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Triangle Evolve [ANIME]


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makes Rank 5+ monsters some what ridiculously easy to summon but the ATK cost does make it reasonable, say make a Digvorzhak, King of Heavy Industry with 2200 ATK that can at least once mill 3 of your opponents cards and then destroy any cards of your opponents equal to the number of monsters revealed.

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A single Level 8 monster counting as 3 materials, is only going to provide a single Xyz unit.
Trainer would only let you draw 1.

Right you are. It seems Neo Galaxy-Eyes would be the only decent Rank 8 to abuse with this then.

 

The fact that using this card only gives the monster 1 Xyz material is actually a pretty good balancing factor.

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[quote name="Superdoopertrooper" post="6172816" timestamp="1364743328"]Right you are. It seems Neo Galaxy-Eyes would be the only decent Rank 8 to abuse with this then.   The fact that using this card only gives the monster 1 Xyz material is actually a very good balancing factor.[/quote] No, stop it.

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Right you are. It seems Neo Galaxy-Eyes would be the only decent Rank 8 to abuse with this then.

 

The fact that using this card only gives the monster 1 Xyz material is actually a pretty good balancing factor.

What's wrong with you? Barbaros = Neo Galaxy-Eyes is NOT good.

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you're still pulling a boss monster out of the extra for no cost, no dedication, no nothing.

It seems they shall never become anything more then a mere Xyz monster-
*shot*

Either way, if this ever gets released IRL(Which I highly doubt), they would add like a "Summon Xyz needs to be the same Type"-clause.
Or something like that.
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[quote name="Superdoopertrooper" post="6172833" timestamp="1364744323"]While a strong play, it's not exactly zomg material. He'd have 3500 ATK and (while not exactly rare) his effect only works if the opponent controls an Xyz. All in all, not [i]that[/i] big of a deal tbh. It probably could use a slight nerf in some way though.[/quote] All Konami needs to do is make a powerful, not even broken, just powerful 3-mat rank 8 and your entire argument is finished. Cards like this can only get worse down the line.

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It'd be too good. It'd make 3 Mat monsters absurdly easy to bring out, even if they have to be Rank 5 or higher. And you can still use it for a 2 Material monster.

 

you could use it for basiltrice and not have it be a bad move.

 

or again, kaus can use this for any 3 mat rank 4.

 

the issue is that many 3-mat xyz have such powerful effects that theyre meant to be hard to summon. making them easier to bring out, even for one shot is sometimes all you need to win.

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you could use it for basiltrice and not have it be a bad move.

 

or again, kaus can use this for any 3 mat rank 4.

 

the issue is that many 3-mat xyz have such powerful effects that theyre meant to be hard to summon. making them easier to bring out, even for one shot is sometimes all you need to win.

As Arma pointed out, using this for Basiltrice would still be a bad move (like Giantrainer), because it counts materials, not monsters. Once you perform the summon, the monster that was treated as being 3 monsters is now just 1 Material. Using it with Kaus for a Rank 4 wouldn't be that great either because the monster loses 1000 ATK, so shock master would go down to 1300, and he'd also only be able to use his effect once.

 

The card is surprisingly kinda balanced.

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As Arma pointed out, using this for Basiltrice would still be a bad move (like Giantrainer), because it counts materials, not monsters. Once you perform the summon, the monster that was treated as being 3 monsters is now just 1 Material. Using it with Kaus for a Rank 4 wouldn't be that great either because the monster loses 1000 ATK, so shock master would go down to 1300, and he'd also only be able to use his effect once.

 

The card is surprisingly kinda balanced.

 

 

Umm... Ok...

 

I'll just use this on my Galaxy-Eyes, turn it into 3 materials, make NEGPD, and effect wipe the field. Before sitting on a 3500 beater, who will have multiple attacks.

 

Kaust play into Shock Master as has been pointed out.

 

It makes Heart-eartH Dragon easy to make for feths sake.

 

It's not suprisingly balanced, it's just limited by the fact a majority of high rank 3 material monsters are currently bad, that will change.

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Umm... Ok...

 

I'll just use this on my Galaxy-Eyes, turn it into 3 materials, make NEGPD, and effect wipe the field. Before sitting on a 3500 beater, who will have multiple attacks.

 

Kaust play into Shock Master as has been pointed out.

 

It makes Heart-eartH Dragon easy to make for feths sake.

 

It's not suprisingly balanced, it's just limited by the fact a majority of high rank 3 material monsters are currently bad, that will change.

Did you actually read what I said? I explained why the Shock Master play is sub-par, and arguably bad.

 

NGEPD is pretty much the only decent play this card has at this point, outside of maybe a Heavy Machinery play, which would still be meh most of the time and not problematic.

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Did you actually read what I said? I explained why the Shock Master play is sub-par, and arguably bad.

 

NGEPD is pretty much the only decent play this card has at this point, outside of maybe a Heavy Machinery play, which would still be meh most of the time and not problematic.

 

Shock Master only needs one turn to change a game hugely into one players favour, if not win it for them. One turn of not being able to respond in some decks, can be the same as skipping a turn.

 

Sorry... Number 92? Or hell, Super Galaxy Robo Destroyer? Both of those are game changing, the former doesn't care about losing attack, and will still be able to resurrect, whilst the latter becomes a unchainable heavy, on a 4k body.

 

With a heavy heavy nerf, it could get a release, anything else creates way to many bad combo's, that shouldn't have to exist.

 

EDIT: Just a thought, but if this thing was released but got given the same clause as other cards like it, so you fetch copies of it from certain places, what's the view on it then?

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