Wildflame Posted November 12, 2013 Report Share Posted November 12, 2013 All Psychic-Type Xyz Monsters cannot be targeted by Spell/Trap effects. Once per turn: You can discard 1 "Heraldic Beast" monster; add 1 "Medallion" Spell/Trap Card from your Deck to your hand, except "Augment Heraldry". You cannot Normal or Special Summon any monsters during the turn you activate this effect, except Psychic-Type Xyz Monsters and "Heraldic Beast" monsters. Annnnd, even more support for Heraldic Beasts, this time in the form of a Field Spell. Seems a bit gimmicky, but probably worth testing. Link to comment Share on other sites More sharing options...
Toffee. Posted November 12, 2013 Report Share Posted November 12, 2013 HERALDY ARTS IS NOW SEARCHABLE!?!??!??!*dies* Link to comment Share on other sites More sharing options...
CNo.101 S.H. Death Knight Posted November 12, 2013 Report Share Posted November 12, 2013 an OPT search in field spell form that dare to be a bait as well. Gimmicky but it made me smile irl Link to comment Share on other sites More sharing options...
Azuh Posted November 12, 2013 Report Share Posted November 12, 2013 Ice Barrier Medallion is now searchable :P Link to comment Share on other sites More sharing options...
evilfusion Posted November 12, 2013 Report Share Posted November 12, 2013 Ice Barrier Medallion is now searchable :P I assume you know that it doesn't work. "Medallion" is translated to "Heraldry" for the TCG. So cards like Heraldry Reborn, Heraldry Change, Advanced Heraldry Art, etc work. Card seems pretty interesting, but unneeded. Searching for Advanced Heraldry Art or Heraldry Reborn is cool, but it's not needed for the Deck. It does indirectly support using No.8 or No.18 (or No.69/C69), but it's otherwise kind of pointless. Heraldic Beasts don't need searchability in exchange for their monsters because Leo's search spam already thins the Deck to the point where drawing those Spells isn't that difficult. A tech option, but I personally wouldn't run it. Link to comment Share on other sites More sharing options...
Maeriberii Haan Posted November 12, 2013 Report Share Posted November 12, 2013 Problem is it's kinda dead against MST. The protection effect might be nice though. Link to comment Share on other sites More sharing options...
VictorSempra Posted November 12, 2013 Report Share Posted November 12, 2013 Psychic type....which Heraldics are Psychic? That aside, this card is...well honestly, I dunno. The mosnters kinda already do this for you, but getting the spells to your hand are nice. I dunno, I'd have to try it. Link to comment Share on other sites More sharing options...
evilfusion Posted November 12, 2013 Report Share Posted November 12, 2013 Psychic type....which Heraldics are Psychic? That aside, this card is...well honestly, I dunno. The mosnters kinda already do this for you, but getting the spells to your hand are nice. I dunno, I'd have to try it. Number 8: Heraldic King Genom-Heriter Number 69: Heraldry Crest Number 18: Plain Coat the Heraldic Ancestor All Rank 4 Psychics that Heraldic Beasts can use. Link to comment Share on other sites More sharing options...
VictorSempra Posted November 12, 2013 Report Share Posted November 12, 2013 Number 8: Heraldic King Genom-Heriter Number 69: Heraldry Crest Number 18: Plain Coat the Heraldic Ancestor All Rank 4 Psychics that Heraldic Beasts can use. Ah, just the Xyzes, then? Well, I suppose having protection for them is good. Link to comment Share on other sites More sharing options...
evilfusion Posted November 12, 2013 Report Share Posted November 12, 2013 Yeah. This card protects Psychic Xyz from targeting effects. There are a few other Psychic Xyz, but they're not Rank 4 (Armor Kappa is Rank 2, No.74 is Rank 7 and already has an anti-targeting effect, and Chronomaly Chrononaut is Rank 3). And this card's effect only allows you to Summon Heraldic Beasts or Psychic Xyz that turn. It's meant to support those 3 Xyz. Well, and C69. Link to comment Share on other sites More sharing options...
Trebuchet MS Posted November 12, 2013 Report Share Posted November 12, 2013 MFW I recall C69 also qualifies for this field's protection. Doubly horrifying if somehow that C69 is in your opponent's control. MFW I also recall that Chronomaly Crystal Chrononaut is also Psychic... Link to comment Share on other sites More sharing options...
玄魔の王 Posted November 12, 2013 Report Share Posted November 12, 2013 Card seems pretty interesting, but unneeded. Searching for Advanced Heraldry Art or Heraldry Reborn is cool, but it's not needed for the Deck. It does indirectly support using No.8 or No.18 (or No.69/C69), but it's otherwise kind of pointless. Heraldic Beasts don't need searchability in exchange for their monsters because Leo's search spam already thins the Deck to the point where drawing those Spells isn't that difficult. A tech option, but I personally wouldn't run it. I'm personally gonna try it, mostly because I wanna try and get this and C69 out. Link to comment Share on other sites More sharing options...
newhat Posted November 12, 2013 Report Share Posted November 12, 2013 Bluh, Psychic Xyz only. Link to comment Share on other sites More sharing options...
Blake Posted November 12, 2013 Report Share Posted November 12, 2013 Card seems pretty interesting, but unneeded. Searching for Advanced Heraldry Art or Heraldry Reborn is cool, but it's not needed for the Deck. It does indirectly support using No.8 or No.18 (or No.69/C69), but it's otherwise kind of pointless. Heraldic Beasts don't need searchability in exchange for their monsters because Leo's search spam already thins the Deck to the point where drawing those Spells isn't that difficult. A tech option, but I personally wouldn't run it. It's kinda needed at 2-3. Searching for Miracle Xyz is beyond vital, as it gives the deck an actual contingency plan, as opposed to blowout = gg. Not neccesarily saying it's something to run at 3, but it's definitely a good, powerful, and needed card for the deck. Leo cannot reliably thin the deck enough times to win the game. Yes, he can do it a good deal of the time, but not enough to be 100% certain. This increases the deck's consistency exponentially, especially when you're pitching a Leo or Aberconway for it. It's just more good, solid deck thinning, and it works really well with 18, who then just applies even more pressure to the gamestate because lolcompulse loldprison. With Field Spells ever on the rise, this card is even more important, as it's a way to deal with their Field Spells without actually being a waste of space. If it didn't have a good effect it wouldn't be worth it, but you only need it to hit the field for one turn to be worth using it in the first place. Miracle Xyz is really powerful to go into for free, and searching for Heraldry Reborn's a solid early game play. I would run no less than 2. Link to comment Share on other sites More sharing options...
evilfusion Posted November 12, 2013 Report Share Posted November 12, 2013 All right. I'll play around with it, then. Link to comment Share on other sites More sharing options...
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