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Savior Star Dragon


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MajesticStarDragonSOVR-EN-GR-1E.jpg

"Majestic Dragon" + "Stardust Dragon" + 1 non-Tuner monster
You can Tribute this card to negate the activation of an opponent's Spell Card, Trap Card, or Effect Monster's effect and destroy all cards your opponent controls. Once per turn, you can negate the effect(s) of 1 face-up monster your opponent controls until the End Phase. Also, if the negated effect can be activated, you can activate it once as this card's effect. During the End Phase, return this card from the field to the Extra Deck, and Special Summon 1 "Stardust Dragon" from your Graveyard.

 

Kinka Byo + Majesty Dragon + Stardust = This

now with more inconsistent 4 card combos.

Intresting card though.

 

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Majestic Star was never "good". Why? Because Majestic Dragon always sucked.

 

And then Shooting Star and Red Nova were released, making Majestic Star and Majestic Red even suckier because they needed that god-awful Tuner to play, and the best combos for Majestics made more or less identical results with Shooting and Red Nova, and those cards were better.

 

I always preferred Majestic Red, anyway. It essentially dealt 4000 damage instantly and couldnt be destroyed by card effects, whereas Majestic Star had to Tribute itself to negate and field nuke in response to an effect. The fact the Majestic return to the Extra is what REALLY killed them, aside from how worthless Majestic Dragon is.

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We need a sort of Equip Spell Card that prevents monsters from being returned to the Deck in general. Spirits have one, Neos Fusions have one, let's make one that applies to even outside effects so these guys don't depend on G.B. Hunter.

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