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Number 44: White Sky Pegasus [ANIME]


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number44whiteskypegasus.png

 

 

Beast/LIGHT
2 x Level 4 monsters
1800 ATK/ 1600 DEF
{Cannot be destroyed by battle except with "Number" monsters}
You can target 1 "Number" monster you control; equip this monster on the field to that target.
While this card is equipped to a monster, the equipped monster can attack twice during each Battle Phase.
When your opponent pay Life Points, inflict the same amount of damage to your opponent.
Once per turn: You can detach 1 Xyz material from this card to target 1 monster your opponent controls; your opponent can pay 500 Life points to negate this effect, otherwise destroy that target.
 
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So, more Numbers support. Hmm. Considering how Atlandis turned out, I'm not massively confident about this.

 

That said, it's a Rank 4, easy to get out, and can either inflict 1000 to the opponent or destroy their monster, if they choose. It also could combo well with other Numbers like Shock Master and Utopia, maybe.

 

It's a decent card, but Extra Deck space is tight already, and this just doesn't compete with some of the other stuff.

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Only reason I would play this is because it is a generic Pegasus that any Numbers monster can ride on and force your opponent to interact.


I would think equipping Sky Pegasus would be more like this...

https://www.youtube.com/watch?v=5wCMt7_qvPE

OT: I like the looks of this card though yeah in consideration its ATK and DEF don't make it look that overwhelming though the effect which either destroys an opponents monster or burns 1000 damage out of them is nice also Pegasus Saint Utopia would be awesome for a 2500 Beater which can attack twice and at least defend twice.
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Graveyard has 3 Chain Dogs.
Control 2 Level 4 Beast-Types.
Revive Dog#1, make Pegasus#1 using Dog + 1 of your other Beasts.
Revive Dog#2, make Pegasus#2 using Dog + 1 your other Beast.
Revive Dog#3.
Detach Dog off Pegasus #1 and the Opponent takes 500.
Equip Pegasus #1 to Pegasus#2
Revive Dog#1, make Pegasus#3 using Dog#1 and #3.
Detach Dog#1 off Pegasus #3 and the Opponent takes 500 damage.
Revive Dog#1.
Equip Pegasus#2 to Pegasus#3
Revive Dog#2
>Realize your out of Pegasus, and can't loop this.

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Only difference here is that this is a generic R4, so takes less devotion for less payoff.

That and, you know, Leo Arms has to unequip itself for Hope to attack again, and only lets it attack a monster, whereas Pegasus lets it attack directly, and stays to be used again next turn. (>implying continuous cards stay on the field more than one turn)

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Graveyard has 3 Chain Dogs.
Control 2 Level 4 Beast-Types.
Revive Dog#1, make Pegasus#1 using Dog + 1 of your other Beasts.
Revive Dog#2, make Pegasus#2 using Dog + 1 your other Beast.
Revive Dog#3.
Detach Dog off Pegasus #1 and the Opponent takes 500.
Equip Pegasus #1 to Pegasus#2
Revive Dog#1, make Pegasus#3 using Dog#1 and #3.
Detach Dog#1 off Pegasus #3 and the Opponent takes 500 damage.
Revive Dog#1.
Equip Pegasus#2 to Pegasus#3
Revive Dog#2
>Realize your out of Pegasus, and can't loop this.

Maybe you could do some stuff with diawolf?

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