Resident Fascist Posted March 14, 2013 Report Share Posted March 14, 2013 "Majestic Dragon" + "Stardust Dragon" + 1 non-Tuner monster You can Tribute this card to negate the activation of an opponent's Spell Card, Trap Card, or Effect Monster's effect and destroy all cards your opponent controls. Once per turn, you can negate the effect(s) of 1 face-up monster your opponent controls until the End Phase. Also, if the negated effect can be activated, you can activate it once as this card's effect. During the End Phase, return this card from the field to the Extra Deck, and Special Summon 1 "Stardust Dragon" from your Graveyard. Kinka Byo + Majesty Dragon + Stardust = This now with more inconsistent 4 card combos. Intresting card though. Link to comment Share on other sites More sharing options...
Azuh Posted March 14, 2013 Report Share Posted March 14, 2013 We now have Xyz Monsters that negate all current monsters effects on the field... yeah.. Shows how much power creep has set in Link to comment Share on other sites More sharing options...
Expelsword Posted March 14, 2013 Report Share Posted March 14, 2013 We now have Xyz Monsters that negate all current monsters effects on the field... yeah.. Shows how much power creep has set in And then this card blows them all to Hell! :D Link to comment Share on other sites More sharing options...
evilfusion Posted March 14, 2013 Report Share Posted March 14, 2013 Majestic Star was never "good". Why? Because Majestic Dragon always sucked. And then Shooting Star and Red Nova were released, making Majestic Star and Majestic Red even suckier because they needed that god-awful Tuner to play, and the best combos for Majestics made more or less identical results with Shooting and Red Nova, and those cards were better. I always preferred Majestic Red, anyway. It essentially dealt 4000 damage instantly and couldnt be destroyed by card effects, whereas Majestic Star had to Tribute itself to negate and field nuke in response to an effect. The fact the Majestic return to the Extra is what REALLY killed them, aside from how worthless Majestic Dragon is. Link to comment Share on other sites More sharing options...
OmegaWave Posted March 14, 2013 Report Share Posted March 14, 2013 The card is fun, deck is fun. But "fun" is about the extent of it, sadly. But it's so ridiculous to use that the feeling of bringing it out is much better than if you played Quasar or something. Link to comment Share on other sites More sharing options...
Synchronized Posted March 14, 2013 Report Share Posted March 14, 2013 Funny thing is if you can bring this out you're more than likely going to win based on the fact that your opponent's resources will be few and far between. Link to comment Share on other sites More sharing options...
Strider Tigerwolf Posted March 14, 2013 Report Share Posted March 14, 2013 remove the last sentence from both Majestic Synchros and suddenly they're not so bad. Link to comment Share on other sites More sharing options...
Toffee. Posted March 14, 2013 Report Share Posted March 14, 2013 Majestic Dragon always sucked.This.Their Tuner is just terrible, and its whats holding them back :/ Link to comment Share on other sites More sharing options...
Sleepy Posted March 14, 2013 Report Share Posted March 14, 2013 We need a sort of Equip Spell Card that prevents monsters from being returned to the Deck in general. Spirits have one, Neos Fusions have one, let's make one that applies to even outside effects so these guys don't depend on G.B. Hunter. Link to comment Share on other sites More sharing options...
Sora1499 Posted March 15, 2013 Report Share Posted March 15, 2013 The bad thing is that with the same requirements and a different tuner, you can make a shooting star and draw a card. Link to comment Share on other sites More sharing options...
Recommended Posts
Archived
This topic is now archived and is closed to further replies.