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"100 Reasons Why Your Game is Awful"


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Dueling Network has at the least about 5000 players online at all times, readily available for duel.

Most places I found for MTG are via IP, or have like 10 people if that on it.

_______________

 

Yeah but, 4990 of those 5000 DN players are bad, and ragequit when you play a card they don't like.

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In all honesty, about 4/5ths don't know rulings and/or are bitchy. I can't say I've never encountered good people on Dueling Network, and I can't say the good players on there don't exist just because of the overwhelming number of bad players on there.

The thing is, I don't go to a free site expecting all 5000 occupants at all times to be good. I don't set my expectations so high as to go about doing that. I know the vast majority suck at the game or are just stuck up, but the thing is, I can be in another match in less then 30 seconds/avoid them and only duel semi-good/good players located here.

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Ok.. Magic is harder to pick up than YuGiOh. The stuff like "lifelink" or "trample" or "vigilance" are all things that I don't understand. It gives you no details, and there is also a lot less organization. You have an unlimited field space. YuGiOh keeps your field neat and organized, with limitations. One thing that Magic has over YuGiOh is the artwork... It's so much better than YuGiOh

 

As for DN, I consider myself a good person. I don't quit, and I attempt to be patient with noobs. but some people... like the guy who rage quit when I tried to check the rulings for Mermaid Archer because he equipped it from the hand, and i didn't think that you could do that. So  I said I was going to check the rulings, and he rage quit. then there was the one guy I was playing with my Madolches and he rage wuit when I OTK'd him with Tiaramasu, 2 Messengelato and a Leviathan Dragon.

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What I want to know is why the fuck OP decided to post this here because it's just Allen Pennington being sarcastic/autistic as per usual, especially since no-one but a few here even KNOW him. So honestly, OP just made himself look idiotic. Should have been obvious that he wasn't taking it seriously from 17 onwards.

 

[quote]17. Magic has less theft: Completely unrelated, Magic also has less black people.17. Magic has less theft: Completely unrelated, Magic also has less black people.[/quote]

 

Most hilarious point btw

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Julia is a Konami executive and (I believe, though I could be wrong) the head event organizer.  She's occasionally on Pojo and from what I've seen really isn't all that ideal of a person, but I digress.  This whole thing is stupid though.  Magic is a better game but the playerbase (not all, but more-so basing this one what I've seen around NE) is not so much so. 

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Read the OP and cbf to really read people's responses but some fucknugget said Cockatrice is worse than DN... Well, that's true if more flexibility is a bad thing. Should also note Cockatrice is a base simulator for multiple TCGs, while also having to keep within WotC's guidelines since MTGO exists, which is infinitely amazing.

The OP is pretty much correct to a T, to be honest. MTG is just so much better than yugioh in every manner. Yugioh's supposedly marketed at kids, but the local kids I know at my FNM and other local events are so much nicer and overall better than the fuckwits you get playing yugioh, not to mention they actually want to learn how to be better. One of the points in the OP was how yugioh players hate teaching other players, and this is true but I don't get how. Helping newer players feels rewarding as fuck, especially when you see them do well. Heck, at my last game day I lent a kid a few cards and helped him smooth out his deck. He only went 2-2 but he was so fucking happy and it was awesome to see.

Basically, the general attitude of most yugioh players is absolutely disgusting and I'll admit I've fallen into this category in the past myself. Unlike most of those players though, I've realised why what I used to do was wrong and now I just rather make jokes if I think something is awful, not that I know anything about yugioh anymore anyway.

Julia is a Konami executive and (I believe, though I could be wrong) the head event organizer.  She's occasionally on Pojo and from what I've seen really isn't all that ideal of a person, but I digress.  This whole thing is stupid though.  Magic is a better game but the playerbase (not all, but more-so basing this one what I've seen around NE) is not so much so. 


I fail to see how a playerbase of adults is worse than a playerbase of whiny kids.

Heck, especially when you look at the pros, they clearly want to give themselves as good an image as possible.
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Wait, I wanted to get in Number 101 before this gets locked. :D

101: All YGO players smell bad and your locals smells like the sweat of a 12 year masturbating to his grandmother.


102: When a female is at locals the whole room goes silent. It's the saddest thing I've ever seen.
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While lots of things on this list are ignorant, or blatantly biased, I have to say that most of it actually is fairly spot-on. Yu-gi-oh isn't a game that I think should be taken seriously, that's a flaw that too many people fall victim to,

people in general are not a flaw of a game, idiots can be found in both games, bias just helps them stand out more in one, The support for magic exceeds yu-gi-oh when it comes to the company caring about their customers, and the game itself is far less tangled as well in terms rulings that I know of, but the learning curve is in no way simpler in magic than it is in yu-gi-oh, magic has varied terms that need to be learned that make the game more complicated than yu-gi-oh, the rulings and terms in yu-gi-oh are actually simpler with the exception of interaction terms, and that's where magic exceeds it.

Dropping massive amounts of money for decks that are almost guaranteed to be axed next banlist round is (in my opinion) slightly ignorant, and while I like to go for expensive cards, the most I put up to play yu-gi-oh meta is about 100 a year and if the cost to make the deck from what I already have exceeds that, then I don't play meta that year. Needless to say, I haven't been in a tournament for months. so as far as magic goes, they win there. easily. But both games are different, comparing them does not do either one justice.

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I can't agree with 100% of this, but it'd be stupid not to admit that the vast majority is true.

I'll address a single point though, because there's just so much to say that I'd be here all night long otherwise.

 

If I had to blame text issues, I'd say Konami should have thought of problem-solving text much sooner. It was needed for a long time.

 

I remember how players would read "discard" and try to use Darkworlds there. Then "X card's discard is not an effect" would very rightfully provoque kids to say things along the lines of "What the f**k do you mean it's not a damn effect?! This is an effect monster, not a Normal Monster so everything inside the text is it's effect". It sounds stupid for someone that knows how to play, but can you blame someone learning?

 

Of course one would then learn that something called "cost" exists, and eventually distinguish most of those mixed into the card effect texts. Though, that'd be something that most commonly would be learned the bad way, by using them incorrectly, being called on and told one couldn't do it, lose the game or be disqualified from the local/casual tournament because of it, and ruin moods for a while that day.

 

Many others would just think: "this is a bunch of BS rulings and I shouldn't have to go out of my way to learn these specific nitpicky individual variations in order to play a game I should be able to understand and play well enough right after unboxing my starter deck with my friends".

 

I respect the way many have nut-craked and analyzed the ways of rulings throughout the years and can explain even the most obscure rule variations in cards, like the difference between Earthbound God and Legendary Fisherman texts that make the rulings change. Still, you gotta admit that anyone jumping into the game won't get it. At least not on their own most of the time.

 

Then the "card destruction's discard is not a cost", where most had to ask why at some point of their lifes. Of course it makes sense after explained, but old lores barely look different from costs, and if there is a difference, it's not noticeable enough at first glance by the average casual newbie.

 

 

Anyways, all that was before the problem-solving text.

Nowadays, I think it's pretty straight-forward. I find it easy to learn and so much better than any other grammar updates Yugioh has ever done in the past.

 

Back on topic, MTG's keywords can't be said to be better/worst. It's for a different purpose. Effect structure vs shortening extra texts.

 

I think keywords work. I'm not a MTG player that has many cards or knows many things. Heck I only have a cookie-cutter black deck dedicated to slowly destroying and discarding, from like 4 years ago. 

Though, whenever I'd get a booster, there always HAD to be a card around that would explain the meaning of some keyword. I actually rarely got to find a keywords in a card that didn't explain it anyways. Not to mention that most of those are pretty straightforward. Flying flies out or reach to get to the player, Reach reaches stuff up high, Trample=Pierce (yugioh players shouldn't have problems with that one), etc.

If you really want to play MTG and you are somehow struggling with the keywords, you'll learn as you play and will most likely already know them by memory by the end of the second week.

 

Even if you somehow had a deck where no card explains what X keyword means, you should have it written in the rulebook.

If something can be written and IS written in the game's rulebook, which are usually pocket-sized, that'd be a reason to carry around one. They are a given when you get a pre-build deck anyways.

 

I actually think it'd be good for YGO to do this. 

I mean, "banish" is kinda pretty much one alrady.

It'd safe space, and save reading time if you have it as a recurrent effect in your deck, and it'd let you categorize cards together by sharing that similar effect without 4 lines of text.

I said this at Azuh's thread, that if something like "Union" was described in the rulebook as a keyword, it wouldn't need half of the text those have, and updating the key term would update the whole idea. In this case for example, it wouldn't have that drawback of "older Unions only protect from battle so they are more obsolete", or they could even add some weird "and it also gives it's Level to the equipped" or something along those lines to adjust for Xyz formats. It would have been interesting. Examples that wouldn't work like Spirits are pretty much an archetype that should have been an actual archetype only anyways.

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I'll say what I did on DNF.
Neither are better because they have completely different cost systems, deckbuilding requirements and mechanics.
 
As well as you tell me how I'm going to go and buy my Jace, the Mind Sculptor and my Force of Will for cheap.


If Allen was comparing the games themselves, for the most part, your response would be legitimate. However, he's not, he's comparing the community and companies for the most part, which are most certainly comparable.

Even then, the mechanics can be compared pretty well but not in a sense one can be made out objectively better. One is just more balanced with actual safety valves, the other being a mad frenzy with flood gates open and no limitations whatsoever.


Jace and FoW are irrelevant. You judge prices based on the most popular formats. A good MTG standard deck will on average cost less than a yugioh deck while being likely playable for longer. Hell, a significant number of MTG Modern decks are cheaper than yugioh decks and that's a non-rotating format.
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I can't agree with 100% of this, but it'd be stupid not to admit that the vast majority is true.

 

This is the thread in a nutshell, really. Fair play to Crouton for being funny about it, but he's right. I certainly agree on the food point - Yugioh tournaments are full of microwaveable snacks and fried chicken. Can't they hold the next YCS in Heston Blumenthal's restaurant?

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