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Dark Jinzo


xxAlecPurexx

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Have always wondered what it would be like if this card existed and figured i'd make it and see what you guys thought. Sorry if this is in the wrong section. I felt the effect, but might be a little too op to post in the realistic card section. Sorry about the pic, couldn't find a better one. Anyway all thoughts and feedback would be greatly appreciated. 

 

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Lore: Dark Magician + Jinzo
Must be Fusion Summoned and cannot be Special Summoned by other ways. Trap Cards, and their effects, cannot be activated. The effects of all face-up Trap Cards on the field are negated. Spell Cards, and their effects, cannot be activated. The effects of all face-up Spell Cards on the field are negated. If this card battles with a monster who's attack is lower that its own, destroy this card.
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Wait, why is Spell Negation being associated with Dark Magician? That only happened with Dark Paladin.
Either way, Jinzo and Dark Magician themselves are incredibly easy to search, and it's not like it would be impossible to grab a Fusion card either. Not to mention, it's not like anyone would ever actually attack with this card as it would destroy itself upon doing anything in the Battle Phase. So more or less it would just wall the Opponent's plays until they actually use their Battle Phase. Which, TBH, just overall makes for a wonky card.

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Trap Cards, and their effects, cannot be activated. The effects of all face-up Trap Cards on the field are negated. Spell Cards, and their effects, cannot be activated. The effects of all face-up Spell Cards on the field are negated.
 

 

Preventing Spells and Traps at the same time, on any amount of players = Broken.

 

If this card battles with a monster who's attack is lower that its own, destroy this card.

 

That effect above cannot be used. An attack cannot be lower than another. If you were referring to ATK points, put ATK instead. Also, as for the "it`s own" part, that was confusing. What is "it"?

 

If you were referring to Dark Jinzo, there is no need to put an effect stating that the monster is destroyed if battling a monster whose ATK is higher, because it is already a real rule that applies to all Yugioh monsters (as long as both battling monsters are in Attack Position.)

Unless you wanted to apply that rule even if Dark Jinzo was in Defense Position.

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Preventing Spells and Traps at the same time, on any amount of players = Broken.

 

 

That effect above cannot be used. An attack cannot be lower than another. If you were referring to ATK points, put ATK instead. Also, as for the "it`s own" part, that was confusing. What is "it"?

 

If you were referring to Dark Jinzo, there is no need to put an effect stating that the monster is destroyed if battling a monster whose ATK is higher, because it is already a real rule that applies to all Yugioh monsters (as long as both battling monsters are in Attack Position.)

Unless you wanted to apply that rule even if Dark Jinzo was in Defense Position.

The way that the last effect is wrote would imply if Dark Jinzo battles with a monster that has lower ATK than Dark Jinzo, Dark Jinzo will be destroyed. Which is good because that means that your Opponent can simply suicide a monster into this but that still doesn't make it balanced.

Spell and Trap prevention in one card with such searchable materials generally means that this card would be very easy to Summon and could easily lock down your Opponent. I would just remove the Spell-negating effect all together and replace it with something else. The stats are fine because it allows the last effect to be beneficial to the Opponent. Flavour is cool although I don't understand how it is a "Dark" monster yet is LIGHT. I know Dark Magician is a Material but not much else. Unless you meant it was inverted.


All in all, a good attempt but sadly a bit too broken. Again, remove Spell-negating effect and replace it with something else if you wish. I do find the last effect very interesting though so well done on originality.


 

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