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Shooting Quasar Dragon


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Card's release ensured Halberd Cannon will pretty much NEVER see play.

 

I expect a reprint in the future for this card. Maybe in one of the tins this year or something. Card is incredibly powerful, though, even with those Summon Conditions. I used to note that a card with that kind of Summon Condition should win you the game.

 

Quasar totally does.

 

4000/4000 stats, can negate any activation for nothing, can swing twice per Battle Phase assuming you didnt get this thing flipped down or something, and if by some stroke of chance this leaves the Field, you get out Shooting Star with all its effects intact. So a 4000/4000 that can attack twice and negate anything can become a 3300 free destruction negator when it dies.

 

Halberd has NOTHING on this.

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Winmoar Overkill Dragon.

Horribly designed card in every sense. Basically, it's barely lower on the ladder of bad design than /AM, for pretty much the same reason.


I dont believe that Quasar is a horribly designed card, the problem is that the cards used to summon it have major pluses, and that just makes it unfair. Each time I lose to Quasar I feel proud that my opponent actually put the effort into summoning the boss monster
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I dont believe that Quasar is a horribly designed card, the problem is that the cards used to summon it have major pluses, and that just makes it unfair. Each time I lose to Quasar I feel proud that my opponent actually put the effort into summoning the boss monster

So... a card made to OTK that stops any 1 card that would try to stop it, that rewards you with a 3300 beater at worst even when your opponent has already wasted advantage trying to kill it, that's either near impossible to make or way too easy to make, and tends to promote inconsistent deckbuilding in order to play it ISN'T bad design?

 

Sure.

 

And please, out of the following cards, tell me which of these are ACTUALLY the issue with it? 

Junk Synchron, Spore, Doppelwarrior, Lv. 3 Plant in Grave, Formula Synchron, Catastor, any level 5 Synchro sans Librarian.

 

For just ONE example of how simplistic it is to summon it.

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I dont believe that Quasar is a horribly designed card, the problem is that the cards used to summon it have major pluses, and that just makes it unfair. Each time I lose to Quasar I feel proud that my opponent actually put the effort into summoning the boss monster


I'd feel proud if my opponent had Rekindling too. :)

Hate it, but I can understand where some people come from when they say that the things that make it are generally the ones at fault and not this. Though I don't really know what Konami was thinking when releasing this irl.
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So... a card made to OTK that stops any 1 card that would try to stop it, that rewards you with a 3300 beater at worst even when your opponent has already wasted advantage trying to kill it, that's either near impossible to make or way too easy to make, and tends to promote inconsistent deckbuilding in order to play it ISN'T bad design?

Sure.

And please, out of the following cards, tell me which of these are ACTUALLY the issue with it?
Junk Synchron, Spore, Doppelwarrior, Lv. 3 Plant in Grave, Formula Synchron, Catastor, any level 5 Synchro sans Librarian.

For just ONE example of how simplistic it is to summon it.

And I think that type of deck is worthy of summoning this beast. Librarian and Rekindling are broken and should be banned anyway. If Quasar was less broken than it is, it would see absolutely no play at all due to its summoning requirement, and I'll rather have a useful piece or cardboard than a useless one such as Halberd
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And I think that type of deck is worthy of summoning this beast. Librarian and Rekindling are broken and should be banned anyway. If Quasar was less broken than it is, it would see absolutely no play at all due to its summoning requirement, and I'll rather have a usual piece or cardboard than a useless one such as Halberd

Except Halberd isn't totally useless as much as totally overshadowed by Quasar. A 4000 beater that stops inherent summons once per turn, that can be summoned on a +0/-1 isn't bad in the slightest, and arguing that Quasar's overpowered nature is defended by the summoning conditions that aren't ridiculous in the slightest in the right places SHOWS that it's awful design.

 

And good job on countering my argument where I listed a 2.5 card combo that summons Quasar, even without Librarian.

 

Oh, even better, let's go with a 3 card combo with no Grave setup:

Quickdraw Synchron, Synchron Explorer, Level Eater

 

How are these pieces the problem and not Quasar?

 

You can say it's not broken or outright detrimental in the current gamestate, but you cannot say Quasar isn't badly DESIGNED.'

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the only reason this card isn't 10X more abused is because there's only 1 real Synchro/tuner monster to use with it. if even 1 more good Synchro/tuner existed, this card would be splashable in any deck that can Synchro more than 2x per turn.

as it is, its bad enough that the summon condition is the only thing remotely bad about it.

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Halberd is definitely overshadowed by Quasar, but that has a lot to do with the effort of Summoning either is disproportionate to the gain. Halberd is a beast, but it's got no real protection. Quasar has protection, Summons a solid monster when it dies with no prior set-up, and has multiple attacks. Halberd has Summon negation, but is vulnerable to Spells, Traps, or Monster Effects and requires previous set-up to revive a monster. Most likely, Halberd revives TG Librarian, which is a massive step down from Halberd, and vastly inferior to Shooting Star Dragon in terms of keeping up the pressure.

 

Quasar gives you a win pretty much on the spot. Halberd gives you a solid monster that you have to invest MORE into protecting. Being reckless with Quasar gives you Shooting Star Dragon. Being reckless with Halberd gives you a Level 5 Synchro with 2400 ATK. Maybe.

 

Also, Quickdraw, Explorer, and Eater =/= Quasar. (There's only 2 potential Tuners in that combo, and you need 3) You need Unknown Synchron as well.

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1. Reckless playing is bad playing. The fact that being reckless with Quasar gives you SSD shows the bad design.
2. No shit it requires a lv 1 Machine/warrior tuner, but it requires no prior setup to do so, unlike Junk+Doppel.

Quasar is too much payoff for too little investment. That's why it's badly designed. It rewards you for being reckless, playing an inconsistent deck in a number of places, and for simply garnering 2-3 combo pieces. Like you said, it's basically a win, but paying 2-3 cards to get a draw and a 4000 beater that can negate an inherent summon once per turn is the nest step down, and is actually a fair payoff for the investment.

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