blaster wouldn't be able to attack that turn anyways. I can see it being used in FIRE-themed decks like lavals, or an All-Dragon monster mash deck (with gallis and friends), but I don't want to use it in my Incarnate deck.

 

Lets hope the wind one is good!

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...implying we don't know EXACTLY what it's going to do...

 

Exactly, all that matters is their stats, but the WIND and EARTH dragons (in my opinion) are the are at the centre of the Incarnate Dragon deck with their effects being the most useful.

 

If the baby monster version has good stats (enough to hold its own in battle like the EARTH and WATER ones do), or has <500 ATK for debris plays, or is level 4 for Xyz plays, then I might try to find room for it in the deck.

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I'd just run 3 of each of the main dragons, 2 of each of the little guys, 2 Trooper, Gorz, 2 Debris, necessary S/T

 

12 main dragons

8 little dragons

2 Trooper

2 Debris

1 Gorz

 

3 Gold Sarcoph

2 Miracle Dig

3 Seven Sword

3 Power Spells

1 Burial from a DD

1 Mind Control

2 MST

 

1 RftDD

 

?????

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I am wondering if this has a place in Incarnate Dragons.dek
 
Space is tight enough as it is, and is far inferior to the EARTH and WATER versions in terms of stats and its level.
 
Plus, Blaster wouldn't be able to attack that turn anyways. I can see it being used in FIRE-themed decks like lavals, or an All-Dragon monster mash deck (with gallis and friends), but I don't want to use it in my Incarnate deck.
 
Lets hope the wind one is good!


>deck autoloses to tkro and ophion
>denies using another fire monster that synergizes extremely well with the deck and supports a raigeki break that can't be lance'd/infection'd
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>deck autoloses to tkro and ophion
>denies using another fire monster that synergizes extremely well with the deck and supports a raigeki break that can't be lance'd/infection'd

You'd need to get both TKRO and Ophion on the field at the same time.

 

The deck easily runs over TKRO, so you'd need to get Ophion out first. In that instance, I'd think Blaster can handle it better than most'd think.

 

EDIT: owai, you were calling for Blaster...

 

 

 

Also, I still advocate for sided Breakthrough Skill that can be easily played/milled to get over Ophion/TKRO

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You'd need to get both TKRO and Ophion on the field at the same time.
 
The deck easily runs over TKRO, so you'd need to get Ophion out first. In that instance, I'd think Blaster can handle it better than most'd think.


I'm saying it lets you use Blaster more often, because turn 1 TKRO hurts like hell and Ophion basically always hurts like hell
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